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SonLVL

Discussion in 'Engineering & Reverse Engineering' started by MainMemory, Feb 7, 2011.

  1. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    SonLVL
    [​IMG]
    SonLVL is a level editor for disassemblies of Sonic 1, Sonic 2, Sonic CD and Sonic 3 & Knuckles (additionally supporting S&K Collection and Sonic CD PC). It is designed based on Visual Studio, for people that don't like SonED2's interface. It uses art and mappings data from the disassembly to display objects more accurately than SonED2 can.

    Download Updater | Source Code | Latest program/ini .zip files (alternative to updater)
    SCHG How-to:Set Up SonLVL
     
  2. FeliciaVal

    FeliciaVal

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    wow that's really good! will it have support for S1 as well?
     
  3. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    I'd like to try for S1 and S3K after I get S2 fully done, but I'll probably have to make them separate programs.
     
  4. FeliciaVal

    FeliciaVal

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    no worries then :) I look forward to it
     
  5. Lapper

    Lapper

    Lappering Tech Member
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    Sonic Studio, Sonic Physics Guide, Kyle & Lucy, Freedom Planet 2
    Wow, that looks good. Is this for roms or dissasemblies?

    (or is it obvious?)
     
  6. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    Does anyone edit ROMs anymore? :v:
     
  7. Jimmy Hedgehog

    Jimmy Hedgehog

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    Getting the motivation to continue old projects
    Oh wow, that's awesome! Tell me though, will it load seperate files (layout and such) similar to how you load certain aspects in SonMapEd, a file with file locations akin to SonED2, or something different from either of these?
     
  8. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    SonLVL
    It uses an INI file containing the relevant information for each level, along with an INI file for common objects, and an INI file for each level for level-specific objects.

    So, like SonED2.
     
  9. FeliciaVal

    FeliciaVal

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    I just hope it will be easier to use than SonED2 bcause im getting frustrated trying to learn it
     
  10. Jayextee

    Jayextee

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    I DONE MAKED GAMES.
    This.

    But not because I couldn't use it. Hell, I had no real problems with it's usability; just an interface that wasn't built for humans.

    MainMemory, I've been away from this place so apologies if you've already said or not but; is there to be any graphic-editing (drawing tiles in the editor) capability in the program?
     
  11. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    FeliciaVal: I don't know about that (the other Tech Members have been completely unhelpful in that regard), but it's certainly different. The only keyboard controls are moving the camera, and delete to delete objects.

    Jayextee: Yes. Not sure if it will be there in the first release.
     
  12. Bareirito

    Bareirito

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    Sonic - Mystery of the Chaos Emeralds
    MainMemory, is the Sonic 1 editing program going to work with the .sep project files? Because this is looks more fantastic than SonED2 and with those annoying '?' symbols which make me place objects without some pixel precision.

    I'm looking forward this.
     
  13. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    No. It will use INI files, like S2LVL (and everything else I make). Converting .sep files to INI is rather trivial, if you REALLY want it, I could make a program to convert them. Of course, if you haven't edited the .sep files at all, then the default INIs will work just fine.

    + - I wasn't expecting this many replies, given how none of the techies seemed to care.  
     
  14. Aquaslash

    Aquaslash

    <The Has-been Legend> Moderator
    The techies are probably good with what's out now. However, that's still a far cry from the normal user.

    I will say that I didn't look because I'm not interested in Sonic 2 hacking...yet.
     
  15. nineko

    nineko

    I am the Holy Cat Tech Member
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    Same goes for me, minus the "yet". Looks good and all, but I have no use for it, so I didn't test it. Also I'm afraid I'd need to install 500 megabytes of .net runtimes, so :v:
     
  16. Rika Chou

    Rika Chou

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    I tried to test it, but it just crashed. :/

    Edit: though honestly, I am so completely used to using SonED2, I can't imagine that I would switch to anything els.
     
  17. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    If you use a 64-bit OS and tried it during preview 1 or 2, I fixed that.
     
  18. MarkeyJester

    MarkeyJester

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    ...Orr, most of us don't actually level design and are more prone to programming =P

    More or less this for me. Nothing against your tool entirely, there are plenty looking for a more user friendly tool for level editing, that's for sure.
     
  19. Sparks

    Sparks

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    Sondro Gomez / Kyle & Lucy
    Please tell me you'll make art easy to import and add collision. :(
     
  20. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    SonLVL
    Uh...

    ...

    I have no idea if I'll be able to make that work.

    + - And I just lost everyone's interest.