ding ding ding ding ding http://info.sonicretro.org/index.php?title=File:GameFan_US_0107.pdf&page=44 GameFan reporting that Sonic CD has been "delayed" after a poor reception at "the Sega World show". Apparently it wasn't CD-like enough. The event in question is Yuusei Sega World from December 1992. I suppose the Sonic standing on a compact disc might have been a clue that Sonic CD turned up in some form. I'd put good money on all those screenshots being released in conjunction with that event, filtering through to the Western media in early 1993. This would also explain why there wasn't much coverage - Yuusei Sega World wasn't widely reported (hence why we don't have a list of games shown) and I'm not sure any non-Japanese outlets were represented there. This also suggests the animation was indeed being played on Mega-CD hardware - the screens are consistent with the 510 prototype. We don't have many issues of GameFan to hand but they touched on it two months prior which may suggest they printed more details on the game in the past.
Collison chaos in that magazine has some graphical differences going on ! And why is sonic air running I wonder....? ? ?
I guess you mean this pic? I don't know about you guys, but to me it looks eerily like a mock-up perhaps. The air walking and the pose looks like something from a Sonic 2 mock-up, the enemies are always in there default pose. Other things to note is the Butterfly enemy has the top of their wings black and the flippers in the corner look like it could cause problems with the way they're stacked above each other.
That picture could have been inspiration for that Special Stage's background. I always felt that they looked visually similar as well.
Hey, so do you guys recall that Sonic 6290 remix heard in Gems Collection? Apparently, it was originally used as a promo track for the Sonic CD segment in Sega Video News Vol. 2 back when it was called CD Sonic. The opening lyrics are "This is the future screen special remix of CD Sonic The Hedgehog?." Spoiler I was just about to post this now but I got beat! I drew similitudes from both sources too. Maybe the promo art served as concept art for the stage in the end.
The falling physics in that Sega Video News clip are all jacked up. Anybody notice that? Sonic seems to slow down when he falls in that video.
There's some slowdown after the "S" bend in Palmtree Panic, if that's what you mean. That build looks like 510 or later so I'm not sure they'd be playing with the physics at that point. It's more likely dodgy editing.
I know this is a Sonic CD Prototype topic, but I think there's something more curious in this video like "Sonic the Hedgehog 3" for Game Gear :v:
Nope, look at the Collision Chaos Zone footage (not the bad future footage) where he's running in his S-Peel Out animation between the flippers. The physics look off to me. EDIT: And the timer is in frame so you can tell it's not slow-down.
Funny how people are just finding out videos that Xilla and me posted, I don't know.... almost 3 years ago?! Anyways, those Sonic Chaos prototypes do generate some interest. Almost everything in there differs a lot in minor ways, mostly the monitor powerups and the boss transitions that put it off for me. Also, no sound. :v:
The kanji in that first screenshot says ??, which basically means "temporary name." I think they knew full well that the "8-bit Sonic 3" they ended up making didn't really have much to do with Sonic 3 at all.