General Project Screenshots/Video Thread
Posted 15 April 2012 - 08:15 AM
Posted 16 April 2012 - 03:29 PM
Yeah, because that screenshot is running a 2:1 aspect ratio, whereas standard widescreen is 16:9 a.k.a. 1.78:1 (actually 1.77777777recurringforever, but y'know). Those two games are doing widescreen by approximating what you get when you take 240, divide by 9, and multiply by 16: 426.6recurring.
Everyone can quibble about standard resolutions, rounding, decimal places, and whatever—but 2:1 is way overkill however you slice it!
Posted 18 April 2012 - 03:39 AM
With that in mind unless it's exactly 16:9 or as close as possible as discrete pixels allows, it's fundamentally wrong.
16:10 is like some retarded red headed stepchild and you shouldn't even bother considering it.
Posted 19 April 2012 - 12:22 AM
Sonic Zero got a hold of some levels. Some we're keeping, some we're scrapping and salvaging their parts for other zones. This is not one of the zones we'll be keeping in its current form, but it gives you a preview of stuff to come. We thank Strife for the donation!
The HUD is scooted aside so that I could get a better view of the lights.
Posted 10 May 2012 - 02:20 PM
I did this thing using the palette from EHZ. I'm trying to make it so that it can be split up into 8x8 tiles reasonably easily for as many mixing and matching possibilities as possible. I'm working on creating a palette for white, blue, and maybe greyish blocks, but palettes are not my strong point. Once that's all done I'll get to work on the grass!
Edit: and I just realized that the diamonds are 7x7, not 8x8. Well then.
And then I fixed it.
For the most part. There's something still off, but I'll figure it out later. I'm going cross-eyed Please excuse the tinypic compression.
Posted 22 May 2012 - 04:42 AM
And something else I've been fiddling with. I'm trying to get a stylized stratified rock thing going on
And here's some music stuff. First one is the Refreshinator music from Colors. I'm playing with it, trying to get a feel for Fruity Loops and teaching myself how to make music. I did this (and the next one) over the course of the last couple of hours, so they're still rough. This one specifically is using the Ultimate Genesis Soundfont...not forever though. I'm just roughing things out before I take it over to VGM Music Maker. All the music I'm making is eventually going to be redone with that once they're roughed out with Fruity Loops.
This one is a...how do I describe it...A "bossy" remix of Eggman's theme of late? This one is really just an experiment, to see where I can take it...
And this one...is original. Again, I'm just fiddling around with it so don't expect a masterpiece (if ever you could expect one from me!)
Posted 22 May 2012 - 02:00 PM
Posted 24 May 2012 - 03:22 PM
Another experiment! Trying to see if there's a way to convincingly portray Shadow in Sonic 1/2 in sprite form. I don't intend for him to be playable in my fangame so if this spriting experiment goes anywhere, I won't have to do that many frames.