After years of feverish fan demand, PC gamers can now finally play Bayonetta. Arriving on Steam today with 4K support and advanced graphics options, Sega's critically acclaimed action classic now looks better than ever before. In a bid to entice those who already own the game, Sega will also be giving buyers the Digital Deluxe Edition at no extra cost until April 25th. This (normally) pricier edition boasts a five-song soundtrack sampler as well as a digital artbook and exclusive wallpapers and avatars.
Also, Durante (guy who mods bad PC ports to make them better) reviewed the PC port for PCGamer and says that aside from some issues with some graphics settings (changing MSAA doesn't do anything, changing the resolution in-game causes rendering issue) it's a solid port.
This post has been edited by TimmiT: 11 April 2017 - 10:40 AM
Whoops, sorry TimmiT, didn't see your thread update.
It's fine, nobody paid attention to it anyway.
EDIT: Something interesting from the press release:
“We are dedicated to bringing high-quality, best practice PC conversions of our back catalogue games to our fans, and Bayonetta was a great fit.” Said John Clark, Senior Vice President of Commercial Publishing for SEGA Europe. “Bayonetta is one of the most often requested PC conversions of our games, so finally being able to launch it on Steam is fantastic. There's more to come!”
This post has been edited by TimmiT: 11 April 2017 - 10:37 AM
In case anyone was wondering who developed the PC port: credits show PlatinumGames handled the port, though one programmer from Little Stone Software (the studio that handled Valkyria Chronicles PC) helped out as well:
The only other game from Platinum Games that I've played on PC is "Metal Gear Rising".
Now, that game has a funny little quirk to it. A lot of the game's functionality is tied to the frame-rate, even in cases where it shouldn't be. I can play the game on my PC perfectly well. However, when I visit my family and hook up my PC to the big-screen TV (Which I often do because my siblings like to play games with me when I visit), I start having multiple issues. During the chase segment with Sundowner running away, he gets stuck in the ground and can't move. During the Metal Gear fight, when Raiden gets tossed to the clock tower, the tower itself never loads and the entire game locks up with Raiden in midair.
So, a quick question to anybody who's bought the game already. Are there any similar problems with this game? I've played bits and pieces of the game using CEMU, and it kills me how the audio in the cutscenes doesn't match up with the video. If I can play the PC version without any issues, then I'll probably buy it.
I've never really been too sure if I like Bayonetta or not. I still have the 360 demo I downloaded way back when, and I've played the Wii U demo of Bayo 2. I like the beat-em-up rhythm it has going, but I could not for the life of me figure out what was going on or why. Is that how I'm supposed to feel, or was there any rationale to fighting upside-down stone-face angel monstrosities on an infinitely falling clock tower?
That's definitely how you're supposed to feel. I think one of the iconic things about Bayonetta and Platinum's best games in general is the ridiculous set pieces they create that are purely for the sake of being ridiculous. We're talking about a developer who opened MGR by having Raiden run down a building, jump across missiles, and literally slice a metal gear in half.