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General Sonic Discussion (1372 posts)
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Member Title:
Arriving four years late.
Age:
26 years old
Birthday:
April 1, 1991
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Male Male
Location:
Lincs, UK

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Website  http://c.zurl.ws/ddyt

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Posts I've Made

  1. In Topic: The Supreme Topic of 'Other' Knowledge.

    Today, 07:33 AM

    View PostICEknight, on 22 June 2017 - 09:19 AM, said:

    Those features would have given them the edge later on against the SNES, so maybe it wasn't such a good idea.

    Would be really cool to see the original specs restored in emulation somehow. Maybe they could even be retrofit into real systems if they give no compatibility issues (doubtful, but hey).


    Isn't that what the Sega Virtua Processor is?
  2. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC)

    Today, 04:47 AM

    View PostLimitCrown, on Yesterday, 11:28 PM, said:

    This is especially egregious in the case of Sonic Forces. People derided the game for nostalgia-pandering when Green Hill was going to appear, even when its appearance and its design is more unique than the majority of Green Hill analogues that have appeared in the series.


    It's Generations' Green Hill but with the water replaced with sand.

    Your definition of "unique" is... unique.
  3. In Topic: Four undocumented Sonic games

    Yesterday, 04:49 PM

    View PostSanicDerpy, on Yesterday, 04:06 AM, said:

    The first post image has four screenshots, the first is most likely Sonic Head on, a golf like game, second Sonic's Bomb Squad, a strategy game, probably a Bomber man clone , the third Sonic Logic, a maze like game and Finally Sonic J. A running Platformer game. The "J" could stand for Java or Jump. Correct me if I'm wrong.


    You're wrong. The third screenshot is Sonic Head On.

    Head On is a game released in 1979 by a number of different publishers, SEGA being one of them. It looks like this:

    Posted Image


    It seems as though the screenshots and game list are in the same order, so Sonic Logic would be the golf game.

    EDIT: Of course, I ignored the possibility that it has nothing to do with Sonic at all, especially when SEGA were making a golf game at the time too.
  4. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC)

    22 June 2017 - 07:12 AM

    View PostDark Sonic, on 21 June 2017 - 09:25 PM, said:

    Sonic & Knuckles is it's own game when it's convenient to SEGA. No Sonic 3 level in generations? Nah you got sky sanctuary that's Sonic 3. Sonic 3 and Knuckles on the Wii? Nah buy both they're different games.


    This rumour needs to die.

    Sega ALWAYS consider Sonic 3 and Sonic & Knuckles separate games. Sky Sanctuary is not the "Sonic 3 & Knuckles" representation in Generations, it's the "Sonic & Knuckles" representation, as seen in the credits. The reason there's no Sonic 3 level in Generations is that they chose three games from each era. There's no Shadow the Hedgehog level in Generations either, but that doesn't mean they consider Sonic Heroes & Shadow one game.
  5. In Topic: Sonic Forces

    20 June 2017 - 02:40 PM

    View PostLowSeasCaroz, on 20 June 2017 - 02:23 PM, said:

    Didn't Generations let you choose in which order you wanted to play the stages in each era, like finishing Planet Wisp before playing Crisis City? At least I'm sure you could play the Act 2s before the Act 1s.


    The order in Generations is as follows (any zones presented without a line break between can be done in any order, e.g. Chemical Plant Zone Modern can be done before Chemical Plant Zone Classic)

    Green Hill Classic

    Green Hill Modern

    Chemical Plant Classic
    Chemical Plant Modern

    Sky Sanctuary Classic
    Sky Sanctuary Modern

    Classic Era Challenges (at least one from each of the six acts)

    Death Egg Robot

    Speed Highway Classic
    Speed Highway Modern
    City Escape Classic
    City Escape Modern
    Seaside Hill Classic
    Seaside Hill Modern

    Dreamcast Era Challenges (at least one from each of the six acts)

    Perfect Chaos

    Crisis City Classic
    Crisis City Modern
    Rooftop Run Classic
    Rooftop Run Modern
    Planet Wisp Classic
    Planet Wisp Modern

    Modern Era Challenges (at least one from each of the six acts)

    Egg Dragoon

    Metal Sonic (can be done anytime from the start of the Classic Era Challenges)
    Shadow (can be done anytime from the start of the Dreamcast Era Challenges)
    Silver (can be done anytime from the start of the Modern Era Challenges)

    Time Eater


    So it was fairly open in terms of which level to play next, yes. Most other games in the series have been strictly linear as far as level progression goes, which was a continuation of Shadow's multiple route structure, Unleashed's relatively minimal choices, and Colours' choice of zone order (Starlight Carnival and Planet Wisp can be done in either order, likewise with Aquarium Park and Asteroid Coaster). It'll be disappointing if they don't continue this trend, and revert back to the completely linear story of the classics and the Adventure/Heroes games (although they did allow you to go through each character/team's story individually and separately).