Sonic and Sega Retro Message Board: DigitalDuck - Viewing Profile - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help

Group:
Member: Members
Active Posts:
4206 (1.3 per day)
Most Active In:
General Sonic Discussion (1289 posts)
Joined:
23-June 08
Profile Views:
29483
Last Active:
User is offline Yesterday, 10:15 PM
Currently:
Offline

My Information

Member Title:
Arriving four years late.
Age:
26 years old
Birthday:
April 1, 1991
Gender:
Male Male
Location:
Lincs, UK

Contact Information

E-mail:
Private
AIM:
AIM  Birdyjake
Website:
Website  http://c.zurl.ws/ddyt

Previous Fields

Project:
TurBoa, S1RL
National Flag:
gb
SA2 Emblems:
3

Latest Visitors

Posts I've Made

  1. In Topic: Sonic Social Media Shenanigans (This totally just happened...)

    Yesterday, 07:43 AM

    I like all the little details. The neon signs (Emerald 92, Starlight Ale), the Scrap Brain sash on the bartender, the hedgehog bathroom sign, Mario accepting an award on the TV, and an Alex Kidd toy on the shelf next to it.
  2. In Topic: Random Levels Project

    Yesterday, 07:39 AM

    View Postnull1024, on 28 April 2017 - 08:15 PM, said:

    Really cool. I absolutely hate that 2 left springs and an up formation, though (it was basically the only time I died, however).
    Played for like 24 minutes before finally stopping because there really wasn't any end in sight.
    I got totally stuck at one point, here's a Fusion savestate:
    https://my.mixtape.moe/kzhymg.gsx


    Same bug again. I didn't realise it was this common.

    View Postnull1024, on 28 April 2017 - 08:15 PM, said:

    Also, is it just me, or do speed shoes and invincibility last really, really long?


    It's just you, it's unchanged from the original.
  3. In Topic: Random Levels Project

    28 April 2017 - 08:04 PM

    View PostJojHeywood, on 28 April 2017 - 07:53 PM, said:

    Act 2, if you keep going right the game spawns some objects in front of the player before not generating any more chunks

    https://www.dropbox....rl-v01.gs0?dl=0

    I had 930 rings and the sudden halt in generation killed me. still yet to have 999. :^(



    Yep, that's the bug where objects stop loading because of dodgy checkpoints. It's in the bug list and I know what happens, I just can't figure out why.

    The way to get around it, at least for the moment, is to regenerate the level with start+A.
  4. In Topic: Random Levels Project

    28 April 2017 - 04:37 PM

    View PostBrainulator, on 28 April 2017 - 03:08 PM, said:

    Also, may I ask what palette variants exist for Green Hill Zone? I want to have documentation of them. :-P


    I assume you mean something like this?

    Posted Image
  5. In Topic: Random Levels Project

    27 April 2017 - 10:59 PM

    Tried to fix that, but apparently didn't catch every instance of it.