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General Sonic Discussion (1412 posts)
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Member Title:
Arriving four years late.
Age:
26 years old
Birthday:
April 1, 1991
Gender:
Male Male
Location:
Lincs, UK

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AIM  Birdyjake
Website:
Website  http://c.zurl.ws/ddyt

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TurBoa, S1RL
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Posts I've Made

  1. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC) - WARNING, SPOILERS

    Yesterday, 10:43 PM

    Compiled a few more bugs I found, for fun:

  2. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC) - WARNING, SPOILERS

    Yesterday, 01:24 PM

    Some more stuff after a playthrough with Knuckles:
    Spoiler
  3. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC) - WARNING, SPOILERS

    Yesterday, 07:50 AM

    View PostCooljerk, on Yesterday, 12:26 AM, said:

    View PostAerosol, on Yesterday, 12:10 AM, said:

    The Hydrocity boss isn't a shift into an entirely different genre,


    How in the world is it not? It plays absolutely nothing like Sonic. It has more in common with the driving stages in Ghostbusters on the Sega Master System than a platformer like Sonic the Hedgehog.

    View PostDigitalDuck, on 15 August 2017 - 11:58 PM, said:

    In the Hydrocity boss, you're still avoiding hazards while attacking the boss. It's a much smaller shift.


    View PostCooljerk, on Yesterday, 01:40 AM, said:

    Or take a quiz in Earthworm Jim.
    In the second game only, and EW2's continuous genre shifts is why I prefer the first one (which still shifts between platforming and racing, but continues the "avoid hazards while attacking enemies/the boss" theme throughout.

    View PostCooljerk, on Yesterday, 01:40 AM, said:

    I mean, games like Mario Galaxy certainly would never turn into a racing game -- complete with vertical flight stick-style controls -- for a course or two.
    And I didn't like that either.

    View PostCooljerk, on Yesterday, 01:40 AM, said:

    Why could you imagine if a huge action-RPG game had challenges where you played a card game instead of actual fighting. So silly.
    It is silly. I didn't like that one either.


    TL;DR - just because other games do it, doesn't mean it wasn't bad there too; and it can work if the basic dynamics of the game remain in spite of the mechanics changing, but that's not the case in the CPZ2 boss.
  4. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC) - WARNING, SPOILERS

    15 August 2017 - 11:58 PM

    In the Hydrocity boss, you're still avoiding hazards while attacking the boss. It's a much smaller shift.
  5. In Topic: Sonic Mania (Switch, PS4, Xbox One, PC) - WARNING, SPOILERS

    15 August 2017 - 11:22 PM

    So here's something I haven't seen anybody mention yet:

    The intro movie that plays when you leave the title screen running... has two different songs. Let it idle for a while and you'll see hear what I mean.