Sonic and Sega Retro Message Board: Handepsilon - Viewing Profile - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help

Group:
Pending Approval: Pending Approvals
Active Posts:
28 (0.02 per day)
Most Active In:
Fangaming Discussion (20 posts)
Joined:
18-November 12
Profile Views:
1748
Last Active:
User is offline Jun 17 2014 09:01 PM
Currently:
Offline

My Information

Member Title:
UE3 Overuser
Age:
22 years old
Birthday:
March 20, 1995
Gender:
Male Male
Location:
Indonesia
Interests:
Game Development, Playing Games, Writing Stories (especially fanfics), Roleplaying

Contact Information

E-mail:
Click here to e-mail me

Previous Fields

Project:
Tutorial for UDK (and also SonicGDK, independently)
National Flag:
id

Latest Visitors

Posts I've Made

  1. In Topic: SonicGDK 1.30.000

    18 December 2012 - 09:28 PM

    Testing a UI. Had to edit some things up in the source code to get this running...



    I'm still stumped on the pause menu. I've posted the problem here http://forums.epicga...hen-focused-AS3

    See you until my approvement, guys... :)
  2. In Topic: SonicGDK 1.30.000

    12 December 2012 - 09:39 AM



    Another epically long tutorial, covering items and the spline actors. I forgot the 2D though... ^^'

    I'll add a '3b' video to cover small things that I haven't covered.
  3. In Topic: SonicGDK 1.30.000

    10 December 2012 - 07:25 PM

    O.... right. Version : 1.10.048. Sorry... ^^'

    Thanks for adding the video :)

    I've finished the third video, an hour length. There's that point where I was stuck with the checkpoint, and the troubles in the camera and spline actors, and several falling to the bottomless pit ^^'
  4. In Topic: SonicGDK 1.30.000

    08 December 2012 - 06:38 PM

    View PostXaklse, on 08 December 2012 - 10:48 AM, said:

    Just change the value of this property: View>World Properties>World Info>Title

    Thanks, but it's not working. Also, the title in the world properties differs from the one showing in the game.

    View PostXaklse, on 08 December 2012 - 10:48 AM, said:

    About the menu... about 3 days ago someone else showed me a great design that he was working on... maybe you could join efforts? Or wait a little while, Handepsilon, and I'll know for sure what to do.
    The menu seemed functional, although I currently don't have a program to open the .fla file.

    Anyways, I'm glad that you want to lend me a hand with this matter.

    Alright :)

    I'll be glad to help more. I'm not really good at ActionScript. Last time I tried following the straight way from Mavrik tutorial, epic coding fail. LOL
  5. In Topic: "Sonic Exodus" Development Thread

    07 December 2012 - 10:37 PM

    I love the map design! But the cliff on the right needs adjustment