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9783 (2.43 per day)
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General Sonic Discussion (4796 posts)
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21-April 06
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User is offline Yesterday, 09:59 PM
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My Information

Age:
25 years old
Birthday:
June 3, 1991
Gender:
Male Male

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Project:
Sonic Lost World: Nonexistent Six/Fixed Edition; Sonic Genesis Adventure (Let's see how long this lasts :V)
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Posts I've Made

  1. In Topic: Sonic Forces

    Yesterday, 10:01 PM

    View PostAtendega, on Yesterday, 08:47 PM, said:

    View PostDark Sonic, on Yesterday, 06:20 PM, said:

    View PostYeow, on Yesterday, 05:40 PM, said:

    Posted Image

    Oh hey, Sonic Team actually did get the rolling physics right after all!.....for the tire of the destroyed badnik. :psyduck:/>

    Yea, I notice that. Amazing. Like they know what to do but they just don't do it.

    Baffling. I don't get it.
    ...I can't tell if you're joking?

    That's just stock standard Havok physics, used for debris and shit since forever. Actual physics simulations aren't something you use for player movement in games like these, and they certainly weren't used in the Genesis games.

    I have no idea how stock havok works. 8 just don't recall that effect in generations. And I'm not saying it's Genesis physics just more accurate physics.
  2. In Topic: Sonic Forces

    Yesterday, 06:20 PM

    View PostYeow, on Yesterday, 05:40 PM, said:

    Posted Image

    Oh hey, Sonic Team actually did get the rolling physics right after all!.....for the tire of the destroyed badnik. :psyduck:/>

    Yea, I notice that. Amazing. Like they know what to do but they just don't do it.

    Baffling. I don't get it.
  3. In Topic: Sonic Forces

    Yesterday, 12:03 PM

    The visual is lackluster but it's something that has been used a number of times before, so in and of itself it's not so bad just kinda dull. Personally the new footage relieved me somewhat as at least it's at the end of the level. I was worried it was part way through the level and that would prevent backtracking, which would be rather annoying. Even Generations GHZ has this in a way with that final corkscrew. It's not really interesting or spectacular it's just there, kind of like this thing.

    Also dick rock placement has been done before too. Palmtree Panic Act 2 present comes to mind (also dick spring placement). Running to the end of the level? Yea no here's a rock and a spring to launch you backwards fuck you.
  4. In Topic: Sonic Forces

    Yesterday, 09:39 AM

    Wasn't the most difficult part of modding Generations the lighting? Maybe this new engine will speed up that process a bit.
  5. In Topic: Sonic Forces

    Yesterday, 08:12 AM

    I mean, I'm still holding out a bit before I make my final opinion, but I probably will buy it, both because I liked Generations and for mod potential. Nothing I've seen has been a deal breaker, perhaps a bit disappointing though. Maybe I'm part of the problem but whatever.

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