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Sonic 1 beta in sonic2? NGHZ mountains = GHZ mountains

#1 User is offline Ben2k9 

  Posted 17 September 2003 - 09:28 AM

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somethings just occured to me, after looking at some beta shots of sonic 1 I stumbled on a pic that looks strangly familiar, take a look:

Posted ImagePosted Image

I took the second pic using Genesyst, notice the simialrity between the cliffs? I have a feeling they liked the background and decided to use it in sonic 2, with a few touchups of coarse.
This post has been edited by ben2k9: 17 September 2003 - 10:21 AM

#2 User is offline Phoebius 

Posted 17 September 2003 - 10:29 AM

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Yep, that's true, but only for the mountains, but I don't believe that they retouched the sonic 1 one to put it in sonic 2.lot's of sonic backgrounds have similities

#3 User is offline ICEknight 

Posted 17 September 2003 - 11:33 AM

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I posted about it some years ago. :evil:
Since the scan quality was too bad already and I altered myself that pic you posted, it's very possible that they just altered those backgrounds a little in order to make what they intended to be Neo Green Hill Zone.

Perhaps they wanted to use that old background with the Emerald Hill foreground, originally? Who knows.

#4 User is offline Ben2k9 

Posted 17 September 2003 - 03:46 PM

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you know, I have a feeling that all the really wierd (like the MZ one with the UFOs or with the floating platforms and the feaky lava) are just concept are just like dust hill zone and the hidden palace zone pics.

#5 User is offline XFox Prower 

Posted 17 September 2003 - 05:38 PM

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Métal Dark, on Sep 17 2003, 10:29 AM, said:

Yep, that's true, but only for the mountains, but I don't believe that they retouched the sonic 1 one to put it in sonic 2.lot's of sonic backgrounds have similities

Remember that in S2B, AQZ was called Neo Green Hill Zone. There may be a few more similarities if they had the original in mind.

#6 User is offline Ben2k9 

Posted 17 September 2003 - 06:26 PM

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yes, good point, ill start lookin throug the level tiles to see if I can find anything familiar, but alas, I doubt there will be ;)

#7 User is offline LOst 

Posted 17 September 2003 - 06:35 PM

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ben2k9, on Sep 17 2003, 11:46 PM, said:

you know, I have a feeling that all the really wierd (like the MZ one with the UFOs or with the floating platforms and the feaky lava) are just concept are just like dust hill zone and the hidden palace zone pics.

They are.

I'm positive that the concepted art isn't from a playable game.
This post has been edited by LOst: 17 September 2003 - 06:39 PM

#8 *BombwithNapalm*

Posted 22 October 2003 - 03:46 PM

hmmm....sonic team really agervates me :angry:

#9 User is offline S3kpro 

Posted 26 October 2003 - 09:12 AM

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Why though? what they have given us surpasses that which they took away.

#10 *BombwithNapalm*

Posted 26 October 2003 - 02:24 PM

Lots of sonic stages have similarities anyways the pic looks like a mock up but that's just my opinion ... :lol:

#11 User is offline Largo LaGrande 

Posted 23 November 2003 - 06:45 AM

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Sonic looks strange on the GH pic. Wonder if that animation is somewhere in the rom...

#12 User is offline Bleeding Cut 

Posted 23 November 2003 - 02:21 PM

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Probably not if it`s concept art.

#13 User is offline LocalH 

Posted 23 November 2003 - 04:32 PM

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Rognic_Hedgehog, on Nov 23 2003, 06:45 AM, said:

Sonic looks strange on the GH pic. Wonder if that animation is somewhere in the rom...

It might be in the Alpha, but I'm certain it's not in the final, and probably wouldn't even be in a Beta build.

#14 User is offline POIZON THE HEDGEHOG 

Posted 27 November 2003 - 04:17 PM

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But, about the S1 pic, what about the bg for Collision chaos good future? I think they look similar <_< and here's my theory on the "concept art" pic, it was a game so early that they didn't have much (Rings, score, lives...etc)

#15 User is offline shadow master 

Posted 08 January 2004 - 02:20 PM

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try looking in the tiles using geneyst u might find something eg. ufos in marble zone ;)
I cant do it im usin win xp <_<
This post has been edited by shadow master: 09 January 2004 - 06:56 AM

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