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Banper's amazing school of facts!

#16 User is offline LOst 

Posted 19 January 2005 - 03:38 PM

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Chemical Factory is too big for the Genesis sprite offset space. That's why it got renamed to Chemical Plant.

As for Time Travel. OH NOS! We were right all along in the old theories.

#17 User is offline ICEknight 

Posted 19 January 2005 - 03:39 PM

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Knuckles Prower, on Jan 19 2005, 03:35 PM, said:

(Incidentally, ICEknight, some speculation here, but couldn't 'Fish 1' have possibly been the lost Fish enemy that was found in our prototype? It's an interesting thought, though one we most likely will never get an answer to...)

Yeah, I also think it's very possible that it's the diagonal piranha... But perhaps it was "Fish 3", who knows. =|

#18 User is offline ICEknight 

Posted 19 January 2005 - 03:40 PM

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LOst, on Jan 19 2005, 03:38 PM, said:

As for Time Travel. OH NOS! We were right all along in the old theories.

Yeah, looks like the old magazines weren't confusing things (much) after all. But anyway, it looks like the idea was scrapped even before the definitive bumper enemy was designed, as the crab doesn't have an alternate design or anything.
This post has been edited by ICEknight: 19 January 2005 - 03:41 PM

#19 User is offline LOst 

Posted 19 January 2005 - 03:41 PM

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Yamaguchi's Mother Bubbler got cancled by someone, but he kept the idea when he moved on to work with Sonic CD in 1993, and the result became the Collision Chaos bat.

#20 User is offline ICEknight 

Posted 19 January 2005 - 03:43 PM

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LOst, on Jan 19 2005, 03:41 PM, said:

Yamaguchi's Mother Bubbler got cancled by someone, but he kept the idea when he moved on to work with Sonic CD in 1993, and the result became the Collision Chaos bat.

I just put "certain Sonic CD enemy" because I didn't know that was supposed to be a bat...

#21 User is offline Qjimbo 

Posted 19 January 2005 - 03:46 PM

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Well you seem to have hit a goldmine here ICEKnight, well done ^^
I'm still not sure if I'm confortable going on just one side of the Desert Zone arguement... I know it's silly but it doesn't feel right.

EDIT: Intresting how Desert Zone is the only zone name in japanese.
This post has been edited by QJimbo: 19 January 2005 - 03:51 PM

#22 User is offline McAleeCh 

Posted 19 January 2005 - 03:55 PM

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QJimbo, on Jan 19 2005, 03:46 PM, said:

Well you seem to have hit a goldmine here ICEKnight, well done ^^
I'm still not sure if I'm confortable going on just one side of the Desert Zone arguement... I know it's silly but it doesn't feel right.

EDIT: Intresting how Desert Zone is the only zone name in japanese.

Actually, 'Chemical Factory' is in Japanese too, it just has the English pencilled in above it.

Interesting observation about that name, by the way, LOst.

#23 User is offline LOst 

Posted 19 January 2005 - 03:59 PM

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QJimbo, on Jan 19 2005, 11:46 PM, said:

Well you seen to have hit a goldmine here ICEKnight, well done ^^
I'm still not sure if I'm confortable going on just one side of the Desert Zone arguement... I know it's silly but it doesn't feel right.

Yea, and here is the best things found so far that makes it interesting:
1. Mappings were down on paper and pre-calculated. Not by a tool like LOst Library.
2. Hill Top and Chemical Factory were the very first levels. Which includes Green Hill and the desert zone which most likely were renamed to Dust Hill. (most likely!)
3. Time travel were planned. At least in the Desert Zone (which means palette modifications like Brenda said).
4. The bridges were supposed to be in Hill Top and the fire that burns in the grass were probably going to set fire on the bridges. The bridges destroy routine was probably used in Hidden Palace to change the path to lead you to the green stone. It never got developed that far I guess.
5. Chemical Factory was too big to fit the Genesis sprite X offset. Neo Green Hill was large but did fit. Maybe because of small bugs you can see in Sonic 2 Delta made them change the zone name to Aquatic Ruin.
This post has been edited by LOst: 19 January 2005 - 04:19 PM

#24 User is offline the spindash 

Posted 19 January 2005 - 04:07 PM

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Is it me or it still undefined if we're talking about Mystic Cave and its old name or the deleted level and its reminiscent named slot?

Anyway, you're doing an excelent work ICEknight. Congratulations!

(I'm so sad no one else speaks portuguese here, so I can talk about it ;))

#25 User is offline Tweaker 

Posted 19 January 2005 - 04:07 PM

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Very Interesting indeed. Rock Zone = past of Desert zone, plus that frog enemy definately interests me...

Damn ICEknight, you hit the jackpot! 2005 is our year, no doubt.

To add to the name "Chemical Factory", I believe the name was in a magazine scan I saw somewhere. It may have been the CulT. I will try to look for it again, as it also had the name "Deep Caves" for MCZ.

#26 User is offline ICEknight 

Posted 19 January 2005 - 04:20 PM

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Tweaker, on Jan 19 2005, 04:07 PM, said:

To add to the name "Chemical Factory", I believe the name was in a magazine scan I saw somewhere. It may have been the CulT. I will try to look for it again, as it also had the name "Deep Caves" for MCZ.

Here's a mention to Chemical Factory.

I don't think I've ever seen any mention to "Deep Caves" outside some people claiming it.
This post has been edited by ICEknight: 19 January 2005 - 04:21 PM

#27 User is offline LOst 

Posted 19 January 2005 - 04:23 PM

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Illustrations by Yasushi Yamaguchi. Provided by ???.

Who's your source?

#28 User is offline ICEknight 

Posted 19 January 2005 - 04:24 PM

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My source will remain anonymous until he/she tells me otherwise, for obvious reasons. =|
This post has been edited by ICEknight: 19 January 2005 - 04:24 PM

#29 User is offline McAleeCh 

Posted 19 January 2005 - 04:25 PM

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A completely unrelated question:

ICEknight, now that the secret section has changed, what's going to happen to that 'The Truth About Genocide City' text that used to precede the 'Sonic 2 Prototype Enemies' section?

EDIT: I would have presumed ICE's source is Tom Payne, for the simple reason that most of those sketches for behaviour / graphics correspond with the Digitizer pics that Mr. Payne provided ICEknight with (Bee/Wasp, Snail, Ball, Bubbler, Mother Bubbler, Banper/Sandcrab), and since it says on the site that the drawings were made as visual aids for the artists and others. However, that's purely speculation and doesn't really fit with the fact that Payne is credited for his previous contribution.

If ICEknight's source wishes to remain anonymous then I guess that that's that, whoever he or she is.
This post has been edited by Knuckles Prower: 19 January 2005 - 04:30 PM

#30 User is offline LOst 

Posted 19 January 2005 - 04:27 PM

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ICEknight, on Jan 20 2005, 12:24 AM, said:

My source will remain anonymous until he/she tells me otherwise, for obvious reasons. =|

So it is a new guy this time? Neat!

A new guy with deep secrets to tell! It must be more than just these pictures. A new interview? That would be awesome.

One thing, if you got to Yasuhara, I'm sure there will not be any more secrets left.
This post has been edited by LOst: 19 January 2005 - 04:27 PM

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