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Pantufa the Cat : Extended Edition Yes, even the Extended part was meant as a joke

#1 User is offline VAdaPEGA 

Posted 20 November 2016 - 02:12 PM

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Pantufa the Cat : Extended Edition
is a joke hack where you play as a Tails recolour.
The main goal is to make a hack that plays and feels like yet another 90's mascot game that's trying to harness the hype of other mascots such as Sonic the Hedgehog.
It is also meant to show that I've improved a lot since the original Sonic hack it was based on, Pantufa the Cat (do not play this unless you love subjecting yourself with more cringe, then again you did click to read a thread about a Fan Character in Sonic 1 hack).

Posted Image Just look at this garbage!

Alternate Soundtrack :
Holding C before the level loads switches Soundtrack (basically the original OST for Pantufa the Cat (redone)) to give the hack a little bit of variety.

Some changed Graphics :
Because the palette wasn't compatible I reshaded most of the Graphics, except some Scrap Brain Zone objects and Eggman.

Different Jumping Mechanic :
You will only start spinning when falling down, this means you're vulnerable when you start jumping.

Health :
3 Health points and Stackable shields, every 20 Coings heals you.

Planned features:
Spoiler


Sound Test list (SHC 2016 Build):

Spoiler

(you can hold A to speed up scrolling through the sound test)

Screenshots:
Spoiler


Spoiler


Known bugs:
Spoiler



SHC 2016 Link

Source

Posted ImagePosted Image
(yay shameless copypaste from SSRG)
This post has been edited by VAdaPEGA: 25 December 2016 - 04:49 AM

#2 User is offline MathUser 

Posted 21 November 2016 - 01:12 AM

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The original graphics are great. Looks like another game almost.

#3 User is offline winterhell 

Posted 25 November 2016 - 04:41 AM

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Who knows this might be the next big franchise

#4 User is offline VAdaPEGA 

Posted 25 December 2016 - 04:53 AM

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Oh look, a winter level I may get to finish this year, provided I don't get too distracted with festivities

#5 User is offline SonicBurst 

Posted 25 December 2016 - 02:28 PM

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View PostVAdaPEGA, on 25 December 2016 - 04:53 AM, said:

Posted Image
Oh look, a winter level I may get to finish this year, provided I don't get too distracted with festivities


Hey, that looks good! You made an great job doing this! :) Also, the dog is barking. I like the snow on the ground. Looks very nice!
This post has been edited by SonicBurst: 25 December 2016 - 02:29 PM

#6 User is offline VAdaPEGA 

Posted 31 December 2016 - 12:05 AM

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I wanted to get more done than this, but I clearly misjudged my time.

Here's something quick in the meantime

(forgot to add special thanks to Markeyjester, whom helped me with the music)
This post has been edited by VAdaPEGA: 31 December 2016 - 08:35 AM

#7 User is offline Sith 

Posted 25 January 2017 - 04:06 PM

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Pantufa the Cat was not bad at all. You used some unique ideas and a color style not typical of Sonic games. I enjoyed it and still have it.
This post has been edited by Sith: 25 January 2017 - 04:07 PM

#8 User is offline VAdaPEGA 

Posted 31 March 2017 - 08:35 PM

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G

#9 User is offline Shoemanbundy 

Posted 31 March 2017 - 08:55 PM

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I can't get anywhere with that thing :argh:

I just tried the December demo and this is probably my favorite hack I've ever seen. The graphics style is unlike anything Sonic related making it feel like a new game, and I like a lot of the small original things done to the engine to make it feel even more unique i.e. the photographic pause screen. The original music is pretty good in my book too.

Looking forward to where this one goes.

#10 User is offline Cinossu 

Posted 02 April 2017 - 12:57 PM

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Posted Image

Amazing as always, Vada.

#11 User is offline rata 

Posted 02 April 2017 - 02:35 PM

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Well, I discovered how to kill Eggman based on pure dispear, I started smashing all keys until I found out the correct. You know, you can have your own game with these mechanics.

#12 User is offline VAdaPEGA 

Posted 21 June 2017 - 09:44 AM

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This Project is now considered Schroedinger's red cat


Due to lack of feedback and interest (mostly from myself) I have decided to put this hack on hold.
This doesn't mean the project is dead but It's not active either, besides It has hardly moved past last SHC2016's Demo build.
The fact it didn't meet the goal I had set for myself has discouraged me from working on it, and over time progress had slowed down so much that I honestly doubt if it's even worth finishing.
With that said, putting this on hold will yield me more time for other projects I happen to be part of, and these are likely more worth finishing than the garbage I would have added anyway.
In the end, it's one less joke hack for this year's contest and, in a way, it now lives up to it's subtitle!

#13 User is offline VAdaPEGA 

Posted 27 June 2017 - 02:09 PM

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~Yay Double Post

Posted Image
Since this Project's been put on hold, I thought it would be a good time to share one of the only things that did get progress on: the music
It's really difficult to get any Music feedback and so far only three people were ever helpful.

Track 1
Pipes of Green
- That song people thought it was from something but turned out to be a original piece
Track 2
Blocks by the River
- More of a Piano test than anything, it's a city setting much like the original's "River City Place"
Track 3
Mount Fade
- Some sort of mix between snow and ghost theme'd level
Track 4
Inevitable Machine
- a factory like level, nothing to do with the original's "Factory Place" because that was just a SBZ recolour
Bonus Track
Diamond in the Sky
- you can never get enough Sonic R


#14 User is offline runde 

Posted 27 June 2017 - 02:58 PM

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:(

#15 User is offline Okamikurainya 

Posted 27 June 2017 - 03:16 PM

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This is a real pity, as it was one of the more unique and visually well done hacks and I certainly wouldn't consider it a "joke hack". Hopefully you'll pick this up again in the future, or at least channel the unique style into a new project down the line. :)

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