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Untitled Sonic 1 Hack Better than before

#16 User is offline CornFlakes 

Posted 26 August 2016 - 07:08 AM

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This is a really amazing Sonic hack. I loved this game's aesthetics, along some of the new icon graphics lifted from Mania that actually fit extremely well. While some of the music choices could be changed, I actually liked most of the songs in the two zones I played. Overall, it's a great hack. It's really nice when you see people imporve. I can't wait to see what you make next!

#17 User is offline ElectricSparx 

Posted 27 August 2016 - 01:07 PM

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I really enjoyed this hack. The palettes and music didn't seem like they were unfitting to me, and aside from one bug (If you're facing left after you jump on the capsule at the end of Radiant Ruins Act 3, Sonic will autorun to the left, going back into the boss arena, and since you can't drown, the game soft-locks there.), was a good experience all around.

Also the Jeopardy theme for the special stage? That made me chuckle.

#18 User is offline jubbalub 

Posted 06 October 2016 - 08:22 PM

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a e s t h e t i c

  • Tons of minor aesthetic changes
  • Redone title and level select screens
  • Level layout tweaks
  • Redone palettes for Shining Shore Zone and Luster Labyrinth Zone (formerly Radiant Ruins zone)
  • Finished 2nd special stage
  • Finished Robo Reactor Zone act 2
  • New anti-repro cart splash screen, courtesy of Bakayote
  • New act clear and extra life music, courtesy of A-S-H


Also updated the OP with new screenshots.
This post has been edited by jubbalub: 06 October 2016 - 08:23 PM

#19 User is offline Moto Bug 

Posted 12 October 2016 - 04:45 PM

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Hey, here's that video I promised on Discord earlier. Sorry the audio is so quiet, but for some reason that's the highest it would go even after manipulation. At first, it was almost completely inaudible. Thanks, iPhone 4 :v:/>



For some reason, only drums and jump sound effects persist after any boss' music, 90% of the time. Very rarely, the boss audio will become regular again and the audio will be fine afterwards, but it's only happened once.


Let me also take this post to say how much improvement this hack has seen from last year's SHC build. It looks, plays, and sounds so much better than it did a year ago. I considerably enjoy the music choices, and I'm liking the art, too, especially what you've done with Labyrinth and Scrap Brain Zone. I'm looking forward to the final level/boss (And maybe some reworked bosses in the future? :rolleyes:/> )!
This post has been edited by Moto Bug: 12 October 2016 - 04:50 PM

#20 User is offline Techokami 

Posted 13 October 2016 - 03:00 PM

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(pardon the potato video quality, it WAS a lossless MKV when I uploaded it.)

EDIT: Also, you might want to double check the mappings for the water slide animation.
Posted Image

EDIT 2: And the spinning platforms!
Posted Image
This post has been edited by Techokami: 13 October 2016 - 03:15 PM

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