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Sonic Adventure 64 - [Progress Thread] A Super Mario 64 Demake of Sonic Adventure!

#16 User is offline BlueParadox 

Posted 15 June 2015 - 09:07 AM

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Is there a Demo coming at SAGE?

#17 User is offline Pablo's Corner 

Posted 17 June 2015 - 02:27 PM

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View PostBlueParadox, on 15 June 2015 - 09:07 AM, said:

Is there a Demo coming at SAGE?

I will try and make that a possibility. So far we have a majority of act 1 imported into BoB. I'm hoping to get Act 1. Act 2, and Station Square before I release a demo.

#18 User is offline Pablo's Corner 

Posted 23 June 2015 - 01:49 PM

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DEMO RELEASE

Posted Image
Download:
SMWCentral Mirror
Google Drive Mirror


(This hack uses .BPS for patching)
Welcome to the Summer C3 2015 demo of Sonic Adventure 64!

It's been an interesting time developing this demo with LuigiXHero, BlackStone187 and DobieMeltfire. A lot of ideas thrown around and well, here it is! We hope you enjoy the demo and write what you think.

In this demo, you'll explore Emerald Coast and beat the Whomp King,
Collect 8 Red Rings, and collect 100 rings.

More to come soon!
This post has been edited by Pablo's Corner: 19 August 2015 - 11:52 AM

#19 User is offline PsychoSk8r 

Posted 23 June 2015 - 02:05 PM

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What version of the ROM is this for? So far Beat has failed at patching. Looking forward to getting my hands on this.
Also what emulator do you suggest?

#20 User is offline Pablo's Corner 

Posted 23 June 2015 - 02:07 PM

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View PostPsychoSk8r, on 23 June 2015 - 02:05 PM, said:

What version of the ROM is this for? So far Beat has failed at patching. Looking forward to getting my hands on this.
Also what emulator do you suggest?


I would use Project 64 1.6. I would also patch it into a unmodified 8MB .z64 ROM of Super Mario 64 and I would use the program FLIPS to patch it. Also I would go to the settings of the emulator, and change the memory size from 4MB to 8MB.

#21 User is offline BlueParadox 

Posted 23 June 2015 - 07:25 PM

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Just made a playthrough of the hack:



Gotta say, it's enjoyable but the entrance to emerald coast needs to be fixed, I took like 5 minutes to get to the stage and some of the camera angles need to be fixed.

#22 User is offline Pablo's Corner 

Posted 23 June 2015 - 09:07 PM

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View PostBlueParadox, on 23 June 2015 - 07:25 PM, said:

Just made a playthrough of the hack:

VIDEO

Gotta say, it's enjoyable but the entrance to emerald coast needs to be fixed, I took like 5 minutes to get to the stage and some of the camera angles need to be fixed.


I should've warned that there was a warp in the center of the area where the Whomp fight was at, and that you had to hold forward on the springs, also you should've used the GameShark codes provided to enhance the gameplay.

#23 User is offline amphobius 

Posted 24 June 2015 - 01:59 PM

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Can I get a link to a ROM so I don't have to faff around patching something with software I don't need? I'd like to try it but I refuse to download patch files - it's 2015, patch files should stop being a thing.

#24 User is offline ICEknight 

Posted 24 June 2015 - 03:05 PM

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Hey, this looks even better than I expected. Good work!

View PostDalekSam, on 24 June 2015 - 01:59 PM, said:

it's 2015, patch files should stop being a thing.
Indeed... The file size difference is probably irrelevant and I don't think anybody at Nintendo or SEGA is going to send a cease and desist for sharing the full modified ROM. =|
This post has been edited by ICEknight: 24 June 2015 - 03:06 PM

#25 User is offline Jimmy Hedgehog 

Posted 24 June 2015 - 04:35 PM

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View PostICEknight, on 24 June 2015 - 03:05 PM, said:

Hey, this looks even better than I expected. Good work!

View PostDalekSam, on 24 June 2015 - 01:59 PM, said:

it's 2015, patch files should stop being a thing.
Indeed... The file size difference is probably irrelevant and I don't think anybody at Nintendo or SEGA is going to send a cease and desist for sharing the full modified ROM. =|

I took the liberty of putting a zip folder containing the patched ROM, along with the readme and gameshark code files onto my Dropbox here. If the creator would rather I not do this I can get rid of the link if requested, though I think the main reason it's a patch file anyway is due to SMW Central's rules not allowing full ROMs. Can't wait for this to be a full complete project by the way, looking forward to it!
This post has been edited by Jimmy Hedgehog: 24 June 2015 - 04:42 PM

#26 User is offline LuigiXHero 

Posted 25 June 2015 - 03:28 PM

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Here you guys go: Rom link

Edit: Just saw jimmy linked one also. Oh well more links won't hurt.

View PostBlueParadox, on 23 June 2015 - 07:25 PM, said:


Just made a playthrough of the hack:

www.youtube.com/watch?v=eV1PxhjKvYA

Gotta say, it's enjoyable but the entrance to emerald coast needs to be fixed, I took like 5 minutes to get to the stage and some of the camera angles need to be fixed.

As for the camera issue you can control the camera uses the C buttons.
This post has been edited by LuigiXHero: 25 June 2015 - 03:39 PM

#27 User is offline Shoemanbundy 

Posted 18 July 2015 - 06:31 AM

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Any progress?

Just for kicks, I found a pic from years ago when I ported the Mystic Ruins hub into the game.

Posted Image

#28 User is offline Pablo's Corner 

Posted 17 August 2015 - 06:42 PM

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UPDATE:
-Added a german translation
-Fixed some inconveniences, such as warps.


DOWNLOAD:
SMWCentral Mirror (Patching Required)
Google Drive Mirror (No Patching Required)
This post has been edited by Pablo's Corner: 17 August 2015 - 06:49 PM

#29 User is offline Lostgame 

Posted 01 October 2015 - 11:56 AM

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Wow, this is dope! As others mentioned, great modelling work!

#30 User is offline Elliot Gindi 

Posted 06 November 2015 - 04:42 PM

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Yeah, this is super cool. Can't wait to see more, have you been testing on hardware at all or just emulators?

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