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Sonic Sheet

#16 User is offline Phos 

Posted 02 March 2009 - 06:42 PM

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It looks to me almost like Sonic is marching during his slow walk animation. And I can't help but think that Sonic's head is angled the wrong way, you don't usually see it from profile when he isn't moving it. I also think there is way too much flop in his quills. His middle quill looks like it's ready to fall off in his standing sprite.

#17 User is offline Kamon62 

Posted 02 March 2009 - 08:14 PM

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QUOTE (ICEknight @ Mar 2 2009, 04:18 AM) [post="285196"]Posted ImagePosted Image[/quote]

It looks awesome but there is on thing bothering me. The frames where you see sonic scrunched up onto a ball seem a little too close. He looks like he's spinning extremly slowly. We should try to space those frames out a little bit. (in terms of turning around I mean) But it really depends because sonic never jumps and spins at the same speed. Something he rolls like a v8 wheel!? :p

#18 User is offline muteKi 

Posted 03 March 2009 - 02:05 AM

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OLD:
QUOTE (muteKi @ Mar 1 2009, 03:43 PM) [post="285267"]Posted Image[/quote]

NEW:
Posted Image

This is much more like what I was looking for. Hooray!
^ click link for GAL file.

Either way, I highly prefer the somewhat larger, darker eyes as they soften him quite a bit -- that is, he no longer looks anywhere near as stern.

#19 User is offline Phos 

Posted 03 March 2009 - 02:47 AM

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I like that one more, although I think you made the bottom quill a little worse (flat or something).

#20 User is offline muteKi 

Posted 03 March 2009 - 03:28 AM

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Yeah, I tried a bunch of stuff with the bottom quill, but this was the best I could do -- none of my experiments gave it a decently curvy feel while still being reasonably sized compared to the other quills.

#21 User is offline STHX 

Posted 11 March 2009 - 04:53 AM

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Posted Image

#22 User is offline Phoebius 

Posted 11 March 2009 - 06:07 AM

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The old one is better, in my opinion.
This one looks like it's just flashing or something like that

#23 User is offline STHX 

Posted 11 March 2009 - 06:15 AM

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View PostPhoebius, on Mar 11 2009, 02:07 PM, said:

This one looks like it's just flashing or something like that

Can't the same thing be said for the spindash animation of Sonic 2 and 3?
This is mostly noticeable in Sonic 2, where you can easely see that after every spindash frame there is a different static frame, with different shine and different shape.

#24 User is offline Green 

Posted 16 March 2009 - 06:08 PM

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I did the spring sprite, but I guess its going to be ignored until I can figure out how to blow it up accurately.

Posted Image

#25 User is offline Mr. Mash 

Posted 16 March 2009 - 06:18 PM

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View PostmuteKi, on Mar 1 2009, 08:43 PM, said:

Does the free version of GG allow for GIF exporting? It doesn't seem to allow it on my copy.

I don't think so, but you can just export the individual frames and put them into a program like ms GIF animator.

Also green; good job on the spring sprite, though the right hand looks a little weird to me.

#26 User is offline Blast Processing 

Posted 16 March 2009 - 06:23 PM

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The hands are exactly the same, so they could probably do with some adjustment.

The shoes look odd to me. And what's with the large empty space in the image?

#27 User is offline Green 

Posted 16 March 2009 - 08:14 PM

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QUOTE (Mr. Mash @ Mar 16 2009, 05:18 PM) [post="290628"]Posted Image

#28 User is offline Namagem 

Posted 16 March 2009 - 08:55 PM

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Here's a transparent version with less empty space.

Posted Image

#29 User is offline Green 

Posted 17 March 2009 - 05:30 PM

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Did the first frame for braking, the hand is kinda eh. I was lazy on the shoes, all I did was cut around them, change the colors, and add the buckle, but other than that they're the same as the sonic 3 sprite.

Posted Image

#30 User is offline The Shad 

Posted 17 March 2009 - 08:21 PM

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Perhaps its just me, but Sonic's arm looks a little short.

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