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General Project Screenshot/Video Thread

#31 User is offline SGR 

Posted 27 June 2008 - 10:12 PM

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View PostSparks, on Jun 27 2008, 01:02 AM, said:

To be honest, a lot of the emeralds shapes and the 8x8s are to my disliking. They just seem to be "floating" there in the ground. I dunno.


That'll be fixed soon, hopefully. See those sparkling type of 8x8s? I plan to have that behind the emeralds.

#32 User is offline roxahris 

Posted 28 June 2008 - 12:26 AM

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Wow, that looks good. On a completely different note:
Posted Image
(Sorry about the size) I plan on making EHZ a more... waterfall-filled zone.

#33 User is offline Overlord 

Posted 28 June 2008 - 11:59 AM

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I tried that once in my hack with a waterfall that you ran back and forth across as you climbed higher - course the hack was shit so I never got the desired effect =P

#34 User is offline SGR 

Posted 28 June 2008 - 01:59 PM

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View PostDark Sonic, on Jun 26 2008, 10:03 PM, said:

Perhaps it's hard to tell due to lack of background, but there seems to be too much contrast in that picture. The purple doesn't blend well. IMO I think the blues all over looked nicer.


Thanks for critiquing. I'm trying to add variation to the level's art. What color would you suggest instead of purple?

#35 User is offline Hitaxas 

Posted 28 June 2008 - 02:11 PM

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View PostSonicguy, on Jun 28 2008, 02:59 PM, said:

Thanks for critiquing. I'm trying to add variation to the level's art. What color would you suggest instead of purple?


I'd suggest a darker blue in place of the purple, but that's just me.

#36 User is offline Master Emerald 

Posted 28 June 2008 - 03:29 PM

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Quote

Thanks for critiquing. I'm trying to add variation to the level's art. What color would you suggest instead of purple?


The Coral Cave's colors are perfect...

#37 User is offline Flygon 

Posted 30 June 2008 - 02:58 AM

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View PostOverlord, on Jun 28 2008, 08:59 AM, said:

I tried that once in my hack with a waterfall that you ran back and forth across as you climbed higher - course the hack was shit so I never got the desired effect =P

I did that too but with abusing the non-death pit trick.

Of course it was laggy as hell.

But yeah, I do want to see more payout hacks, I like the idea with the waterfall.

#38 User is offline SMTP 

Posted 30 June 2008 - 10:45 AM

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Posted Image

Oh noes!


Dunno if I ever showed hyper forms:

Posted Image

Posted Image

Sonic just needs his Palette changed.
This post has been edited by SMTP: 30 June 2008 - 11:08 AM

#39 User is offline Aquaslash 

Posted 30 June 2008 - 12:56 PM

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QUOTE (SMTP @ Jun 30 2008, 11:45 AM) [post="203373"]Posted Image

Oh noes![/quote]
That is the sickest CPZ palette edit I have ever seen! :O

Also, I'm gonna be all over Hez's game when it's done.

#40 User is offline SMTP 

Posted 30 June 2008 - 01:29 PM

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QUOTE (Aquaslash @ Jun 30 2008, 01:56 PM) [post="203387"]Posted Image

Oh noes![/quote]
That is the sickest CPZ palette edit I have ever seen! :O
[/quote]

Its the same palette that's been in the past 2 S2SMTP releases... :P

I was basicly showing off the title card's act number. :P

#41 User is offline Tweaker 

Posted 30 June 2008 - 01:40 PM

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Pretty nifty, but I thought you didn't have time to do more layouts? =P

Cool stuff regardless. I always thought Sonic 2 could fare well with three acts, or at least with two acts of S3K caliber.

#42 User is offline Aquaslash 

Posted 30 June 2008 - 01:41 PM

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QUOTE (SMTP @ Jun 30 2008, 02:29 PM) [post="203392"]Posted Image

Oh noes![/quote]
That is the sickest CPZ palette edit I have ever seen! :O
[/quote]

Its the same palette that's been in the past 2 S2SMTP releases... :P

I was basicly showing off the title card's act number. :P
[/quote]
You know, I never played that game ^^'

#43 User is offline SMTP 

Posted 30 June 2008 - 01:46 PM

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View PostTweaker, on Jun 30 2008, 02:40 PM, said:

Pretty nifty, but I thought you didn't have time to do more layouts? =P

Cool stuff regardless. I always thought Sonic 2 could fare well with three acts, or at least with two acts of S3K caliber.


You know its not my layout I'm adding... :P

Quote

You know, I never played that game ^^'


Play. NOW. :P

#44 User is offline Irixion 

Posted 30 June 2008 - 08:51 PM

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http://www.youtube.c...h?v=Os89u0ZuP9c



Please note the music and the foreground art are just place holders. :) Enjoy. Also, the ending will be fixed once I have my boss in there.

#45 User is offline Tweaker 

Posted 30 June 2008 - 09:01 PM

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View PostIrixion, on Jun 30 2008, 09:51 PM, said:

http://www.youtube.c...h?v=Os89u0ZuP9c



Please note the music and the foreground art are just place holders. :) Enjoy. Also, the ending will be fixed once I have my boss in there.

Looks nice, but I liked it better with the Sonic Rush music. Now we have another hack with Azure Lake's music in the first level. :\

You could always use the Angel Island Act 1 music or something...

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