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General Project Screenshots/Video Thread

#1 User is offline Sparks 

Posted 28 June 2008 - 12:01 AM

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Got some stuff you want to show off but don't want to make a new thread for it?

This is your thread.

-------

I suppose. :P

Posted Image
Its not a hack but a project. *shot* :P

Way too early to show anything, but I was wondering about opinions on the ground tiles. (disregard cut edges and unfinished grass..., I mean the block shapes and colors in general)

#2 User is offline Caitlin 

Posted 28 June 2008 - 12:08 AM

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That's looking as great as ever Sparks. I like how you stick with one idea and roll with it, unlike me. :P

I myself am quite surprised by the simplicity yet awesomeness of the current art.

#3 User is offline Hez 

Posted 30 June 2008 - 12:54 PM

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Since this didnt actually say hack

Posted Image
I wanted gigalopolis =P. I kind of got the idea of doing gigalopolis from that cosmic city someone did, and I didnt relize until I was remaking gigalopolis that the maker of that zone was doing the same thing. If it bothers I can always remove.
Posted Image
Posted Image
Generic Hill Top Esque zone.

#4 User is offline Phoebius 

Posted 30 June 2008 - 06:10 PM

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QUOTE (Hez @ Jun 30 2008, 07:54 PM) [post="203386"]Posted Image
I wanted gigalopolis =P. I kind of got the idea of doing gigalopolis from that cosmic city someone did, and I didnt relize until I was remaking gigalopolis that the maker of that zone was doing the same thing. If it bothers I can always remove.[/quote]

I don't mind, except for the background...

#5 User is offline Hez 

Posted 30 June 2008 - 11:44 PM

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QUOTE (Phoebius @ Jun 30 2008, 06:10 PM) [post="203439"]Posted Image
I wanted gigalopolis =P. I kind of got the idea of doing gigalopolis from that cosmic city someone did, and I didnt relize until I was remaking gigalopolis that the maker of that zone was doing the same thing. If it bothers I can always remove.[/quote]

I don't mind, except for the background...
[/quote]
Ill try and change it to a bigger city or somethin if it bothers you. Mimicking is the best form of flattery damn it =P

#6 User is offline Rika Chou 

Posted 01 July 2008 - 12:24 AM

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Awesome to see some more Gigapolis Zone love.

#7 User is offline Shoemanbundy 

Posted 01 July 2008 - 01:51 AM

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That looks pretty good Hez. Humor me hear though, is that still MMF or is it being made with the Sonic Retro engine as was the implied direction after all the bitching in the previous topic for that game? =P

#8 User is offline Sparks 

Posted 11 September 2008 - 08:39 PM

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Posted Image
Upcoming demo? Decided not to make Zone 1 the demo level.

#9 User is offline Sparks 

Posted 16 October 2008 - 07:02 PM

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QUOTE (Sparks @ Sep 11 2008, 05:39 PM) [post="224278"]Posted Image
Upcoming demo? Decided not to make Zone 1 the demo level.[/quote](No sound) Video: http://uk.youtube.co...h?v=TCuvlwMDR7c

What the hell am I doing to Sonic Worlds. (You play a video game Sonics playing that parodies himself, to clear things now) Scrolling was made with help from by Rael0505. :x
This post has been edited by Sparks: 16 October 2008 - 07:04 PM

#10 User is offline Sparks 

Posted 06 January 2009 - 05:10 PM

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Oh.

I forgot to post the demo.

Basically I've had some computer problems lately (crashing), so I've been slow on progress.

The computer at my Dads is nice and protected now, but I need to get back in the mood to level design.

Scott I Christmas Demo

Also quick level graphic for a future zone:
Posted Image
This post has been edited by Sparks: 06 January 2009 - 05:10 PM

#11 User is offline Compsense 

Posted 12 January 2009 - 10:17 PM

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Oh, so we can like post anything project-related we're working on, that isn't necessarily related to engineering/reverse engineering? Or wait, maybe what I'm thinking of is technically engineering. I dunno, but whatever, here's a little something.

Posted Image
(from my project, EtG)

I started with just trying to use light green to dark green gradients on tall pyramids and just cover one of the platforms in that, but it ended up looking ugly, resembling the bottom of a studded shoe, and using way too many polys (about 40x30, 5 polys each, which means 6k polys per platform, not including the other one, and the ground below it). So I scrapped that idea and tried just recreating the sides of the platforms from the original stage with Gimp, UV mapped it to the sides, and just put whatever I thought would fit on the top and the bottom of each platform.

So I guess, should I still try to make it look like there's grass on top of it, growing up, etc.? The original definitely looked like it, although it was probably much easier, being 2D and all :P


Edit: *noticed lack of replies after 3 days*
it's 'K, I can take a hint, I'll do more work on it so you guys have more to criticize about it. :-I'm stupid-D
This post has been edited by Compsense: 15 January 2009 - 04:07 PM

#12 User is offline Sparks 

Posted 06 February 2009 - 08:11 PM

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Posted Image
It's a hoax, but the graphics are a hell of an update.
comparision here
id also be a lot happier if you gave me crit on this short demo <:
This post has been edited by Sparks: 06 February 2009 - 08:12 PM

#13 User is offline ZFG 

Posted 28 February 2009 - 09:26 AM

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Are we allowed to post non-hack screenshots?
if so: here'smy current project:
Posted Image
The game is called "Sonic Core" and it's being developed in Game Maker 7.0. The Current state of the game progress is about 15%.

Things added:
Sonic:
Spindash: 100%
Crouchdown: 100%
Camera: 100%
Roll: 100%

Knuckles:
Spindash: 100%
Crouchdown: 100%
Camera: 100%
Roll: 100%
Glide: 5%
WallClimb: 0%
Land: 0%

other:
Parallax: 100%
This post has been edited by ZFG: 28 February 2009 - 09:27 AM

#14 User is offline Hanoch 

Posted 28 February 2009 - 10:41 AM

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Holy shit! That art and palette are so awesome! I was surprised when I read it is made in game maker. Also, lol that sonic statue was once in MarkeyJester's hack but it was a peelout sprite.

#15 User is offline Bareirito 

Posted 28 February 2009 - 11:03 AM

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QUOTE (ZFG @ Feb 28 2009, 11:26 AM) [post="284656"]Posted Image
The game is called "Sonic Core" and it's being developed in Game Maker 7.0. The Current state of the game progress is about 15%.

Things added:
Sonic:
Spindash: 100%
Crouchdown: 100%
Camera: 100%
Roll: 100%

Knuckles:
Spindash: 100%
Crouchdown: 100%
Camera: 100%
Roll: 100%
Glide: 5%
WallClimb: 0%
Land: 0%

other:
Parallax: 100%[/quote]

Wow! Seriously. I'm impressed of what you've done. Is it your own engine?
This post has been edited by Bareirito: 28 February 2009 - 11:03 AM

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