Sonic Mania: Ultimate Cheat Table
Version 3.5 - 9/26/2017
This is the cheat table I've been working on and showing off on my youtube channel and in the Sonic Reversing thread here on sonic retro. I am pleased to release this cheat table for sonic retro members, this cheat table should help in making of other mods and hacks for sonic mania, as well as enhanced play sessions. This cheat table is for Cheat Engine 6.7 or Greater.
Features:
Dev Menu and Level Reset - Easy Access
Debug Mode - Anywhere
Current Character Modifier
Enable Super Peelout
Enable Insta-shield & Dropdash
Gavity Manipulation
Jump Height Manipulation
Speed Manipulation
Player Coordinates and Teleportering
Shield Moveset Modifying
Special Stage Time and Speed
Bonus Stage Phere Counts, Ring Count & Speed
Mean Bean (Boss) Bean Modification
CamHack - SEE EVERYTHING
Boss Lock Removal
Emerold and Ring Requirement removal for super
Super ****** Music Disable - Prevents it from being played
Background Pausing Disabler
there are still some features such as Insta-Shield and Dropdash that are Works in Progress, so if you are fluent in cheat engine and want to help out, please add me on discord codenamegamma#3910 Please do not re-release or re-distribute.
This probably contains some cheats that you may not have, like tails flying. Just adding this here for reference, feel free to take/merge what you see fit.
This probably contains some cheats that you may not have, like tails flying. Just adding this here for reference, feel free to take/merge what you see fit.
Sorry was so fascinated by your work, I didn't fully read your post. hey, id love to talk to you since the thing im working on to enable insta-shield and spin dash isn't working properly and by that I mean it crashes most systems except for mine. maybe since you know more you might be able to figure it out.
This post has been edited by codenamegamma: 03 September 2017 - 03:49 PM
Okay, what about a way to get level transitions working when debug mode is enabled? It's worth noting you can force disable debug mode, and level transitions still don't work. So I'm guessing another address/value is triggered when debug mode is enabled, thus breaking level transitions.
MainMemory, on 04 September 2017 - 09:39 AM, said:
Would it be alright with you if I took some stuff from the cheat table and made codes for the mod loader from them?
I wouldn't mind them coming eventually. I looked and I don't think I will be able to write that code myself, however. I was thinking about doing a patron and releasing it there first with a good in depth tutorial video on it and cheat engine, then 2 weeks later sonic retro users, then one week later general youtube people. but if you think it would be easier to convert to the mod loader first then do a release for the normies then maybe we can work something else. talk to me on discord and we can talk and see what would work out best for both of us. codenamegamma#3910
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All I'm asking is to take the cheat table that's linked in the first post and use the addresses and values to create cheat codes for the mod loader. Whatever you want to do with future versions of the cheat table is none of my concern.
MainMemory, on 04 September 2017 - 10:53 AM, said:
All I'm asking is to take the cheat table that's linked in the first post and use the addresses and values to create cheat codes for the mod loader. Whatever you want to do with future versions of the cheat table is none of my concern.
Also, I don't use Discord.
the updated one has a lot of stuff that you would probably like, like emerald toggling, as well as the map view mode, disabling the dam super music. so its still being worked on and added to. so maybe if you want to wait for all of it then port it over that would be fine, or if you just want specific things now I guess that would be fine. there are things like Super Peel out that need more work because while it can be forced it's still not telling the game to load the graphics for it so it's odd. it would be easier if we could just talk, anything you are on?