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SAGE Sonic Amateur Games Expo

#16 User is online TimmiT 

Posted 22 October 2015 - 10:04 PM

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I might just try to make something for RAGE this time.

#17 User is offline Falk 

Posted 22 October 2015 - 10:17 PM

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Bad dates for me to make anything unfortunately, but I'll be around regardless.

#18 User is offline .Luke 

Posted 22 October 2015 - 10:23 PM

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I really should use SAGE as an opportunity to get my gears going on progress for a Shantae fan game demo. I've got the whole story script done, a working engine of my own, and more than enough time to do it while I still can. Yet I've let the project slip because of somewhat writing three novels together at once to be sure every story arc is super tight. :specialed:

On the other hand, it's also tempting to do something terribad for RAGE with a Mutant Beta Tape that rides up walls and dashes forward to smash through buildings. *bricked*

#19 User is offline Azookara 

Posted 23 October 2015 - 12:21 AM

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Going double-achiever and going for SAGE and RAGE this year. Yeehaw.

#20 User is offline Candescence 

Posted 26 October 2015 - 03:43 AM

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If anyone is interested in helping me out with the Trapped With Us prototype, just let me know. I'm mainly hoping to get help on the graphics/animation side of things, and also help on planning and constructing the level map, so I can focus on actual gameplay programming.
This post has been edited by Candescence: 26 October 2015 - 03:50 AM

#21 User is offline Kharen 

Posted 26 October 2015 - 04:47 AM

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Wait up, so non-Sonic games are allowed? Odd, given the expo's title.

Would it be a good idea to submit a ZC quest I'm working on? It's a top-down Metroidvania, and I'd love any opportunity to get feedback and/or for anybody to catch bugs I miss. (No, I'm not using it as free bug testing. I try to make sure they're all fixed beforehand, but there's always somebody finding at least one minor thing I missed.) If it helps, I think I can include a copy of the engine needed to run it. If not, I can certainly provide directions and a link.

#22 User is offline Neo Hazard 

Posted 27 October 2015 - 12:09 AM

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View PostKharen, on 26 October 2015 - 04:47 AM, said:

Wait up, so non-Sonic games are allowed? Odd, given the expo's title.

Would it be a good idea to submit a ZC quest I'm working on? It's a top-down Metroidvania, and I'd love any opportunity to get feedback and/or for anybody to catch bugs I miss. (No, I'm not using it as free bug testing. I try to make sure they're all fixed beforehand, but there's always somebody finding at least one minor thing I missed.) If it helps, I think I can include a copy of the engine needed to run it. If not, I can certainly provide directions and a link.


Absolutely! Think of the Sonic part as more of a header of bringing different sections of the community together, rather than strictly the franchise itself (or fan games for that matter!)

But if it is something that'll require an external program to run, links/copies of it would be greatly appreciated.

#23 User is offline Kharen 

Posted 27 October 2015 - 04:25 AM

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Oh, that shouldn't be a problem. I asked one of the devs, and they said it was more than alright to include the engine as well. Well then, I better get to work finishing up the last of the demo. I just have to fix some layering issues and connect the different areas together.

#24 User is offline P3DR0 

Posted 27 October 2015 - 05:55 AM

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View PostKharen, on 26 October 2015 - 04:47 AM, said:

Wait up, so non-Sonic games are allowed? Odd, given the expo's title.

Would it be a good idea to submit a ZC quest I'm working on? It's a top-down Metroidvania, and I'd love any opportunity to get feedback and/or for anybody to catch bugs I miss. (No, I'm not using it as free bug testing. I try to make sure they're all fixed beforehand, but there's always somebody finding at least one minor thing I missed.) If it helps, I think I can include a copy of the engine needed to run it. If not, I can certainly provide directions and a link.
SAGE always had non-Sonic fangames featured in it. It always counted with at least one Mario game. I think last year it had a Digimon game, it also had some indie games (totally not sonic fangames) like Freedom Planet and Bingo the Multiva. It's like how you have TV shows, movies and video-games at Comic Con or how NCFC has some games from companies other than Nintendo (I think it even had a Sonic fangame or two last year).

In the end it's just an expo where the fangaming (and even indie) community can get together and show what they've been working on, watch some streams and hang out with the cool kids of the interwebs. In the end, it's all about having a good time.
This post has been edited by P3DR0: 27 October 2015 - 05:57 AM

#25 User is offline NickyP 

Posted 05 November 2015 - 08:00 PM

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So I have a few questions about submissions for SAGE, and the Guidelines don't seem to address them.

1. Is there a file size limit? The project I'd like to submit is already 130+ mb and growing.

2. Goes along with question #1, but is there a preferred file sharing service you guys use for SAGE "booths?" Mediafire, Dropbox, that sort of thing? Do you upload it onto your own server? Of course, I'm asking in the context of me submitting the project to you... because surely it exceeds any standard email attachment size.

3. I'd like a clarification on this guideline: "Your submission must be a complete demonstration or full release ..." What exactly is a "complete demonstration?" Are we talking a polished demo, or a synonym for full release?
This post has been edited by NickyP: 05 November 2015 - 08:02 PM

#26 User is offline Azu 

Posted 05 November 2015 - 08:44 PM

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For number 3: Basically, not an engine test.

#27 User is online Mr Lange 

Posted 05 November 2015 - 09:14 PM

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There's no file size limit, especially since most projects are hosted off site.
Some SAGE submissions like games made with Sonic GDK have been gigabytes.
I would strongly recommend anything that's easily accessible and doesn't spam bullshit with prompts, ads, etc.
Dropbox is a good one to use, as are things like Google Drive.
This post has been edited by Mr Lange: 05 November 2015 - 09:15 PM

#28 User is offline Retroman 

Posted 05 November 2015 - 10:11 PM

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View PostTimmiT, on 22 October 2015 - 10:04 PM, said:

I might just try to make something for RAGE this time.

May I also suggest CAGE - Coding Amateur Games Expo -> To help out with coding
and MAGE - Music Amateur Games Expo -> For musician and music ideas
This post has been edited by Retroman: 05 November 2015 - 10:11 PM

#29 User is offline Pulse0 

Posted 04 December 2015 - 07:28 PM

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Is it possible that this year SAGE will actually KEEP the site open till next year's SAGE?
So that late comers can see the booths and be aware for the games and stuff.
My Active introduction to the World of Sonic fan games was a missed SAGE, the one of 2005.
I hated it.
I remember digging for all the games finding dead links at many turns and just being all around angry that the people orchestrating it SAGE too "pretentious" keep the space open so that others can access it.
THEN when learned about the Wayback Machine I tried to look at past SAGEs. Only to find out Sage is made intentionally to be missed! So that NO ONE can revisit past events, or at a later time if they are busy around that time, if there internet cuts out b/c of a storm or other circumstances.
The fact that SAGE LITERALLY gets closed down on the INTERNET I find is very mean spirited and elitist.

So I left the sonic community for a long time to look for fan games else where and that's how I found NCFC which is better than SAGE solely because it remains open for late bloomers. Sure, its over and things aren't going on but People are given a shot to experience some of what went on and support the makers and such.

I'm sorry this turned into somewhat of a rant, b/c those are very bad memories_ and honestly if it weren't for people like Lake, Lange, Overbound, Felik, and Pics&Pixels I wouldn't be hear to share this point of view.
But please when SAGE is over don't close the site. Allow the late bloomers to see what its all about and want to comeback next year, and allow those that are busy to get to see too.

(sorry if my English is bad)

#30 User is offline GeneHF 

Posted 05 December 2015 - 09:11 PM

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A fine suggestion. Nothing wrong with that.

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