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Artnem_U

Discussion in 'Technical Discussion' started by The Shining Comet, Sep 6, 2016.

  1. The Shining Comet

    The Shining Comet

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    I'm gonna be starting a new hack of Sonic 1 once I get an artnem_u file (because for some reason, my dissasembly master doesn't have one)
    So, for some reason, when I downloaded the Sonic 1 disassembly master, it didn't contain the "Artnem_U" folder. It contained the compressed counterpart, "Artnem", but no uncompressed version. (which I need in order to edit Sonic 1 art)

    Could someone reply a fix or at least a download of a usable "Artnem_U" folder? I'd greatly appreciate it, and it'd allow me to get started on my project
     
  2. Rika Chou

    Rika Chou

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    Just use a tool like TSDC to decompress the compressed files, edit, and re-compress.
     
  3. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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  4. Clownacy

    Clownacy

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    What kind of art-editing tool are you using that doesn't support compression?
     
  5. The Shining Comet

    The Shining Comet

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    I'm gonna be starting a new hack of Sonic 1 once I get an artnem_u file (because for some reason, my dissasembly master doesn't have one)
    I'm using Fatilety, the one the tutorial suggested
     
  6. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    Most tile editors don't support compression. Sprite and plane editors do support compression, but they don't generally allow you to edit tiles directly, only import art from an image, if they even support that.
     
  7. Clownacy

    Clownacy

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    Perhaps art-editor wasn't the best choice of words, but yeah, that. :U
     
  8. The Shining Comet

    The Shining Comet

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    I'm gonna be starting a new hack of Sonic 1 once I get an artnem_u file (because for some reason, my dissasembly master doesn't have one)
    I just wish TSDC could decompress whole files instead of me having to do each file individually >.<
     
  9. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    Don't use TSDC.

    If you want to batch-decompress files, you can use a for command in the command prompt with either FW-KENSC or KensSharp, or install the KensSharp Shell Extension, select all the files in Explorer, right click, and select KensSharp -> Nemesis -> Decompress.
     
  10. The Shining Comet

    The Shining Comet

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    I'm gonna be starting a new hack of Sonic 1 once I get an artnem_u file (because for some reason, my dissasembly master doesn't have one)
    Thanks a million!

    ...uh... can I get a download link to that software, please?
     
  11. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    Did you even read my first post in this thread? I linked to all of the tools.
     
  12. The Shining Comet

    The Shining Comet

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    I'm gonna be starting a new hack of Sonic 1 once I get an artnem_u file (because for some reason, my dissasembly master doesn't have one)
    Oh... sorry, I'm not very smart XD
     
  13. The Shining Comet

    The Shining Comet

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    I'm gonna be starting a new hack of Sonic 1 once I get an artnem_u file (because for some reason, my dissasembly master doesn't have one)
    I selected all the files, and when I hit "decompress", I got a ton of KensSharp crash messages.

    What happened?!
     
  14. MainMemory

    MainMemory

    Kate the Wolf Tech Member
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    Either you used the wrong option, the files are not compressed, the files are corrupted, you don't have the .NET Framework 3.5 installed, or you've stumbled upon a serious bug in the program.
     
  15. The Shining Comet

    The Shining Comet

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    I'm gonna be starting a new hack of Sonic 1 once I get an artnem_u file (because for some reason, my dissasembly master doesn't have one)
    I don't know how to tell