SCHG:Sonic Adventure: An excellent source of hacking information. Feel free to contribute! Playlist with a bunch of videos I have done what you've always wanted to, but never could until now. In addition to fully-functional Super Sonic in any level, I've also figured out how to teleport, snowboard in any level, freeze the camera, use a different model, fill the casino vault instantly, moonjump, reverse gravity, have a magnetic shield, make rings do nothing, walk through objects like air, and other stuff. Download sonic.CT (v3 Consumer Edition) here If you have any problems or questions, ask me. Please read the note about Super Sonic (the '?' in the lower right corner), or your game will simply crash. ------------------------------------------ Trainer: Features: Edit Rings up to 32766 Change character (reload level) Edit lives Super Sonic with hotkey Moonjump/Super Speed with customizable hotkeys and values Position Editor with Save/Load function 'Automatically teleport to first position in list' checkbox. This should fix incorrect starting positions for some characters. Ctrl+T also teleports to first position in list. Animation Editor (very incomplete) Removed. Pressing F8 will take a screenshot (in SADX dir). Disabled. Customizable read/write intervals. Not Pictured: Switch Characters Metal Sonic checkbox Debug checkboxes Change Character for adventure fields and start points Requires .NET Framework 3.5 or greater. SETedit: Edits object layouts. Works best when used with SADX running. Discontinued. Use SADXLVL instead. SADXTweaker: Change various things in sonic.exe. Discontinued. Use SADXPCTools instead. SADXLVL: Edit levels. Discontinued. Use SADXPCTools instead. SA1LVL: Edit levels in the Dreamcast version. Discontinued. SADXMDL: Edit models and view animations. Discontinued. Use SADXPCTools instead. SADXsndSharp: Edit .DAT sound archives. SA Tools: A new way to hack Sonic Adventure. Sonic Adventure Save File Info page: Displays save file info for SA1 and SADX for GameCube and PC. SASave: Edits save files for all versions of Sonic Adventure.
Wow—this is impressive! So many people have tried before you do exactly this and have failed miserably. Excellent work!
Pretty cool stuff. I kinda wish I could try this out, but I don't own this on the PC. That said, I do look forward to the eventual videos from either yourself or others here. Side note: I never did like how over-exaggerated they made his spikes look in SADX. He looks more he has a giant starfish on the back of his head.
Wait, so the big innovation here is that he's invincible, right? Because I seem to recall the model being ported in the past...
No, the big innovation here is that the model files were completely untouched. I only copied Super's texture file over Sonic's (which is why he looks so ugly at the beginning of the video.) Unfortunately, it's either Sonic or Super that looks wierd, you can't combine them (I tried.) Also, snowboarding in Twinkle Cart.
I can't watch the video and I don't know how to get Super Sonic to work with that Cheat Engine file =(
I wasn't able to watch the video either, so I clicked on it from his Photobucket gallery and was able to access it from there. Anyways, I really wish I had the PC version of DX right about now.
@Polygon Jim: 2 things: One, an animation change cannot disable spindashing and two, did you try setting "P1 Super Sonic NOTE" to 1? And of course it won't load the textures, they're probably loaded by the Perfect Chaos level. @Dude: Yes you can, set Action to 1. If you mean removing the object, that's your territory, not mine.
Okie, just checking. This is an incredibly impressive address table, how much of this did you develop yourself? You've done a splendid job finding these things, I'm impressed.
Everything with a pointer, Rings in Casino Vault, Line Stress, Next/Previous Level/Act. Although you technically found the status byte and animation byte first, I just found the pointer. I also reverse engineered the Animation addresses and Sonic's Starting Action. Try changing Sonic's Action to 1 or 62 in the Perfect Chaos fight or freezing Super Sonic to 1 and switching to amy in the fight.
The player 2 data is identical to the Player 1 data so once I found the pointers it was just copypasta. I do not have aim because I have no social life (obviously). I need to get a YouTube account and make more videos, but I need something that can record for more than 30 seconds without crashing. I'm also working on a trainer, but I don't know if the player data should go on the main form, combine with the Position Editor or get it's own form.
I might have a copy of fraps around here somewhere you can have. You should get an aim or msn account so I can chat with you. Hang on I'll upload fraps now