Loving how awesome it is to plug in a USB Mega Drive controller with this bastard.
Sonic CD now out for everything except Nintendo consoles
#3121
Posted 04 July 2012 - 05:57 AM
Loving how awesome it is to plug in a USB Mega Drive controller with this bastard.
#3122
Posted 04 July 2012 - 08:51 AM
Also, sorry my first post is so short.
#3123
Posted 05 July 2012 - 12:40 PM
danielcw, on 01 July 2012 - 10:37 PM, said:
I just checked again, and I can use WASD and my arrow keys for movement.
J to jump, and confirm in menus - K, L and the back hardware-key jump as well.
I also realized, that the game seems to access my keys directly, as in raw-access. If I press any combination, that usually returns a special character (I.e.: Fn + 'W' = '1') it acts the same as just pressing 'W'.
Since I have no knowledge about Android development, I can only guess what that means. Maybe there is an API to read inputs directly.
Can any other Android users chime in?
I'm running Gingerbread, though it's an unofficial version because the update Samsung put out is slow and nobody who actually has this phone has figured out how to root it yet. However, I had FroYo when CD first came out, and the issue existed even then. And yes, I've tried all the keys. Only the arrows move me, while numbers 1-4 and the ok key make me jump.
#3124
Posted 15 July 2012 - 04:15 PM
I recorded my best time in the second Special Stage of Sonic CD (the 2011 remake; Steam). I used HyperCam 2 to record.
#3125
Posted 16 July 2012 - 04:34 AM
There are several things to watch out for right now that are causing multi-touch issues for a lot of people - if you have a lockscreen replacement installed, you may experience some issues. WidgetLocker in particular is known to cause this behaviour. Uninstalling any such software should solve the issues some people are having.
However, if you're running CM9 or any AOSP/AOKP-based ICS ROM, you will usually experience issues - many of these ROMs do not have correct implementation of multi-touch and so causes issues when playing certain games. I've experienced it on Max Payne, GTA3 and Sonic CD.
For any of you wondering "What the fuck are you talking about, Nova?", it's the issue that manifests itself when releasing a pressure point on the screen. Basically, this is what will happen if you experience the issue:
1. Place thumb on D-Pad, begin holding right, everything goes normally.
2. Reach an enemy/platform/whatever and press the jump button.
3. Upon releasing finger from jump button, the phone acts as though all the users' fingers have left the screen (ie. They stop moving and stop jumping)
4. To continue gameplay, fingers must be replaced on the screen.
Very, very annoying issue so thought I'd shed some light on it for anyone wondering.
#3126
Posted 01 August 2012 - 07:45 PM
#3127
Posted 03 August 2012 - 05:05 PM
Also, I take it that it is now impossible to switch the game's videos, specifically the Japanese videos to ones with lyrics? Both that and my save data issues seem to be casualties of switching to the obb format for data. I understand the reasoning for the change, though (more tolerable download method).
The bug fixes and haptic feedback are nice, BTW. I didn't like having to un-mute my phone's ringtone just to get sound in-game, so yay for that.
#3128
Posted 03 August 2012 - 11:22 PM
#3129
Posted 03 August 2012 - 11:37 PM
#3130
Posted 18 August 2012 - 08:52 PM
XD375, on 03 August 2012 - 11:22 PM, said:
There isn't one. It is a mistake that it's there in the first place.
#3131
Posted 18 August 2012 - 11:30 PM
Just Saying. It's not a big deal, we all have lives
I want to play Sonic CD PC to compare the differences and show my findings in another thread.
#3132
Posted 20 August 2012 - 11:00 AM
#3133
Posted 20 August 2012 - 11:56 PM
So yeah, Home brewers do what Sega & Nintendon't.
#3134
Posted 21 August 2012 - 04:14 AM
Retroman, on 20 August 2012 - 11:56 PM, said:
So yeah, Home brewers do what Sega & Nintendon't.
No CD music yet.
Or widescreen, or playable Tails, or...
#3135
Posted 21 August 2012 - 05:38 AM
ICEknight, on 21 August 2012 - 04:14 AM, said:
Retroman, on 20 August 2012 - 11:56 PM, said:
So yeah, Home brewers do what Sega & Nintendon't.
No CD music yet.
Or widescreen, or playable Tails, or...
The game's out on PC. There is no reason why everyone shouldn't be able to own this in some way, Wii be damned.
