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Badniks & Bosses Art

Discussion in 'Sonic 2 HD (Archive)' started by Vincent, Apr 24, 2008.

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  1. Sith

    Sith

    The molotov bitch Member
    This stuff is coming along nicely. :thumbsup:
     
  2. Lapper

    Lapper

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  3. Lapper

    Lapper

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    Ok, Made the changes, and blended a few colours, hope you like it.
    [​IMG]
    YAY!!!! A good badnick! Oh, and I'm going to be making some EmraldHill Zone blocks. :thumbsup:
     
  4. Vincent

    Vincent

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    It's coming out really nice!! :D

    That was my favorite badnik since I was a child so I made some more mockup changes to it! :thumbsup:

    [​IMG]

    1)Added some inbetweens to the lower shade of the ball
    2)changed the head shape like the original frame is
    3)The shade on his nose was incorrect
    4)Moved the eye to the left, to match the exact position of the sprite, and the bolt as well
    5)Added some more volume to the mouth and changed the shape a little
    6)The angle of the light shade was wrong
     
  5. Lapper

    Lapper

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  6. Lapper

    Lapper

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    I'm just about to upload a new badnick.
     
  7. Lapper

    Lapper

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    Finally, fixed all 'errors'. And did a bit of my own shading.
    [​IMG]
    Ok? (There will most likley be more things I need to fix).
     
  8. Vincent

    Vincent

    Sonic 2HD - Project Leader & Chara Member
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    It' getting great.

    Let's not forget the side shading of the body on the black line!

    By the way, which format are you using? Raster or Vector?
    Did you upload your art on the Database? (PM SANik for the password)
     
  9. Lapper

    Lapper

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    [​IMG]
    My new Coconuts that I'm also working on.
     
  10. LimeiBook86

    LimeiBook86

    Artist Member
  11. Lapper

    Lapper

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  12. Athelstone

    Athelstone

    Oldbie
    Brilliant work Sonica! Please upload to the database (with the source files) when you are ready.
     
  13. Lapper

    Lapper

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    Ok, I'm not ready yet, with the Rexon either, but neally.
     
  14. Videogamer

    Videogamer

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  15. Sith

    Sith

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    I agree with most points above but it's a great start nevertheless.
     
  16. Lapper

    Lapper

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  17. StereoTypicalPickle

    StereoTypicalPickle

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    Sonic 2 HD: Mockup... person... thingie.
    A while back, someone brought up the idea of modifying the character-badnick art in raster form to make them look nicer, and if I'm not mistaken, the idea was shelved for future discussion.
    So I put together a really quick example of how these touchups might look, if the idea isn't rejected in the end.
    View attachment 2315
    I know, it's not really fancy, but I think we should discuss the possibility of smoothing out the shading before the final version. This effect isn't hard to achieve, and it would look much nicer if a person was to take any signaficant amout of time doing it.
     
  18. Tweaker

    Tweaker

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    No, I think the current style is absolutely spot on. Don't rely on gradients to do all the work for you.
     
  19. StereoTypicalPickle

    StereoTypicalPickle

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    Sonic 2 HD: Mockup... person... thingie.
    I mean absolutelo no disrespect whatsoever, and I'm also not trying to push the idea, but I'm not sure you completely understood my post. The idea was not to use gradients excessively when drawing, but to use existing artwork after it has been completed and add more shades to make it look smoother. I was saying this would be really easy to do in photoshop or something. I don't know if you realised that or not, I'm not psychic. And I definately wasn't trying to imply that there is something wrong with the current style. just mentioning the possibility of touching it up. I'm not really attached to the idea, and if it's a bad one I say let it die. -Just trying to save some face here...
     
  20. Vincent

    Vincent

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    Why we set the actual art-style:

    1)Is good, it's working great and it gives a "cool 2D and CG'ish feel" without clashing.
    2)A pastel style wasn't suit, and an over-shaded one was too cheap as well. It took months of experiments to set this and move on.
    3)We may consider to "update" everything only after all project material is completed, but even so who does it? And who says it isn't getting to the "cheap" side? :D
     
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