Sonic and Sega Retro Message Board: General Project Screenshots/Video Thread - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
  • 95 Pages +
  • ◄ First
  • 93
  • 94
  • 95
    Locked
    Locked Forum

General Project Screenshots/Video Thread

#1411 User is offline Lapper 

Posted 12 May 2018 - 02:29 PM

  • Posts: 1462
  • Joined: 15-June 08
  • Gender:Male
  • Location:England
  • Project:Sonic 2 HD, Sonic Studio
  • Wiki edits:111
For sure - I will soon.

Here's an editor shot that might reveal some things.
Posted Image
This post has been edited by Lapper: 19 May 2018 - 03:57 PM

#1412 User is offline Black Squirrel 

Posted 12 May 2018 - 03:26 PM

  • maybe she's born with it
  • Posts: 4228
  • Joined: 27-December 03
  • Gender:Male
  • Location:Northumberland, England
  • Project:maybe it's maybelline
  • Wiki edits:20,569
The only issue I have is that Green Hill looks a bit "flat" without the checkerboard ground/rock/whatever indents.

The rest looks remarkable.

#1413 User is offline SuperSnoopy 

Posted 13 May 2018 - 03:54 PM

  • I prefer Sonic Advance to Sonic 2
  • Posts: 245
  • Joined: 29-June 17
  • Gender:Male
  • Location:France
  • Project:Learning how to fucking draw
When Super Mario Maker dropped back in 2015 (and Mega Man Maker afterward), I was kinda hoping someone would make a Sonic Maker of some sort. And you went and did it, you absolute fucking madman.
Did you work on this before Mario Maker or was this what inspired yo, if you don't mind me asking

Was Mario Maker the inspiration for it, or does it predate it (if you don't mind me asking ?)

#1414 User is offline Lapper 

Posted 13 May 2018 - 04:26 PM

  • Posts: 1462
  • Joined: 15-June 08
  • Gender:Male
  • Location:England
  • Project:Sonic 2 HD, Sonic Studio
  • Wiki edits:111
It was actually the old PlaySega Level Creator that inspired me back in 2010, so it definitely pre-dates Mario Maker. This is my 3rd attempt at an approach to a Sonic Maker type thing.

I think the usage of this will be rather different to MM as it has completely different mechanics for both the terrain and the gimmicks.

#1415 User is offline Cooljerk 

Posted 14 May 2018 - 01:24 AM

  • NotEqual Tech, Inc - VR & Game Dev
  • Posts: 4198
  • Joined: 06-April 06
  • Gender:Male
  • Wiki edits:9
This just keeps on looking better and better, Lapper. It's been so awesome watching you post progress over the last year.

#1416 User is offline Lapper 

Posted 14 May 2018 - 10:06 AM

  • Posts: 1462
  • Joined: 15-June 08
  • Gender:Male
  • Location:England
  • Project:Sonic 2 HD, Sonic Studio
  • Wiki edits:111
I found a pic of the PlaySega editor and the similarities to my first attempt are everywhere
Posted Image
Posted Image

For simplicity & general fun, a tiled method like that is extremely limiting. Using polygons allows for immense customisation with little effort.
This post has been edited by Lapper: 14 May 2018 - 10:41 AM

#1417 User is offline LilacChips 

Posted 01 July 2018 - 11:33 PM

  • Posts: 7
  • Joined: 14-May 17
  • Gender:Male
  • Project:A Sonic Fangame of some sort
Just some screenshots of my fangame in a lazy display I whipped up on Paint.NET. There's some things (like the BG) that are WIP, and I really need to work on fixing them, but I think it's at least at a presentable shape to showcase

https://imgur.com/vX5fBE4
Credits in this screenshot go to my friend DVD and LordPotatosack on the tileart, and just Potato on the Sonic. (and general palette for the fangame) I've been busy trying to make the level extremely solid.

I might make a gif soon, as I don't think screenshots are as effective as a stroll around with a gif, but my screen recorder isn't the best thing on the earth so if I did, things would get pretty laggy. :v:

#1418 User is offline crystallize 

Posted 18 July 2018 - 04:37 AM

  • Posts: 110
  • Joined: 22-November 09
  • Gender:Male
  • Location:Russia
SA2 grind rail in Half-life


  • 95 Pages +
  • ◄ First
  • 93
  • 94
  • 95
    Locked
    Locked Forum

4 User(s) are reading this topic
0 members, 4 guests, 0 anonymous users