Sonic and Sega Retro Message Board: Sonic 4: Episode 2 Discussion - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
Loading News Feed...
 

Sonic 4: Episode 2 Discussion Electric Bogaloo

#3811 User is offline ezodagrom 

Posted 15 June 2012 - 01:03 PM

  • Posts: 76
  • Joined: 28-August 11
  • Gender:Male

View PostBlue Blood, on 15 June 2012 - 12:57 PM, said:

View Postezodagrom, on 15 June 2012 - 12:35 PM, said:

View PostBlue Blood, on 15 June 2012 - 12:12 PM, said:

Wow, what the fuck? Is Ken still going to stick by his "but the assets!!!!!!" argument?

Well, at least the patch worked for any 16:9 resolution, even custom ones like 1440x810.

Yeah, I'm really pleasantly surprised by this. I still want to know why it wasn't like it in the first place though.

No idea, Sonic 4 Episode 1 and Sonic Adventure DX 2011 are stuck at a single resolution like Episode 2 was.

#3812 User is online evilhamwizard 

Posted 15 June 2012 - 07:22 PM

  • Posts: 1045
  • Joined: 16-June 04
  • Gender:Male
  • Wiki edits:109
Speaking of Episode 1, is Episode Metal affected by the latest patch?

#3813 User is offline Dark Sonic 

Posted 15 June 2012 - 07:25 PM

  • Dark Blonic
  • Posts: 6352
  • Joined: 21-April 06
  • Gender:Male
  • Project:People really need to get their facts straight
  • Wiki edits:10

View Postevilhamwizard, on 15 June 2012 - 07:22 PM, said:

Speaking of Episode 1, is Episode Metal affected by the latest patch?

It should absolutely be. Episode Metal is built off of Ep 1 levels ported to Ep 2. There is nothing Ep 1 about it.

#3814 User is offline danielcw 

Posted 16 June 2012 - 02:34 AM

  • Posts: 20
  • Joined: 04-April 12
  • Gender:Male

View PostMaster Emerald, on 15 June 2012 - 12:35 PM, said:

(The path is C:\Program Files (x86)\Steam\steamapps\common\sonic the hedgehog 4 - ep 2\Config\UserConfig.cfg on x64 windows)


The path may also be different on localized versions of Windows, and ultimately the path depends on where you installed Steam.

#3815 User is offline Aesculapius Piranha 

Posted 16 June 2012 - 05:38 AM

  • ;)
  • Posts: 3180
  • Joined: 14-March 08
  • Gender:Male
  • Location:Paradigm City
  • Project:Getting Krunk
  • Wiki edits:6
The Little Planet orbiting makes sense. It only appears once a year near the planet IIRC, so MS having to fly his metal ass all the way back makes perfect sense, and I thought was kinda funny. What I don't get is why it seemed to resemble the Bad Future.

Finally got to play it today, and it's pretty fun. I do like it. Was kind of disappointed Metal didn't seem to have any powers (he could have had a couple of moves in place of the team button) and that it had no boss fight, but the cutscenes were awesome and any playble metal is good. Also his fight was pretty epic.

All in all I find this enjoyable, though some of the physics are still questionable (though negligably so) such as no momentum gained when rolling in the U shape in the casino night knockoff level, and the music still leaves something to be desired in a few locations. Also the first game that tails doesn't just feel like a worthless tagalong, since you can control the team. I like.

#3816 User is offline jasonchrist 

Posted 16 June 2012 - 07:33 AM

  • Give Us A Wank
  • Posts: 1893
  • Joined: 22-July 08
  • Gender:Male
  • Project:Sonic Classic Hybrid Project

View PostAesculapius Piranha, on 16 June 2012 - 05:38 AM, said:

What I don't get is why it seemed to resemble the Bad Future.

To make Classic Sonic look incompetent. I am joking of course but you can never tell with Sega.

#3817 User is offline Blue Blood 

Posted 16 June 2012 - 07:35 AM

  • Posts: 2809
  • Joined: 15-January 05
  • Gender:Male
  • Wiki edits:6

View Postjasonchrist, on 16 June 2012 - 07:33 AM, said:

View PostAesculapius Piranha, on 16 June 2012 - 05:38 AM, said:

What I don't get is why it seemed to resemble the Bad Future.

To make Classic Sonic look incompetent. I am joking of course but you can never tell with Sega.

If it's a bad future, then it means that Sonic didn't destroy all the generators or collect all the Time Stones, so Eggman would still be ruling Little Planet.
This post has been edited by Blue Blood: 16 June 2012 - 07:43 AM

#3818 User is online Roller 

Posted 16 June 2012 - 07:51 AM

  • Posts: 131
  • Joined: 15-July 10
  • Gender:Male

View PostBlue Blood, on 16 June 2012 - 07:35 AM, said:

View Postjasonchrist, on 16 June 2012 - 07:33 AM, said:

View PostAesculapius Piranha, on 16 June 2012 - 05:38 AM, said:

What I don't get is why it seemed to resemble the Bad Future.

To make Classic Sonic look incompetent. I am joking of course but you can never tell with Sega.

If it's a bad future, then it means that Sonic didn't destroy all the generators or collect all the Time Stones, so Eggman would still be ruling Little Planet.

To be fair, the Death Egg Mk II is there a year after Sonic CD, and that doesn't look like much of a Good Future, is it? :v:

#3819 User is offline Wolf Rogers 

Posted 16 June 2012 - 08:34 AM

  • Posts: 461
  • Joined: 27-April 08
  • Gender:Male
  • Location:Manchester, UK

View PostAesculapius Piranha, on 16 June 2012 - 05:38 AM, said:

What I don't get is why it seemed to resemble the Bad Future.


Easier to re-use files from Sonic Generations that way! :p

#3820 User is offline Master Emerald 

Posted 17 June 2012 - 12:58 AM

  • Posts: 2323
  • Joined: 14-December 07
  • Gender:Male
  • Location:Rio de Janeiro - Brazil
  • Project:College
  • Wiki edits:22
With anisotropic and antialiasing this game looks as pretty as Generations!

Posted Image

#3821 User is offline Dark Sonic 

Posted 17 June 2012 - 02:16 AM

  • Dark Blonic
  • Posts: 6352
  • Joined: 21-April 06
  • Gender:Male
  • Project:People really need to get their facts straight
  • Wiki edits:10
Ha, that's cute... no it doesn't look as good as Generations at all.

#3822 User is offline SpeedStarTMQ 

Posted 17 June 2012 - 10:09 AM

  • Posts: 1790
  • Joined: 20-April 10
  • Gender:Male
  • Location:London, England
  • Project:Playing Mass Effect 3 U, anyone up for some online?
  • Wiki edits:5
Wonder when they'll bother with an iPod update. Sega have been very unsupportive of Sonic 4 post release in terms of fixes.

#3823 User is online ashthedragon 

Posted 17 June 2012 - 10:35 AM

  • Dragon Team
  • Posts: 883
  • Joined: 23-February 08
  • Gender:Female
  • Location:Spain
  • Project:Sonic Paradise & Sonic Ages
There is a demo on iTunes now

#3824 User is offline SpeedStarTMQ 

Posted 17 June 2012 - 12:14 PM

  • Posts: 1790
  • Joined: 20-April 10
  • Gender:Male
  • Location:London, England
  • Project:Playing Mass Effect 3 U, anyone up for some online?
  • Wiki edits:5

View Postashthedragon, on 17 June 2012 - 10:35 AM, said:

There is a demo on iTunes now

Wonder what that's in aid of- they should focus on fixing the issues to get it to run properly on all the devices they say it can handle first frankly!

#3825 User is online RuRi 

Posted 17 June 2012 - 03:24 PM

  • Posts: 173
  • Joined: 08-March 12
  • Gender:Not Telling
  • Location:Somewhere in England

View PostSpeedStarTMQ, on 17 June 2012 - 12:14 PM, said:

View Postashthedragon, on 17 June 2012 - 10:35 AM, said:

There is a demo on iTunes now

Wonder what that's in aid of- they should focus on fixing the issues to get it to run properly on all the devices they say it can handle first frankly!

That might be why they've put a demo up? The more people who play it, the more feedback they can get about the issues.

Plus, it allows anyone who wants this game to try it and see if their device can handle it before wasting money on it.
This post has been edited by RuRi: 17 June 2012 - 07:26 PM

  • 273 Pages +
  • ◄ First
  • 253
  • 254
  • 255
  • 256
  • 257
  • Last ►
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users