Sonic and Sega Retro Message Board: Sonic 2 Retro Remix - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
Loading News Feed...
 

Sonic 2 Retro Remix Current Version: SAGE 2011

#61 User is offline Puto 

Posted 23 October 2008 - 12:03 PM

  • Shin'ichi Kudō, detective.
  • Posts: 1976
  • Joined: 31-July 05
  • Gender:Male
  • Location:Portugal, Oeiras
  • Project:Part of Team Megamix, but haven't done any actual work in ages.
  • Wiki edits:51
The S3K Boss port has a broken DAC, but other than that, it's cool.

#62 User is offline Tweaker 

Posted 23 October 2008 - 01:41 PM

  • Posts: 12389
  • Joined: 27-June 04
  • Gender:Male
What happened to the bass on that Sky Chase music? I thought I fixed it for you, but now the whole volume balance of the song sounds out of whack and the bass is too high. :\

Looking pretty slick, though! :v:

#63 User is offline Aquaslash 

Posted 23 October 2008 - 01:53 PM

  • Time to walk the dinosaur!
  • Posts: 2758
  • Joined: 17-November 04
  • Gender:Male
  • Location:Hampton, VA
  • Project:The S Factor: Sonia and Silver
  • Wiki edits:1,144
This looks pretty cool. The Super Sonic in Sky Chase is a very neat idea.

#64 User is offline Cinossu 

Posted 23 October 2008 - 02:26 PM

  • inverted with love~
  • Posts: 2459
  • Joined: 21-June 04
  • Gender:Male
  • Location:London, UK
  • Project:Sonic the Hedgehog Extended Edition
  • Wiki edits:474
Seeing all this, it's tempting to offer my help in it, but I have enough work on my plate with a few things right now. Looks awesome, though.

#65 User is offline Dr. Kylstein 

Posted 23 October 2008 - 02:29 PM

  • Posts: 83
  • Joined: 05-June 08
While novel, the Super Sonic stage looks boring. I think you should at least speed up the scrolling. Everything else looks fun.

#66 User is offline muteKi 

Posted 23 October 2008 - 03:23 PM

  • HRC: Have Retro Controllers
  • Posts: 7094
  • Joined: 03-March 05
  • Gender:Male
  • Wiki edits:91

View PostDr. Kylstien, on Oct 23 2008, 03:29 PM, said:

While novel, the Super Sonic stage looks boring. I think you should at least speed up the scrolling. Everything else looks fun.


Yeah, this basically sums it up for me. There aren't enough rings coming by to make up for the ones that Sonic loses.

#67 User is offline Thorn 

Posted 23 October 2008 - 04:06 PM

  • wroar
  • Posts: 289
  • Joined: 26-February 07
  • Gender:Male
  • Location:Home
  • Project:Sonic 2 Retro Remix
  • Wiki edits:33

View PostmuteKi, on Oct 23 2008, 04:23 PM, said:

View PostDr. Kylstien, on Oct 23 2008, 03:29 PM, said:

While novel, the Super Sonic stage looks boring. I think you should at least speed up the scrolling. Everything else looks fun.


Yeah, this basically sums it up for me. There aren't enough rings coming by to make up for the ones that Sonic loses.

...you guys do notice that this was the original Sky Chase layout, right? I haven't designed the level yet. >_>

Tweaker said:

What happened to the bass on that Sky Chase music? I thought I fixed it for you, but now the whole volume balance of the song sounds out of whack and the bass is too high. :\

It must have been attacked by Gremlins sometime between dragging it out of the "My Received Files" folder (after you sent the fix) and dropping it in the "sound" folder. Seriously, it was almost just drag-and-drop; the only thing I did in hex was modify the duration of all of the notes, so that I could use a new dividing timing.

Dark Sonic said:

My only problem is that I think the running sprites you chose for Sonic are just not good (There is a contrast in style between the original sprites and those Sonic 2 beta ones you put in. Mostly the Sonic 1 eyes become an issue).

Reverted to original Sonic 2 sprites. There were new hanging sprites in there with the running sprite, but the free arm was out of whack, so the original might look better.
This post has been edited by Thorn: 23 October 2008 - 04:55 PM

#68 User is offline StephenUK 

Posted 23 October 2008 - 07:41 PM

  • Liquor in the front, poker in the rear
  • Posts: 1657
  • Joined: 30-December 04
  • Gender:Male
  • Location:Manchester, UK

View PostThorn, on Oct 23 2008, 05:30 PM, said:

Stephen worked with the two of us for the whole of a day before we didn't hear from him again.


Actually, DNX heard from me many times after that, but must have failed to tell you that the reason I didn't do anything more was that I tore the ligaments in both ankles and smashed my knee in, resulting in a few hospital trips and my inability to walk for an extended period of time. Hacking was the least of my concerns then, and he was informed on the situation. If he didn't tell you, that's not my fault really.

#69 User is offline Thorn 

Posted 23 October 2008 - 08:08 PM

  • wroar
  • Posts: 289
  • Joined: 26-February 07
  • Gender:Male
  • Location:Home
  • Project:Sonic 2 Retro Remix
  • Wiki edits:33
^Er... I didn't say it was anybody's fault, but... okay? And no, I hadn't heard a word of it.

#70 User is offline Dr. Kylstein 

Posted 23 October 2008 - 08:22 PM

  • Posts: 83
  • Joined: 05-June 08

View PostThorn, on Oct 23 2008, 05:06 PM, said:

...you guys do notice that this was the original Sky Chase layout, right? I haven't designed the level yet. >_>


Yes. But unless you turn it into Gradius, I still think it should be faster. It's not a big deal though.

#71 User is offline roxahris 

Posted 24 October 2008 - 12:09 AM

  • Everyone's a hypocrite. Take my word for it.
  • Posts: 1216
  • Joined: 24-January 07
  • Gender:Male
  • Project:Doing anything at all
  • Wiki edits:30
If only Super Sonic could shoot lasers out of his eyes...

#72 User is offline Cinossu 

Posted 24 October 2008 - 11:16 AM

  • inverted with love~
  • Posts: 2459
  • Joined: 21-June 04
  • Gender:Male
  • Location:London, UK
  • Project:Sonic the Hedgehog Extended Edition
  • Wiki edits:474

View Postroxahris, on Oct 24 2008, 06:09 AM, said:

If only Super Sonic could shoot lasers out of his eyes...

Only if those eyes are swirly :3 Fleetway~ *hit*

#73 User is offline P.P.A. 

Posted 25 October 2008 - 05:21 AM

  • SONIC 2 SUCKS, SONIC CD FOREVER
  • Posts: 644
  • Joined: 09-February 08
  • Gender:Male
  • Location:Germany
  • Project:Sonic MD (Currently: Art for Zone 3)
  • Wiki edits:21

View PostCinossu, on Oct 24 2008, 06:16 PM, said:

View Postroxahris, on Oct 24 2008, 06:09 AM, said:

If only Super Sonic could shoot lasers out of his eyes...

Only if those eyes are swirly :3 Fleetway~ *hit*

!!!

#74 User is offline DerangedHermit 

Posted 25 October 2008 - 02:14 PM

  • Posts: 65
  • Joined: 02-March 08
  • Location:Lawn Guy Land
Do you have the full music of what happens to sound like an Aquatic Ruin remix? I'd love to hear the rest of it.

Also referring to Aquatic Ruin, that may be one of the better innovations for an old boss ever.
This post has been edited by DerangedHermit: 25 October 2008 - 02:15 PM

#75 User is offline LordOfSquad 

Posted 25 October 2008 - 03:18 PM

  • Tell me why you came here, squatting 'round a Game Gear, like Sega never died.
  • Posts: 3446
  • Joined: 19-February 08
  • Gender:Male
  • Project:Do a music and do a art.
  • Wiki edits:1

View PostDerangedHermit, on Oct 25 2008, 01:14 PM, said:

Do you have the full music of what happens to sound like an Aquatic Ruin remix? I'd love to hear the rest of it.

Also referring to Aquatic Ruin, that may be one of the better innovations for an old boss ever.


Rika did something similar in S2:AE.

This still all looks great though. Make back-ups, I don't want to see this go down the shitter like so many other great hacks.

  • 39 Pages +
  • ◄ First
  • 3
  • 4
  • 5
  • 6
  • 7
  • Last ►
    Locked
    Locked Forum

2 User(s) are reading this topic
0 members, 2 guests, 0 anonymous users