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General Project Screenshots/Video Thread

#1351 User is offline Okamikurainya 

Posted 07 October 2017 - 03:50 AM

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View PostBlack Squirrel, on 06 October 2017 - 03:45 PM, said:

(you're missing the drums)


If you have a link to a better MP3, I'll take it in a heartbeat. :v:
This post has been edited by Okamikurainya: 07 October 2017 - 03:54 AM

#1352 User is offline Mr Lange 

Posted 07 October 2017 - 07:26 AM

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View PostOkamikurainya, on 07 October 2017 - 03:50 AM, said:

View PostBlack Squirrel, on 06 October 2017 - 03:45 PM, said:

(you're missing the drums)


If you have a link to a better MP3, I'll take it in a heartbeat. :v:/>

Freshly rendered.
http://picosong.com/w3RW9/
This post has been edited by Mr Lange: 07 October 2017 - 07:27 AM

#1353 User is offline MarkeyJester 

Posted 07 October 2017 - 11:24 AM

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I have some high quality hardware recordings if you're interested here

They're RIFF .wav format, though I'm sure you could convert them to mp3.

#1354 User is offline Okamikurainya 

Posted 07 October 2017 - 04:58 PM

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View PostMr Lange, on 07 October 2017 - 07:26 AM, said:

View PostOkamikurainya, on 07 October 2017 - 03:50 AM, said:

View PostBlack Squirrel, on 06 October 2017 - 03:45 PM, said:

(you're missing the drums)


If you have a link to a better MP3, I'll take it in a heartbeat. :v:/>/>

Freshly rendered.
http://picosong.com/w3RW9/


Thanks! Added in. :D

View PostMarkeyJester, on 07 October 2017 - 11:24 AM, said:

I have some high quality hardware recordings if you're interested here

They're RIFF .wav format, though I'm sure you could convert them to mp3.


The size is a bit preventative for me right now... I'll give them a check out when I get some more data. Thanks!

#1355 User is offline Sparks 

Posted 17 November 2017 - 11:51 AM

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Not really fan games but figured this would be the better topic: Just me getting used to recording videos.




#1356 User is offline BlazeHedgehog 

Posted 27 November 2017 - 04:22 AM

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I posted this somewhere else a couple weeks ago but I guess it could also go here



This has been a project I've poked at on and off while I'm stuck on this laptop (which is also why the recording stutters so much). Unfortunately, the level shown in this video isn't turning out anything like what I'd envisioned, so I'm thinking of just giving up entirely because honestly there's no point when there's probably better uses of my time. I had such an easy time making levels for other games, but I try this, even with ideas I thought were good, and it's like nothing I'm doing feels right

Oh well

#1357 User is offline Chimpo 

Posted 27 November 2017 - 04:46 AM

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Love the opening bit. I'm a sucker for dramatic intros. Especially with how you can exit into an alternative route with a timed jump.

I can see the problem you're having with your general layout thought. It's mostly a flat trek with either a step or ramp and it just zig zags back and forth. Enemy and object placement is scattered in the path so you're bound to run into them if you decide to go fast enough. There's also a lack of a tiered route system, mainly due to the zig zag nature of your level design which prevents you from opening it up and doing anything interesting in terms of exploration or skilled timed jumps.

Aquatic Ruin Zone, Leaf Forest Zone, and Palm Tree Panic Act 2 would be good source materials for what I think you're trying to do. Take a look at how those levels are structured and layed out. Try placing monitors and enemies in positions that would allow you to skip some of the boring step sections with a well timed jump.

#1358 User is offline 360 

Posted 27 November 2017 - 08:13 AM

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I think your work is pretty awesome Blaze. Some cool and creative ideas in there. With some more work this could be excellent. Definitely persevere.

#1359 User is offline Kharen 

Posted 30 November 2017 - 03:48 AM

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I've been asking around in another thread about exactly what kinds of graphics the Master System could manage, wanting to do an 8-bit themed fangame. I'm not too far, but I wanted to post what I've got so far as far as designing graphics goes. It's still coming together, though.

Posted Image

#1360 User is offline DarkVDee 

Posted 30 November 2017 - 11:09 PM

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Egg Garden zone is getting a Genesis/CD remake by yours truly.
Here's some official in-game screen shots
Posted Image
Posted Image
This zone will be feature in Sonic MAX by Tpot and Okamikurainya with additional help from his crew.
Original badniks by Dolphman.
Keep a eye look out for a new demo soon ; )

This is a tribute love for Taxman and his Mania crew.
More zones and info will come as soon as Okami makes a new topic with the demo there also.
This post has been edited by DarkVDee: 30 November 2017 - 11:12 PM

#1361 User is offline Sparks 

Posted 08 December 2017 - 12:08 AM

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More 8-bit fun.

#1362 User is offline Okamikurainya 

Posted 11 December 2017 - 10:08 AM

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And finally the fruits of our endeavors rebuilding Egg Garden have come to bloom:



No demo yet, doing other background stuff like menus/the zone's boss and such first.
This post has been edited by Okamikurainya: 11 December 2017 - 10:11 AM

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