Assuming you get it to run. Furthermore, if you're going to play it on a PC anyway 8which completely destroys the experience, at least for me), you could just emulate the Mega-CD version. Would be less of a hassle.
NintendoBrad, on Dec 10 2008, 08:58 PM, said:
I bought the U.S. Gems for Sonic CD and it plays just fine. I've not noticed any graphical or sound errors,
There are plenty. The most striking ones being that there is no palette change under water in Tidal Tempest and that the bg of Stardust Speedway bad future uses the flashing frame instead of the normal one. So it's basically a constant lightning.
As for the sound, a major error here is that when charging the peelout and spindash, the sound only plays for a very short time and not as long as you charge it. And I think there were some other such errors too.
and a difference between an enemy moving straight or in a wavy pattern doesn't matter to me at all.
Aside from that, there are other gameplay fuckups too. Like the roof of Metallic Madness' second Act being blocked so you can't run over it any more. Or the fact that charging the peelout a little longer while on speed shoes you don't speed off unusually fast.
The JP Sonic CD is the "purest" version to play, but I'd have to buy a Genesis and a SEGA CD to play it, which I just can't do right now.
No, you'd have to buy a Mega Drive and a Mega-CD. Duh.
This post has been edited by P.P.A.: 10 December 2008 - 03:16 PM