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Sonic 2 HD

Discussion in 'Fangaming Discussion' started by Canned Karma, Mar 28, 2012.

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  1. Gen

    Gen

    This is halloween! This is halloween! Member
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    The Mobius Engine
    The Mobius Engine would have a better shot at this (and could implement features to do 2D games as silly as that would be for a 2.5D/3D engine). May as well just wait until that's in a usable state for what you guys want, and use it as such. But I imagine switching to another engine would be a fairly involved process trying to get assets designed for one engine to the other.
     
  2. Cinossu

    Cinossu

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    Sonic the Hedgehog Extended Edition
    As fun as it is humouring ideas like this, it's not for this topic. Let this be the end of the further "HD"-esque community projects in this topic, please.
     
  3. Relick

    Relick

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    C++/DX10 Engine (not sonic related)
    Back on the topic of secrets, I've seen the youtube comments of TSS's playthrough this:
    Collect every ring in the? game unlocks debug, as well as when you hold C and Start at the title lets you play Hill Top
     
  4. Josh

    Josh

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    Since nobody else has spoken up...

    First thing that blew my mind was definitely the title screen. I'd seen the gameplay preview last January and that was amazing, but to finally see that beautiful animation,,, it looks so damn professional!

    I love the art style, personally. That mockup Emerald Hill a few pages back didn't appeal to me nearly as much as this does, and it's exactly what I'd want in an official HD remake.

    My favorite thing about it? Probably just the overall quality and polish, which results in it not only feeling perfectly natural but in me wanting so BADLY to continue on to Chemical Plant.

    I don't give a crap about all this drama, Too many topics on Retro start off with praise and fun and then degenerate into negativity and arguing. The team is well-aware of their criticisms, and having put so damn much effort into this already, I'm confident they'll make some good decisions to keep it going strong.
     
  5. ICEknight

    ICEknight

    Researcher Researcher
    I also love the title screen animation, but Cinossu was right... There's something very odd going on with Sonic's hand.

    Look at his thumb; it already looks odd in stills, but it looks extremely odd in motion.
     
  6. Ayu Tsukimiya

    Ayu Tsukimiya

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    SCREENS. NOW.
     
  7. S1impikenz

    S1impikenz

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    Sonic 1 layout hack
    *rubs hands in anticipation...
    I can't wait until 2 days from now (April 1) when LOst comes out of the woodwork to say "APRIL FOOLS!!!" and then releases the originally intended alpha release to the public! :specialed:

    . . . . . .

    But seriously, it really hasn't occurred to anyone that this all may just be a bad April Fools joke? I mean come on, a fake public release of Sonic 2 HD Alpha had already been done as an April Fools joke before. (remember 4/1/10?)
     
  8. CorralSummer

    CorralSummer

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    Sonic 2 HD


    Here's a video someone showed me, I didn't make it.
     
  9. Relick

    Relick

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    C++/DX10 Engine (not sonic related)
    EDIT: NVM, vid above :P
     
  10. Volpino

    Volpino

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    A secret. >:3
    I replied to him. :l
     
  11. Hez

    Hez

    Oldbie
    Hey fucktard, you missed my whole point. This has nothing to do with us, this has to do with them and their team. We're being like those white people getting offended for black peoples rights. I could give a shit less about DRM and how legal it is, it's their problem, not ours. So quit getting offended for other people.

    Again, this is their teams problem, not ours. Why can't we just stick to comments and questions about the alpha, and not L0sts rights as a human (I do understand we're not talking about his basic rights, this is called exaggeration)?
     
  12. Ayu Tsukimiya

    Ayu Tsukimiya

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    Oh dear god, please let that fire be a placeholder.
     
  13. Black Squirrel

    Black Squirrel

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    I decided to play about a bit in Paint.NET. There's only so much you can do so the colours aren't perfect, but it's basically to amplify the point I made several pages back

    http://img687.imageshack.us/img687/7118/sonic2hd2.png

    I restored the original colour scheme slightly. If someone took the time to do this properly I think the end result would look a lot better. It would satisfy me, anyway. All you'd need to do then is restore the original EHZ theme composition (I recommend opening Sonic 2 in a variant of Gens or something, and turning off the chips individually).
     
  14. Deef

    Deef

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    Oops, switched back to the D3D Release runtime. Now it runs at 60fps with hiccups, and the occasional drop to 30. It fixed up the act 2 not loading problem as well.
    So a few more comments.

    Physics/control:

    I'm still not finding anything I can point to for physics issues. It is satisfyingly true to the classic game from what I can tell.
    · The rolling control not working right was a big mistake.
    · Sonic can't stand as high up a quarter pipe (say for a spin dash) as he used to, but I imagine this was deliberate since it presents better. I have no problem with it.
    · Bit annoying bumping into the camera, a la Icecap, at the start of act 2.
    · Do the Coconuts use different timing? Having trouble with the Bouncing Challenge.

    I might want to lean to saying things like "a bit heavier/laggy" but this could well be the placebo effect combined with the frame rate hiccups. I'd need to play its namesake to tell. In other words, the physics are so tight I can't say for sure if there is any difference at all.


    Execution:

    The client itself is a bit of a mess as many have said.
    · In fact, writing this post I was surprised by the music out of nowhere. Oh yeah, it's S2HDa, loading so long in silence that I had forgotten it's on. Loading randomly fluctuates between a bit long, and ridiculous.
    · Also, if you maximise the scaled window, it of course doesn't maximise but it does grow itself some maximised corners. It's just a bit sloppy.
    · Seconding the notion that it's bizarre that the visual art gets encrypted while the audio art doesn't even get packaged. Tee Lopes' contribution was definitely a very strong part of this project. I guess he's alright with the way it is though. The code obfuscation business doesn't bother me; people can do what they want with their projects. I simply feel Tee Lopes' work should be honoured just as much.


    Graphics:

    I understand the vibe being expressed that it's kind of "upscaley." It does look very good, some bits fantastic, and it really does make a different to run it in full HD (which is not something I find to be true very often). But for all the high-res detail the game can show off there is an awful lot of plain colour. The trees and badniks and such are different yeah, but the overall look is definitely one of "old stuff done high-res." The end result is a little more simple than the hype, that's all. :/ If someone new to the franchise had picked this game up, that someone would have been able to recognise the scene as bizarrely empty, especially when seeing the painstaking perfection that has gone into things like bushes and trees and animation. I think it's just better to maintain the perspective that this is a high definition Sonic 2, not a reimagined Sonic 2.

    With that "We're just hi-deffing it" perspective in mind, I'm happy with Sonic 2 HD's visuals. I don't need a lot of extra detail personally; it's nice just to see the game I like presented so crisp. The pressure is off the graphics for me, because it plays true.

    Personally I preferred the Sonic model with the other legs. I think the Tails model is much nicer in general. I want to repeat, heh, that I think rings will never look better than this in any game ever. They are awesome.


    Music:

    Nothing new to say. Such a perfect balance of upgrading but not overdoing the music imo. I look forward to more of Tee's work in the other zones. The boss issue definitely needs to be fixed up imo.



    Overall:

    Phsyics good.
    Graphics are very nice but also noticeably empty, even if Sonic 2 original didn't exist. Completely acceptable if viewed as "Sonic 2 Hi-Deffed." Maybe disappointing if expecting more.
    Game execution has a few issues that need to be sorted. Most importantly I wish the frame rate could keep itself locked down.
    Boss music cry.
     
  15. Volpino

    Volpino

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    A secret. >:3
    I'm glad I'm not the only person with issues with the boss music. One of my friends, who is a huge Eggman/Robotnik fan got pretty upset over it, I hope that it does get fixed.
     
  16. Flare

    Flare

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    I'll put my two cents in graphically, I do think that you've managed to create the same style of artwork as the official artwork of the game, which is great, fluid and vivid. However what I think is lost that was there when it was being developed was detail on everything, some things such as trees have tones of details and creativity thrown in yet objects such as recurring items such as springs seem to look like they have been made with Word.

    Here is a quick example (not great nor do I claim it to be) but illustrates my point hopefully.
    [​IMG]

    And to be brutally honest (or try to be constructive or at least thats they way I hope this comes off!) I do feel that some parts especially the grass seems to just have this applied;

    [​IMG]

    Overall I do like the style, most elements have great details such as badniks and zone-specific objects, but some just seem to be slap-dashed.
     
  17. Falk

    Falk

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    http://dl.dropbox.com/u/19357938/S2HDBGM%20-%20Boss.zip

    *cough* Temporary fix. Extract and replace, the game won't balk. I promise.
     
  18. Volpino

    Volpino

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    A secret. >:3
    I will try this out.
     
  19. steveswede

    steveswede

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    Fighting against the Unitary State of Europe
    Man this is so much better.
     
  20. ICEknight

    ICEknight

    Researcher Researcher
    That's interesting, but I think Sonic's new colors look better... More like the real (box art) character, which was precisely their goal.
     
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