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Early 'Tails Skypatrol Footage' Or, was this game originally a Mickey Mouse game?

#1 User is offline Rlan 

Posted 04 April 2018 - 04:15 PM

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Was scrawling through the SEGA Video Magazine VHS tapes after it popped up on the 'Other Knowledge' post for stuff on Sonic The Hedgeblog, and spotted this:

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Here the boss ‘Bearenger’ has a completely different design, more like Disney's Peg-leg Pete.

Was this originally a Mickey Mouse game? It certainly makes ‘Witchcart’ make more sense.

Video here: https://www.youtube....h?v=QJmv0yhWi2c

#2 User is offline Chainspike 

Posted 04 April 2018 - 04:35 PM

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Skypatrol has always been a bit of an oddball in the serious so this doesn't actually seem too far-fetched.

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It does however use many resources from Sonic the Hedgehog 2, such as the Whisp Badniks and zones such as Emerald Hill, and Casino Night.

#3 User is offline Blue Spikeball 

Posted 04 April 2018 - 06:54 PM

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That would certainly explain the bosses' Disney-esque character designs...
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#4 User is offline Black Squirrel 

Posted 05 April 2018 - 01:27 PM

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Problem is, Mickey can't fly.

It's not outside the realms of possibility that they were originally recycling art from other games though.

#5 User is offline Blue Spikeball 

Posted 05 April 2018 - 03:20 PM

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He could just use a flying machine like the boss characters, including "Pete" in the video. In fact, that would explain why they gave flying machines to all bosses, rather than granting them flying capabilities of their own: originally, all major characters were going to be on flying machines, player character and bosses alike.
This post has been edited by Blue Spikeball: 05 April 2018 - 06:40 PM

#6 User is offline Rlan 

Posted 05 April 2018 - 04:16 PM

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I mean one of Mickey's first cartoons was Plane Crazy

https://www.youtube....h?v=kCZPzHg0h80

Also if you look at a lot of the Mickey Mouse games of the era, enemies / bosses are usually a mixture of Pegleg Pete, Big Bad Wolf, and a Witch like Mizrabel. That basically makes Bearanger, Falke the Wolf and Witchcart those 3 characters. Don't know what Carrot girl would have been though.

#7 User is offline biggestsonicfan 

Posted 05 April 2018 - 04:20 PM

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Are there any 8-bit games that feature a sprite of Pete for comparison?

#8 User is offline ashthedragon 

Posted 05 April 2018 - 04:28 PM

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Legend of Illusion features Pete, but sprite is quite different.

(Take a look at 1:55)



#9 User is offline Pengi 

Posted 05 April 2018 - 05:09 PM

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I'd always suspected that Tails' Skypatrol was a re-skin of a game intended for another IP, in no small part because of the off-brand looking bosses. But this means that Bearenger was the end result after "Sonic-ing it up". Weird!

Sega released a bunch of Mickey/Donald games in the early '90s. Excluding Sega Pico titles, the last entry in the series was Legend of Illusion on Game Gear, which released 13 January 1995. Tails' Skypatrol was released 28 April 1995. It certainly seems possible that Skypatrol began life as a Disney title but was reworked as they were about to lose the licence.

#10 User is offline minichapman 

Posted 06 April 2018 - 03:15 AM

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It's always a possibility. Another possibility is perhaps it was changed to avoid any legal action. It reminds me of the first boss in Alex Kidd in Shinobi World who was named Mari-Oh. The final product changed both the name and likeliness, possibly to avoid any legal wrangling.
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While typing this it also occurred to me that the Witch boss from Skypatrol reminded me a little of Mizrabel. The same Mizrabel who was the main villain in the Castle of Illusion game starring Mickey Mouse (who in turn bears resemblance to the disguised queen from Snow White)
This post has been edited by minichapman: 06 April 2018 - 03:18 AM

#11 User is offline Powpuck 

Posted 20 January 2019 - 01:46 PM

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Sorry in advance if this is old, redundant info, but I don't believe this was brought up before. I came across this "talk" page for the game developer Biox on the Game Developers Research Institute wiki.

http://gdri.smspower...x.php/Talk:Biox

It more or less confirms that it was indeed a Mickey Mouse title before Sega snatched it up. Further, it was not originally intended for the Game Gear but an unnamed canceled system with similar specs to the GG. Apparently the game was set to later be published for the Nintendo Game Boy as Boon Boon Kabun with redrawn assets, but that was canceled.

The page also contains development notes on the Game Gear version of Ristar.

#12 User is offline Prototype 

Posted 20 January 2019 - 03:54 PM

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Hey, I was just looking at this thread the other day! Good find, I don't think that has been brought up before! Fascinating game history!

#13 User is offline Pengi 

Posted 20 January 2019 - 06:22 PM

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That's new information around these parts, what a great find!

Funny how they acknowledge the enemies still have the same design sensibilities as the original IP. They never did quite fit the Sonic mold stylistically.

#14 User is offline Blue Spikeball 

Posted 20 January 2019 - 11:00 PM

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That's some really interesting behind the scenes information, I certainly didn't know of it!

And there's even information on Ristar! So that's why they cut those levels from Western Game Gear releases. "American kids won't understand walking across clouds and rainbows"? Wow, really, SoA?

#15 User is offline Rlan 

Posted 21 January 2019 - 07:33 AM

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Fascinating! So it was for some.. other black and white system? Also the twitter links provide an image of the unreleased BOON BOON Kaboon.

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Yup, that's Tails Skypatrol alright.

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