Right, so, as a learning experience I made this object insert thing through Lua plugins in gens, got the object table, it inserts a new object in an empty slot and I can control that object all I want etc etc.
But I'm curious as to if it's possible to insert objects from other levels with the correct graphics
As an example I've created this thing:
It's a chain of rings that spins around sonic

but if I change the rings to something from a different level..lets say CNZ's bumpers
I get messed up graphics:

So I'm wondering if it's possible to load the graphics of the bumper(or any other object) so they display correctly in other levels through RAM editing.
Cheers.
But I'm curious as to if it's possible to insert objects from other levels with the correct graphics
As an example I've created this thing:
It's a chain of rings that spins around sonic

but if I change the rings to something from a different level..lets say CNZ's bumpers
I get messed up graphics:

So I'm wondering if it's possible to load the graphics of the bumper(or any other object) so they display correctly in other levels through RAM editing.
Cheers.
This post has been edited by Tribeam: 24 October 2010 - 02:42 PM



