I dunno why people title these things pirates either, they're no more pirates than say Color Dream's games on the NES. There are some games though that are a little more tricky, like Barver Battle Saga, which is original for the most part but does have a stolen sound engine from Data East, plus the box steals artwork from the Final Fantasy artist who's name escapes me =P So in that respect, some Taiwan/China originals can be called pirates. Then you've got games like Pocket Monsters 2 or Squirrel King which might steal some graphics from official games here or there, but aren't really "pirates" of anything except for stealing the IP that the developers are using unofficially. In that sense, they're not really any different from fan games or homebrews. Until you factor in the fact the companies sell them for profit. In any case, the term pirate mostly suits copies of official games, but it fits loosely with a lot of other of the Taiwan original games out there and at this point is pretty tough to disassociate from most of the games. Heck, a lot of people still call them HK originals, though usually not a single one was made in Hong kong.
Games that aren't "pirates" as much as just unlicensed games on the Genesis are anything by Realtec and C&E(who made Beggar Prince). And ChuanPu, who made Barver battle but also did Shui Hu Zhuan and Feng Shen Ying Jie Zhuan, two original RPGs that don't steal from anything(edit: as far as I know anyway.. =P).
This post has been edited by Shoemanbundy: 21 May 2011 - 04:33 AM