Kharen, on 18 July 2012 - 10:10 PM, said:
I'm kind of curious, since you're using Saturn-type graphics for this, if it would be able to run on my computer. I couldn't get Green Hill Paradise, or whatever that huge open-area project was called that was released a while back, to work on this laptop, and Generations runs at about 5 frames per second. (Still played completely through it, though. Slow as hell, but worth it. At least it helped with precision dodging and platforming.) I just figured something with simpler graphics might be able to work.
Probably wont run if you had problems with Green hill paradise, firstly this project is running on udk,(like GHP) I wouldn't really consider UDK a light game engine.
also pixelated textures don't mean squat for Sonic Xtreme, as there are lots of complex shaders going on behind the scenes, most notably the Fisheye.
I could be using higher quality textures and you wouldn't see much difference in performance.
For my 3D Green hill zone, the textures may be low res but there are well over 200 custom textures used for the models, due to the individually of each one, to stay true to sonic 1.
On the model side of things, there are over 200 hand crafted models used to make up just act 1 of green hill zone. (that is a lot of polygons.)
The kismet sequences used to program all the props within the levels are also very complex,
For example the platforms that fall when sonic stands on them use well over 100 instruction nods.
all this together will impact performance.
(what looks simple on the outside is actually a complex beast)
If I were to modernize this GHZ, I could get by with using less than 20 textures, and much simpler models,
as I wouldn't need to worry about having all the shading built into each texture, and the 1000s of custom UV mapped model pieces used to build the 200 or so level chunks.
In compression Generations would probably run better for you than this game, as it uses far less resources for each level.( models textures, shaders )
This post has been edited by Andrew75: 19 July 2012 - 12:24 AM