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Cancelled SegaSonic game SegaSonic Bros. (1992) found Found by guy who found and dumped the popcorn machine thing

#301 User is offline ICEknight 

Posted 10 December 2018 - 03:09 PM

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Sonic's colors also look kinda similar:
Posted Image Posted Image

#302 User is offline Lanzer 

Posted 11 December 2018 - 02:40 PM

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God soo behind on the developments of this.

So wait, this game is out now? last I heard this game was never going to be released by the owner?

And what's this about Sonic 3 music being in this game that pre-dates it?!

#303 User is offline ICEknight 

Posted 11 December 2018 - 03:35 PM

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View PostLanzer, on 11 December 2018 - 02:40 PM, said:

So wait, this game is out now? last I heard this game was never going to be released by the owner?
And it wasn't. This is not the dump from the original board but rather it was altered so that it would work in a multi-game board, then extracted from there.

Quote

And what's this about Sonic 3 music being in this game that pre-dates it?!
There's also some music from other SEGA games and stuff which came afterwards, so it seems like SEGA may have had a vault of pre-made music since at least 1991.

#304 User is online nineko 

Posted 11 December 2018 - 03:58 PM

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View PostICEknight, on 11 December 2018 - 03:35 PM, said:

it seems like SEGA may have had a vault of pre-made music since at least 1991.
For what it's worth, some instruments in Sonic 3's "universal voice bank" are identical to some instruments used in Sonic 1 songs, so there's that, at least.

#305 User is offline ICEknight 

Posted 11 December 2018 - 04:45 PM

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View Postnineko, on 11 December 2018 - 03:58 PM, said:

View PostICEknight, on 11 December 2018 - 03:35 PM, said:

it seems like SEGA may have had a vault of pre-made music since at least 1991.
For what it's worth, some instruments in Sonic 3's "universal voice bank" are identical to some instruments used in Sonic 1 songs, so there's that, at least.

Oh my, things may be starting to come together. Do we know if these also use the universal voice bank?

View Postevilhamwizard, on 07 December 2018 - 12:24 AM, said:

Track 85 and 86 were used in Sega Channel (Japan) as well.

https://www.youtube....h?v=T6BFz8WUqas
https://www.youtube....h?v=lWEU6lujzOk

View PostGoldS, on 06 December 2018 - 10:41 PM, said:

As reported on Twitter: Track 83 was reused in Chou Kyuukai Miracle Nine as the "Final Results" music. Naofumi Hataya was the composer for that game.

This post has been edited by ICEknight: 11 December 2018 - 04:47 PM

#306 User is online RyogaMasaki 

Posted 11 December 2018 - 06:39 PM

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View PostICEknight, on 11 December 2018 - 03:35 PM, said:

View PostLanzer, on 11 December 2018 - 02:40 PM, said:

So wait, this game is out now? last I heard this game was never going to be released by the owner?
And it wasn't. This is not the dump from the original board but rather it was altered so that it would work in a multi-game board, then extracted from there.


I think this is a very important point we need to keep in mind, from both a research and preservation standpoint. This will get around very quickly as the 'proper' dump when that's not actually the case.

Ice, I saw you mention this earlier. What's your source on that info?

#307 User is offline Clownacy 

Posted 11 December 2018 - 10:42 PM

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View PostICEknight, on 11 December 2018 - 04:45 PM, said:

View Postnineko, on 11 December 2018 - 03:58 PM, said:

View PostICEknight, on 11 December 2018 - 03:35 PM, said:

it seems like SEGA may have had a vault of pre-made music since at least 1991.
For what it's worth, some instruments in Sonic 3's "universal voice bank" are identical to some instruments used in Sonic 1 songs, so there's that, at least.

Oh my, things may be starting to come together. Do we know if these also use the universal voice bank?


What, this game's driver? No. S3K's driver is the only one I know of with a voice bank like that. It might be worth noting, even in S3K, the special stage music doesn't use the UVB.

#308 User is online nineko 

Posted Yesterday, 07:27 AM

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Yeah, I didn't mean this song or these songs specifically. I just meant that some instruments in the UVB are the same as some instruments in some Sonic 1 songs. Possibly Sonic 2, too, but I don't have experience in that field.

#309 User is offline ICEknight 

Posted Yesterday, 12:16 PM

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View PostRyogaMasaki, on 11 December 2018 - 06:39 PM, said:

View PostICEknight, on 11 December 2018 - 03:35 PM, said:

This is not the dump from the original board but rather it was altered so that it would work in a multi-game board, then extracted from there.
I think this is a very important point we need to keep in mind, from both a research and preservation standpoint. This will get around very quickly as the 'proper' dump when that's not actually the case.

Ice, I saw you mention this earlier. What's your source on that info?
The MAME team.

They were understandably pissed off at the leak, by the way.
This post has been edited by ICEknight: Yesterday, 01:08 PM

#310 User is offline biggestsonicfan 

Posted Yesterday, 09:58 PM

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trash because I am trash, noticed something and invalidated my comment...
This post has been edited by biggestsonicfan: Yesterday, 10:05 PM

#311 User is online RyogaMasaki 

Posted 37 minutes ago

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Just got back to Japan and the first thing I did when I got home was disassemble SSB, hehe.

Here's a quick MAME cheat to enable the alternate title screen menu that evilhamwizard pointed out previously:
  <cheat desc="Use alternate main menu">
    <comment>Unused alternate menu on the title screen; displayed after a coin is inserted; display is somewhat buggy</comment>
    <script state="on">
      <action>[email protected]</action>
      <action>[email protected]=4e71</action>
    </script>
    <script state="off">
      <action>[email protected]=temp0</action>
    </script>
  </cheat>



As evilhamwizard pointed out, there is a check on the player button input for a value that is not normally possible for the hardware, followed by an unconditional branch skipping over the jump to the alternate menu. This cheat just NOPs out the branch so it always goes to the alternate menu regardless.
This post has been edited by RyogaMasaki: 32 minutes ago

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