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Sonic Colours out for Wii/DS No copyright law in the universe is going to stop Retro.

#6661 User is offline Overlord 

Posted 06 February 2011 - 05:12 PM

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We're not talking about Black Doom. We're talking about Robotnik. =P

#6662 User is offline Blue Blood 

Posted 06 February 2011 - 05:14 PM

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QUOTE (Overlord @ Feb 6 2011, 09:58 PM)
Popping badniks to instantly free animals is a little less convoluted than working out how to change back a Wisp though, isn't it =P Though I'll conceed the lack of death part - from the Wii version I was more under the impression they were being killed for the power, not changed and THEN harnessed.

On reflection, it's more like mass slavery and torture of an entire race for the sake of a high-energy power source.

You still pop badniks to free Wisps though, and Yacker turns the Nega Wisps back to normal.

#6663 User is offline Frozen Nitrogen 

Posted 07 February 2011 - 10:22 AM

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QUOTE (PC2 @ Feb 6 2011, 10:00 AM)
The story itself is decent and I'm glad it wasn't generic anime time again, but it could stand to have some kind of plot twist. Eggman as the main villain hardly presents any real sense of danger...


I thought you were going to say "so let's have a Monster of the Week to make it more exciting". And that would have been WRONG.

QUOTE (PC2 @ Feb 6 2011, 10:00 AM)
...since he's always bumbling around, so they could have at least done something to make him seem more threatening towards the end of the game. Why didn't they go anywhere with Evil Tails or the "omg where's Yacker" thing in Asteroid Coaster? It seemed like a nice buildup for nothing. It would have been cool to see Tails or Yacker turned into a death machine.

Seconded. As Overlord pointed out, the "harvesting Wisps for power-sauce" is pretty horrific if you stop and think about it, but only if you stop and think about it. They never really stop and bring up the menace of it in-game, which just flushes any opportunity for omg drama down the toilet.
Though in fairness, they've done the same thing in every Sonic game, 'cos badniks are pretty messed up too.
It frustrates me that the occasional times they do go lol dark - I.e. '06 and maybe Shadow & SA2 - they contrive some "Freaky Divided Sun-God" or "Invading Black Arms" to inject blackness into the plot, whereas if you just look at the series' ever-present staples from a slightly different angle - Robotnik's massive industrial hellscapes and ecocide; killer robots powered by live animals - there's ample scope to dig drama out of the very bread and butter of the setting.

#6664 User is online TimmiT 

Posted 16 February 2011 - 12:44 PM

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The DS version got nominated for Best Handheld Game at the BAFTA Video Game Awards 2011: http://www.neogaf.com/forum/showthread.php?t=421911
I doubt it will win, but it's nice to see that a Sonic game got nominated.

#6665 User is offline MarkoMan 

Posted 16 February 2011 - 07:06 PM

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QUOTE (TimmiT @ Feb 16 2011, 12:44 PM)
The DS version got nominated for Best Handheld Game at the BAFTA Video Game Awards 2011: http://www.neogaf.com/forum/showthread.php?t=421911
I doubt it will win, but it's nice to see that a Sonic game got nominated.


Gonna lose to Peace Walker, right?
A number of people hold Sonic Colors DS to a higher regard than Sonic Colors Wii though.

#6666 User is offline MegaDash 

Posted 16 February 2011 - 07:07 PM

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Hey, it's not a bad game. In fact, it was the greatest of the Rush-like games, but then I don't really like Rush all that much, so yeah. I'd rather go with the console version.

#6667 User is offline GeneHF 

Posted 16 February 2011 - 07:12 PM

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When I reviewed it for the site, I thought it the weaker of the two games, but still very much a good title. The gameplay's quite good, but it lacked the charm the Wii version had, which I understand turned some people off.

#6668 User is offline PC2 

Posted 17 February 2011 - 01:03 PM

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It's nice to see the DS version is getting some recognition. It still seems rarely talked about, I guess because most people bought the Wii version instead. Here's something I've had sitting on my hard drive for a while that I'd like to share. These shots were taken on Dolphin using a glitch that removes the HUD. Someone posted them on 4chan a few months ago, shortly after the game was released, but I didn't see them anywhere in this thread. Some of them make decent desktop wallpapers. I particularly like the map screen. I was thinking of uploading them to the wiki, but I guess I didn't really see the point.

Here's one of the title screen that I forgot to upload into the first gallery.
This post has been edited by PC2: 17 February 2011 - 01:04 PM

#6669 User is offline muteKi 

Posted 17 February 2011 - 01:21 PM

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It's certainly not as nice looking but it always seemed in videos to be the better-playing of the two (fewer death-pits, less straight areas of just boosting, violet void), and I've been having an amazing time with it. That said, I thought Rush Adventure would have been excellent if it weren't for the artificial lengthening that the materials mechanic required. (Now, if you could gather them through the mission mode too, I'd be a decent bit more fond of it.)

#6670 User is offline Overlord 

Posted 17 February 2011 - 03:42 PM

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QUOTE (PC2 @ Feb 17 2011, 06:03 PM)
It's nice to see the DS version is getting some recognition. It still seems rarely talked about, I guess because most people bought the Wii version instead. Here's something I've had sitting on my hard drive for a while that I'd like to share. These shots were taken on Dolphin using a glitch that removes the HUD. Someone posted them on 4chan a few months ago, shortly after the game was released, but I didn't see them anywhere in this thread. Some of them make decent desktop wallpapers. I particularly like the map screen. I was thinking of uploading them to the wiki, but I guess I didn't really see the point.

Here's one of the title screen that I forgot to upload into the first gallery.

Yeah, they do make some nice walls. Can you re-upload the green one somewhere? It doesn't appear to be working, unlike the others.

#6671 User is offline Herm the Germ 

Posted 17 February 2011 - 07:14 PM

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There you go. : B

#6672 User is offline jasonchrist 

Posted 03 March 2011 - 05:58 PM

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I know I'm very late to the party here, but I've spent the last hour or so playing this game at a friends place.

Apart from the shitty theme song, I'm really loving the shit out of this game. It's a bit linear, but the music, the cartoony vibe, and the whole Sonic CD in 3D look all just feels so right!

So far, this could be the first 3D game in the series I've actually liked since the first Adventure.



#6673 User is offline Lanzer 

Posted 04 March 2011 - 12:04 AM

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Late is right bro.

In other news, Jim "I'd be trollin with segas lawlz" Sterling has wrote an article in march's issue of gamepro called "the fall of sonic the hedgehog". gee I wonder what he has to say?...

Trolling fuck just wants more stuff from sega doesn't he?...

#6674 User is online HarrisonJ 

Posted 04 March 2011 - 12:13 AM

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QUOTE (Lanzer @ Mar 3 2011, 11:04 PM)
Late is right bro.

In other news, Jim "I'd be trollin with segas lawlz" Sterling has wrote an article in march's issue of gamepro called "the fall of sonic the hedgehog". gee I wonder what he has to say?...

Trolling fuck just wants more stuff from sega doesn't he?...


I need to read this. Someone needs to get some scans, yo.

#6675 User is offline DustArma 

Posted 04 March 2011 - 12:51 AM

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QUOTE (Lanzer @ Mar 4 2011, 12:04 AM)
Late is right bro.

In other news, Jim "I'd be trollin with segas lawlz" Sterling has wrote an article in march's issue of gamepro called "the fall of sonic the hedgehog". gee I wonder what he has to say?...

Trolling fuck just wants more stuff from sega doesn't he?...



Oh please SEGA, troll back like you did with that Sonic Colors tarp, that was plain epic.
This post has been edited by DustArma: 04 March 2011 - 12:52 AM

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