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Sonic the Hedgehog Classic Progress and Screenshots

#166 User is offline Baby Ghost 

Posted 09 February 2010 - 04:04 PM

  • Super Tails for Sonic 2 HD!
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QUOTE (djdocsonic @ Feb 9 2010, 09:22 AM)
QUOTE (Hez @ Feb 6 2010, 09:23 AM)
QUOTE
- Having said that, the physics play well in their own right - the only reason I even notice the physics is my own expectation - as a game it works perfectly. The level design was excellent, with classic Sonic pacing and design shrewdly observed and reproduced. The only shame is that you didn't attempt more - you are unfettered by limitations, so can create any enemy you want, yet you stick with existing ones (although it's nice to see some love for the rollbug!) I have to say, even though I know it was a first zone, it was preposterously easy.

It is also very hard when I have absolutely next to no beta testers. I test all this shit myself and have one opinion...my own :\
That can easily be rectified.... smile.png I would LOVE to test this on a regular basis.

This is very much true for me as well.

#167 User is offline Vendettagainst 

Posted 09 February 2010 - 04:20 PM

  • Apparently shooting kills things
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QUOTE (Baby Ghost @ Feb 9 2010, 05:04 PM)
QUOTE (djdocsonic @ Feb 9 2010, 09:22 AM)
QUOTE (Hez @ Feb 6 2010, 09:23 AM)
QUOTE
- Having said that, the physics play well in their own right - the only reason I even notice the physics is my own expectation - as a game it works perfectly. The level design was excellent, with classic Sonic pacing and design shrewdly observed and reproduced. The only shame is that you didn't attempt more - you are unfettered by limitations, so can create any enemy you want, yet you stick with existing ones (although it's nice to see some love for the rollbug!) I have to say, even though I know it was a first zone, it was preposterously easy.

It is also very hard when I have absolutely next to no beta testers. I test all this shit myself and have one opinion...my own :\
That can easily be rectified.... smile.png I would LOVE to test this on a regular basis.

This is very much true for me as well.

Hez, you know I love you, right?

#168 User is offline BlackHole 

Posted 09 February 2010 - 04:49 PM

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QUOTE (Vendettagainst @ Feb 9 2010, 09:20 PM)
QUOTE (Baby Ghost @ Feb 9 2010, 05:04 PM)
QUOTE (djdocsonic @ Feb 9 2010, 09:22 AM)
QUOTE (Hez @ Feb 6 2010, 09:23 AM)
QUOTE
- Having said that, the physics play well in their own right - the only reason I even notice the physics is my own expectation - as a game it works perfectly. The level design was excellent, with classic Sonic pacing and design shrewdly observed and reproduced. The only shame is that you didn't attempt more - you are unfettered by limitations, so can create any enemy you want, yet you stick with existing ones (although it's nice to see some love for the rollbug!) I have to say, even though I know it was a first zone, it was preposterously easy.

It is also very hard when I have absolutely next to no beta testers. I test all this shit myself and have one opinion...my own :\
That can easily be rectified.... smile.png I would LOVE to test this on a regular basis.

This is very much true for me as well.

Hez, you know I love you, right?

Ooo, ooo! Pick me, pick me, I'm a picky critic, picking out every minor detail =D

#169 User is offline RGamer2009 

Posted 09 February 2010 - 05:00 PM

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Testing Roms would be one thing that I CAN do with next to no hacking experience.

So consider me a volunteer!

#170 User is offline djdocsonic 

Posted 09 February 2010 - 05:02 PM

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Woops what have I started!! lol!

#171 User is offline Hez 

Posted 09 February 2010 - 08:58 PM

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QUOTE (RGamer2009 @ Feb 9 2010, 06:00 PM)
Testing Roms would be one thing that I CAN do with next to no hacking experience.

So consider me a volunteer!

I reckon I will start a mailing list for a few testers. expect PM's. Also

Badnik ideas are very welcome =) Im all ears

#172 User is offline djdocsonic 

Posted 10 February 2010 - 01:17 PM

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QUOTE (Hez @ Feb 9 2010, 05:58 PM)
QUOTE (RGamer2009 @ Feb 9 2010, 06:00 PM)
Testing Roms would be one thing that I CAN do with next to no hacking experience.

So consider me a volunteer!

I reckon I will start a mailing list for a few testers. expect PM's. Also

Badnik ideas are very welcome =) Im all ears

Sounds good!! smile.png

#173 User is offline TheDarkArchon 

Posted 10 February 2010 - 01:42 PM

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QUOTE (Hez @ Feb 6 2010, 05:23 PM)
It is also very hard when I have absolutely next to no beta testers. I test all this shit myself and have one opinion...my own :\


*cue the puppy dog eyes* Can I test, mister nice person?

#174 User is offline f2bnp 

Posted 10 February 2010 - 05:44 PM

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Hey Hez, I felt like I should drop by and say a huge thanks for this! Your game feels really like a Sonic game and I believe that if you toy a bit more with it you're going to achieve that good balance between platforming and speed that the older Sonic games had.
Since you're searching for beta testers, drop me a PM if you need help wink.png. Also could you do me a favor? I saw this video of yours on youtube and I was wondering if you could tell me where I can find this music track: http://www.youtube.com/watch?v=KRP-cRJSyFg

Thanks in advance!

#175 User is offline djdocsonic 

Posted 11 February 2010 - 08:10 AM

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Being a massive fan of Genesis/MD Sonic Games in general and having played a lot of people's Hacks/Mods here it would be good to get involved but its cool if Hez already has people in mind.

#176 User is offline TheDarkArchon 

Posted 11 February 2010 - 08:25 AM

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QUOTE (f2bnp @ Feb 10 2010, 10:44 PM)
Also could you do me a favor? I saw this video of yours on youtube and I was wondering if you could tell me where I can find this music track: *Gigalopolis vid*
Thanks in advance!


That's Tweakers cover of Digital Dimension from Sonic Riders.

#177 User is offline Hez 

Posted 13 February 2010 - 04:33 PM

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Ribot. Guess where he goes :P

#178 User is offline f2bnp 

Posted 13 February 2010 - 05:37 PM

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QUOTE (TheDarkArchon @ Feb 11 2010, 08:25 AM)
QUOTE (f2bnp @ Feb 10 2010, 10:44 PM)
Also could you do me a favor? I saw this video of yours on youtube and I was wondering if you could tell me where I can find this music track: *Gigalopolis vid*
Thanks in advance!


That's Tweakers cover of Digital Dimension from Sonic Riders.



Thank you very much for the info, I've tried finding it but the links are down and Tweaker didn't answer sad.png
Do you still have it? I'd be greatful if you could upload it for me!

Btw, Hez are all those badnik sprites yours? It really surprises me how similar they look to badniks from the MD games! Great job there man.

#179 User is offline Tweaker 

Posted 13 February 2010 - 06:01 PM

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QUOTE (f2bnp @ Feb 13 2010, 05:37 PM)
Thank you very much for the info, I've tried finding it but the links are down and Tweaker didn't answer sad.png
Do you still have it? I'd be greatful if you could upload it for me!

Patience is a virtue, you know.

Anyway, here. I'd redo it if I had the drive, since those tambourines are closed hi-hats in the original song. Enjoy, I guess.

#180 User is offline f2bnp 

Posted 13 February 2010 - 06:33 PM

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Oh wow you sure know how to make a man happy :D! No offence but I didn't feel like I was pestering you, if that's the case I'm sorry.
Thanks again!

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