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SonLVL Level Editor for S1, SCD, S2NA, S2, S3K, SKC, SCDPC - 11/15/2016

#661 User is offline Chainspike 

Posted 17 October 2017 - 04:49 PM

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How would one go about editing Sonic 2 Nick Arcade with SonLVL. Pretty sure the only Sonic 2 Nick Arcade disassembly is the .asm file from 2006.

#662 User is offline MainMemory 

Posted 17 October 2017 - 05:42 PM

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http://sonicresearch...sassembly.2381/
This post has been edited by MainMemory: 17 October 2017 - 05:43 PM

#663 User is offline Chainspike 

Posted 17 October 2017 - 06:29 PM

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It works, thanks.

#664 User is offline Brainulator 

Posted 14 February 2018 - 05:21 PM

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Bitdefender blocked downloading the ZIP file for SonLVL for the same reason mentioned earlier. It does give me the option to bypass this if I'm downloading off the website and not the updater, and I know this is a false positive, but I just want you to be aware.

#665 User is offline Andrew75 

Posted Yesterday, 04:28 PM

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Anyway to get Ready Sonic to load up in SonicLVL?
or perhaps is there a way to add spindash to sonic 1 threw SonicLVL? Extremely short on time and I'm scrambling while working on something else.
http://intheshadeofa...readysonic.html
This post has been edited by Andrew75: Yesterday, 04:58 PM

#666 User is offline MainMemory 

Posted Yesterday, 05:37 PM

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ReadySonic is not officially supported by SonLVL, though you can certainly write a project file for it.
And seriously? Why would SonLVL have an option to add a spin dash? It's a level editor, not a magic wand.
Also, it's SonLVL, not SonicLVL.

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