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Sonic 4: Episode 2 Discussion

Discussion in 'General Sonic Discussion' started by Chimpo, Dec 29, 2011.

  1. Skyler

    Skyler

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    The next audtion
    Do you have a link to him saying that? That's a relief to me if so.
     
  2. Knucklez

    Knucklez

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    I didn't think I'd even consider buying and playing Episode 2, but it looks like it's in the cards.

    The handful of improvements they've made over Episode 1 seem to be decent enough.. I mean the levels look pretty swell and the music is ok.

    A lot of things are noticeably different right from the get go, so it's obvious more effort was put into making this.

    I'm assuming the Final Build is in a better shape than Beta 8, but we can only hope so.
     
  3. Off topic to the point of this post but man I do love those special stages.

    Also isn't it kick ass that they did two entirely different soundtracks and both of them knocked it out of the park? (IMO anyway)
     
  4. Skyler

    Skyler

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    I might have missed it in this thread, but were there MIDIs posted that came from the game itself?
     
  5. Mastered Realm

    Mastered Realm

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    S4EP2 uses only streamed music!
     
  6. Azu

    Azu

    I must be stupid. Member
    Is it me or does 95% of the music use a Charang?
     
  7. Tyty

    Tyty

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    A lot of Sonic 2 music used that one mute trumpet, so.. I hardly see how the instrument matters. It matters in how it's used.
     
  8. Falk

    Falk

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    I don't mean to be snarky, but it's not like the compositions are nearly as complex and soul-crushingly hard to transcribe as Elmer Bernstein or something.
     
  9. TheKazeblade

    TheKazeblade

    "Our Life is More than a Side-Effect" Member
    Welcome to the party, you're about two days late :P

    As for music, it's good to see there's at least decent tracks mixed in with the "eh" ones this time

    Dang, Death Egg and Flying Fortress Act 2 are gorgeous, I'm looking forward to hearing improved instrumentation implemented.

    As for the level design, it's nice to see its received an overall uplift this time around, and while the improvements are still not up to par with Generations, it seems like they have been improved.

    Now we just need more Flying Fortress level design throughout the game and we'll have a winner.

    I was hesitant to consider picking it up, but after seeing this, I'll definately be considering purchasing it from Steam. I'm just hoping for better implementation of Tails if we ever see an Episode 3 rather than a necessary mechanic for getting through levels, which really is the most disappointing thing I've seen, save for the spring-trail happiness.
     
  10. djdocsonic

    djdocsonic

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    Lol trust me to be late.....
     
  11. Azu

    Azu

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    It's just something I noticed is all.
    Motoi Sakuraba love him some B3 ROck Organs.
     
  12. Falk

    Falk

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    Considering Jun's love of slap bass and how easy that is to get an approximation with FM chipsets, I'm actually pretty amazed that there hasn't been at least -some- usage of it in S4E1/E2.
     
  13. Guess Who

    Guess Who

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    Thanks for making this! I used it to remix the song.

    http://www.youtube.com/watch?v=K7NoFenaBB0

    (Download.)
     
  14. Arique

    Arique

    SHUWATCH! Member
  15. KeebeeNacho

    KeebeeNacho

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    I'm drawing something, not that you'll ever see it.
    So, if all the iOS devices are using the same version, could that any indication that Sonic will no longer look like this?

    [​IMG]

    [​IMG]

    Freaking hideous.
     
  16. Azu

    Azu

    I must be stupid. Member
    I would love to see someone make a midi of Death Egg. That song is personally, awesome.
     
  17. Candescence

    Candescence

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    When the likes of Infinity Blade exist on iOS, such a terrible model would be inexcusable.
     
  18. bluejayfusion

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    I'm probably just asking for it by saying this, but... from what I've seen of Sky Fortress Zone on Youtube, this game isn't the irredeemable mess that everyone is making it out to be. Music and targeting system aside, it has its moments.

    Fine it's not a classic Sonic game. Yes, it definitely is straining credulity calling it Sonic "4" - however its not a terrible homage to the trilogy. If it was called Sonic & Tails, we probably wouldn't be holding it to such a high standard. Episode 2 actually looks promising compared to other recent Dimps entries.

    Can't we just accept that its an improvement over Episode 1, and not react in horror to every spoiler that gets released.
     
  19. Solid SOAP

    Solid SOAP

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    So for those who have played it / watched previews...

    Is it fair to say that this is a longer/more satisfying game than Episode I? From what I've seen, the levels are longer, there's more variety in gameplay between acts, the special stages are more difficult, etc. Would I be correct in assuming that instead of this being a 45 minute to an hour long game, it's more of an hour to an hour and a half? Maybe two hours? I hope I'm not getting my hopes up.
     
  20. synchronizer

    synchronizer

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    Is anyone working on MIDIs for
    Sky Fortress Act 2 and 3
    ? I can't wait to mess with them.