Sonic 2 HD Alpha release
#782
Posted 18 April 2012 - 07:40 PM
Good luck I guess. Emerald Hill Zone was pretty cool
#783
Posted 18 April 2012 - 07:41 PM
#784
Posted 18 April 2012 - 07:42 PM
#785
Posted 18 April 2012 - 07:43 PM
#786
Posted 18 April 2012 - 07:44 PM
#787
Posted 18 April 2012 - 07:44 PM
I now wait for a new Sonic HD project. May it not have the heartaches and burdens this project had.
#788
Posted 18 April 2012 - 07:45 PM
Lobotomy, on 18 April 2012 - 07:43 PM, said:
Read the post. They'd have to start over from scratch and in addition two graphic people quit. Not enough of a team left unless they want to go back to community project.
#789
Posted 18 April 2012 - 07:46 PM
Find a new programmer, find some new animation leads, possibly even make a game with original content so that you can distance yourself from the keylogger scare
But I can understand its frustrating to go for years and run into development hell problems the way you guys did. Sorry to see this go
#790
Posted 18 April 2012 - 07:47 PM
Welp.
So much for that.
I'd say that this was all LOst's fault, but.... Seeing as how two of the other members resigned (presumably to focus on their own work), and the Manager and Leader had real-life obligations they needed to attend to.... it seems like the project as a whole was falling apart.
Then again, maybe it was LOst's fault they resigned. No use speculating now, the project's dead. But I can't help but wonder if this could have turned out differently if not for one gigantic asshat.
Only other thing I wonder about is when this topic will be closed. I imagine there'll be some time to say "R.I.P. Sonic 2 HD", but... probably not much. If it's discontinued, then there really wouldn't be much point in keeping it open for long.
Best of luck to your future endeavors, majority of the Sonic 2 HD Team (with the specific inclusion of LOst).
#791
Posted 18 April 2012 - 07:50 PM
Dark Sonic, on 18 April 2012 - 07:45 PM, said:
Lobotomy, on 18 April 2012 - 07:43 PM, said:
Read the post. They'd have to start over from scratch and in addition two graphic people quit. Not enough of a team left unless they want to go back to community project.
It's not hard to make a better engine than what LOst had. I mean, fuck, more accurate Sonic physics can be made in fucking Game Maker. There are also plenty of artists around who can continue the project too.
I'm mostly disappointed in how easily you guys gave up. Did you even try to find someone to replace LOst and the two graphics guys?
There is a LOT of talent on this site, you can't tell me there aren't a few people who could pick up the slack and outdo at least the original programming.
It sounds to me like Vincent either lost ambition, or there's more going on than he's suggesting.
#792
Posted 18 April 2012 - 07:53 PM
There are a few game engines out there that could Handel this project easily,
Sonic GDK, Egg engine or even the newest community project called Mobius Engine.
( Mobius engine may be the best bet for sonic 2 HD from what I've seen in the community projects section of the forums)
I'm most familiar with sonic GDK and udk, and know for a fact it can do sonic 2 HD.
UDK does not have a sprite or billboard system out of the box for characters.
but no problem I've got one readily available made with custom shades and unrealscripts.
Edit:
If it were me id take this project to a 3d engine and use an orthopedic view to display the graphics as 2D off of planes.
than set up some shaders for the background scrolling effect . having it scroll related to camera world space position.
#793
Posted 18 April 2012 - 07:56 PM
Lobotomy, on 18 April 2012 - 07:50 PM, said:
Dark Sonic, on 18 April 2012 - 07:45 PM, said:
Lobotomy, on 18 April 2012 - 07:43 PM, said:
Read the post. They'd have to start over from scratch and in addition two graphic people quit. Not enough of a team left unless they want to go back to community project.
It's not hard to make a better engine than what LOst had. I mean, fuck, more accurate Sonic physics can be made in fucking Game Maker. There are also plenty of artists around who can continue the project too.
I'm mostly disappointed in how easily you guys gave up. Did you even try to find someone to replace LOst and the two graphics guys?
There is a LOT of talent on this site, you can't tell me there aren't a few people who could pick up the slack and outdo at least the original programming.
It sounds to me like Vincent either lost ambition, or there's more going on than he's suggesting.
Well, to be completely fair, if you had to deal with crap like LOst and his terrible LOgic for years, it'd be kinda hard to keep your ambition.
#794
Posted 18 April 2012 - 08:03 PM
#795
Posted 18 April 2012 - 08:16 PM
Best of luck to y'all on future endeavors.
