Sonic and Sega Retro Message Board: Sega ColecoVision - Sonic and Sega Retro Message Board

Jump to content

Hey there, Guest!  (Log In · Register) Help
Page 1 of 1
    Locked
    Locked Forum

Sega ColecoVision

#1 User is offline Black Squirrel 

Posted 12 November 2018 - 04:13 PM

  • It's sometimes the real thing™
  • Posts: 4506
  • Joined: 27-December 03
  • Gender:Male
  • Location:Northumberland, England
  • Project:New Coke wasn't sold in the UK
  • Wiki edits:20,569
Something missing from the history books: Sega were all set to distribute the ColecoVision in Japan:

https://retrocdn.net...-03.pdf&page=62

Quote

Sega, Coleco Announce Distribution Pact

LOS ANGELES — David Rosen, chairman and chief executive officer of Sega Enterprises, Inc., and Arnold C. Greenberg, president and chief executive officer of Coleco announced that an agreement has been reached for Sega's Japanese subsidiary, Sega Enterprises, Ltd. to become the exclusive distributor in Japan for the ColecoVision video game system and game cartridges beginning in 1983.

Sega and Coleco had reached an earlier agreement for Coleco to license certain of Sega's most popular coin-operated video games to develop home video game cartridges for the ColecoVision system and also for the Atari Video Computer System and Mattel's Intellivision.

"Sega's strong technological know how and 25 year history of creativity in arcade game design, together with Coleco's demonstrated merchandising skills and distribution capability should enable both companies to maximize the exciting opportunities in the home video game area," Rosen and Greenberg noted that "Sega's strong and well respected position in the Japanese marketplace should facilitate a successful introdtion for the ColecoVision system in Japan in 1983."



I don't think a Japanese ColecoVision ever existed. But you know what did exist? The SG-1000.

This announcement came in April-ish 1982, but the SG-1000 didn't launch until July 1983. Plenty of time to put together a ColecoVision plan, decide that it sucks, copy some of the technology and produce your own console (and computer... and then upgrade it down the line with the Master System and Mega Drive).

Freaky deaky.

#2 User is offline Asagoth 

Posted 12 November 2018 - 04:38 PM

  • Behold ... the mighty... the flawless... salted cod eater...
  • Posts: 99
  • Joined: 16-January 17
  • Gender:Male
  • Location:Portugal
What a story... and you know what? ... after reading it, I can't believe it being untrue...

#3 User is offline ICEknight 

Posted 12 November 2018 - 05:54 PM

  • Posts: 11105
  • Joined: 11-January 03
  • Gender:Male
  • Location:Spain
  • Wiki edits:18

View PostBlack Squirrel, on 12 November 2018 - 04:13 PM, said:

This announcement came in April-ish 1982, but the SG-1000 didn't launch until July 1983. Plenty of time to put together a ColecoVision plan, decide that it sucks, copy some of the technology and produce your own console (and computer... and then upgrade it down the line with the Master System and Mega Drive).
...That makes all the sense.

#4 User is offline Pirate Dragon 

Posted 12 November 2018 - 06:54 PM

  • Posts: 168
  • Joined: 28-August 12
Nice find! Yeah, SG-1000 is basically a ColecoVision clone. As it used off the shelf components then there was little to stop Sega from largely copying it. Incidentally, Coleco released the Gemini in 1983, a clone of the Atari 2600.

Trying to find the first Sega game to get a home release, it seems to have been Zaxxon and/or Carnival for the ColecoVision in October 1982, followed by Turbo in November 1982.

The funny thing was, when Sega started to release games for Western platforms themselves in 1983, they couldn't release them on ColecoVision as Coleco had the license.

Quote

Posted Image


Page 1 of 1
    Locked
    Locked Forum

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users