QUOTE (Volpino @ Sep 3 2010, 11:22 AM)

I just found out about this, so sorry if this has been asked before, but...
*Any plans to make lower system requirements? The ons you have now are really high, or at least make it take up less RAM? Or make a low-poly version for crappier computers? I want to see what this is about, but I couldn't hope to try it on any computer anyone I know owns.
*Any plans to make other characters and to make flying physics from Sonic 3 in 3D? Alwys wanted to see that.
*Any plans to make an online play?

I don't expect that but I always ask.
The system requirements are defaulted by the engine creators. Therefore, only Epic Games can change the requirements .From what I know, as long as you have a decent graphics card (preferably a 2004 to 2006) with shader effects, and a decent amount of RAM (I've heard that 1GB works) and a processor of 2Ghz or more, You should be able to play this. Granted, the framerate will be shit, but you can at least run it. I'm also sure settings can be changed via a .INI file in one of the deeper folders. Once a menu is implemented by Xakles, you should be able to lower the graphics and run the game well, if at all.
Yet again, once a menu is implemented, as well as more models are animated and put in, there may be more characters. What exactly do you mean by "flying physics" though? Can you refer me to a video showing off these physics?
Just because SRB2 does it doesn't mean this game has to. If anything though, if Xakles does that, I hope makes it SA2B style multi-player.