Sonic Generations Megathread II WORD ON THE STREET: IT CAN'T BE BEAT
#2251
Posted 24 November 2011 - 07:53 PM
I like it. I'm not sure if the I like the old one better or not, though.
#2253
Posted 24 November 2011 - 08:33 PM
That was my one complaint with the track originally in that it drowned out the action entirely.
No problems with the new track at all, but it seems to be pretty long considering how fast that boss can be massacred... unless that changed too.
No problems with the new track at all, but it seems to be pretty long considering how fast that boss can be massacred... unless that changed too.
#2254
Posted 24 November 2011 - 09:36 PM
No seriously Sonic Team stop it, your split pathways are scaring me
#2255
Posted 24 November 2011 - 09:47 PM
Wow, nice discovery. Never would have guessed there was a tunnel there.
Yeah, so what. You can play the original Green Hill, Emerald Hill and more with only two buttons (right and jump).
MastaSys, on 24 November 2011 - 01:48 PM, said:
Green Hill in one hand.
(I know that's not an "excuse" for such simplification, but the rest of the game is not bad as that.)
(I know that's not an "excuse" for such simplification, but the rest of the game is not bad as that.)
Yeah, so what. You can play the original Green Hill, Emerald Hill and more with only two buttons (right and jump).
#2256
Posted 24 November 2011 - 09:52 PM
Best part is that there's literally no reason whatsoever for the tunnel. It's slower than blasting around the hill the tunnel goes through.
also I love how people are crediting me with finding these
also I love how people are crediting me with finding these
#2257
Posted 24 November 2011 - 10:24 PM
Ok I may be crazy, but I think I spotted a Marble Zone reference in Modern City Escape. Right before the truck sequence you go through a passage way. Right above that open door there is a plaque. It appears to have two lions facing each other, just like the Marble Zone murals on the ruins.
#2258
Posted 24 November 2011 - 10:29 PM
Blivsey, on 24 November 2011 - 09:52 PM, said:
Best part is that there's literally no reason whatsoever for the tunnel. It's slower than blasting around the hill the tunnel goes through.
also I love how people are crediting me with finding these
also I love how people are crediting me with finding these
Actually, there is a purpose. It's for people who hit the Electric Spinner when electrified, and fall down. The path is slightly to the left after the fall from it. If you go through the tunnel, there is a set of speed boosters that guide you to a wall jump area, followed by those orange Dash Rings. Those send you in a cannon, which puts you on the lower cart path.
It's not useless, it's a path for people who fucked up.
This post has been edited by Jason: 24 November 2011 - 10:30 PM
#2259
Posted 25 November 2011 - 12:50 AM
Someone beat me to it :P I found it arbitrarily the first time myself and was confused until I started replaying the level and screwed up on the higher path... it was like "oh I get it now, I've been here"
I actually really like exploring the stages, but forcing myself through the Time Attack mode has kinda taken away a bit of the magic of just how big some areas can be... I never really cared to speed run any of the earlier games (aside from Sonic 3's time attack stages), but now that Generations has me doing it, it's hard to even TRY to go slow and enjoy everything :P
I actually really like exploring the stages, but forcing myself through the Time Attack mode has kinda taken away a bit of the magic of just how big some areas can be... I never really cared to speed run any of the earlier games (aside from Sonic 3's time attack stages), but now that Generations has me doing it, it's hard to even TRY to go slow and enjoy everything :P
#2261
Posted 25 November 2011 - 11:44 AM
Bros who have entered all of the codes for the Statue Room, help me out here.
http://www.sonicstad...ersary-edition/
tl;dr, buy the soundtrack, get a Statue Code to unlock a Hero Chao Statue.
Was that Statue in with the code-list? I'm assuming it is and I missed it, but just wanted to make sure.
http://www.sonicstad...ersary-edition/
tl;dr, buy the soundtrack, get a Statue Code to unlock a Hero Chao Statue.
Was that Statue in with the code-list? I'm assuming it is and I missed it, but just wanted to make sure.
#2263
Posted 25 November 2011 - 11:53 AM
#2264
Posted 25 November 2011 - 12:31 PM
PC version just updated for me, size of patch is 28.7 MB. No release notes yet.
This post has been edited by TimmiT: 25 November 2011 - 12:32 PM
#2265
Posted 25 November 2011 - 05:17 PM
Like five or six people asked that I do a video review for Sonic Generations and I am nothing if not a crowd pleaser
http://blip.tv/bette...box-360-5764582
I seriously spent close to three weeks putting this together.
http://blip.tv/bette...box-360-5764582
I seriously spent close to three weeks putting this together.
