Sonic and Sega Retro Message Board: Team Sonic Racing (Sumo Digital/Early 2019) - Sonic and Sega Retro Message Board

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Team Sonic Racing (Sumo Digital/Early 2019)

#421 User is offline Jason 

Posted 10 January 2019 - 12:07 PM

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View PostPokepunch, on 10 January 2019 - 12:05 PM, said:



SEASIDE HILL DOESN'T DIE, IT MULTIPLIES!!

They'll likely not go in the water like Transformed, so this an especially downgraded version of a track. Remix is okay.
This post has been edited by Jason: 10 January 2019 - 12:11 PM

#422 User is offline Thunder Bro 

Posted 10 January 2019 - 08:35 PM

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Not at all surprised to get this track, but man I really love this remix, it gave me goosebumps.

#423 User is offline NeoFusionBox 

Posted 11 January 2019 - 07:54 AM

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Oh nice to have Richard Jacques again. Love the fact it's not just a remix of You Can do Anything, but as well it's a remix of Sonic and All-Star Racing: Transformed version. Very neat.

Anyone think Falk did some music with Jun in this game as well? Since he was called to do some songs in Encore Mode in Sonic Mania Plus. I think it wouldn't be fair calling just Tee Lopes, Falk Au Yeong is PRETTY great as well.

#424 User is offline SuperSnoopy 

Posted 11 January 2019 - 09:13 AM

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I'm confused, wasn't seaside hill already in the game? Tracks can have multiple themes now? 'Cause that would be pretty neat.

#425 User is offline Blue Blood 

Posted 11 January 2019 - 10:04 AM

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View PostSuperSnoopy, on 11 January 2019 - 09:13 AM, said:

I'm confused, wasn't seaside hill already in the game? Tracks can have multiple themes now? 'Cause that would be pretty neat.

I don't have a link to the specific article, but it's been confirmed that there are 21 tracks across 7 zones (with 4 retro tracks, I think). So there's basically three acts per zone. Ocean View and Whale Lagoon are both in Seaside Hill and are returning from the ASR games, Sand Hill and Boo's House are both in whatever desert zone, Market Street and the suspended glass road (in the CG trailer, which is presumably a level) are both in Rooftop Run. We've also seen a Cool Edge track and Planet Wisp, so that's five of seven zones.

#426 User is offline ICEknight 

Posted 11 January 2019 - 01:59 PM

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I feel like I should love that remix, since the original track comes from my favorite Sonic game but... meh. Not gonna make me buy the game, specially being a track for effing Seaside Hill.


PS: I hope they're secretly working on an all-Classic Sonic R sequel without any circuits based on Modern Sonic's antics, with lots of Tee Lopes remixes and little to no Jun Senoue.
This post has been edited by ICEknight: 12 January 2019 - 04:58 AM

#427 User is offline iGamr 

Posted 11 January 2019 - 06:21 PM

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I liked the original Ocean View track, but this remix doesn't quite do it for me. It feels like the song actually loses energy after the first 25 seconds of buildup, then FINALLY picks up at the 50 second mark.

#428 User is online dot.kh 

Posted 11 January 2019 - 07:19 PM

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I hear a new style, but only shallow. Not a huge fan of it, awesome guitars though.

#429 User is offline Master Emerald 

Posted 11 January 2019 - 11:17 PM

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Jun and Richard styles didn't blend well. The old FX-ridden song helped conceal the weaknesses of a the synths used as lead instruments, this feels barebones compared the All Stars Racing version. The bass is also lacking a lot of power, sadly. The nice support guitars and drum make the synths sound bland and uninteresting, too.

I'd like a full Jun Senoue remix.
This post has been edited by Master Emerald: 11 January 2019 - 11:18 PM

#430 User is offline biggestsonicfan 

Posted 11 January 2019 - 11:44 PM

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View Postbiggestsonicfan, on 29 November 2018 - 01:45 PM, said:

Gee, it sure is great to buy games as a replacement for OSTs these days. Those encoded files are gonna play so smooth on my game console! So glad no gameplay is gonna get in the way of me enjoying these tunes. :rolleyes:/>

This post from November still stands today. Anyone else worried about the gameplay? Though I am not sure why I'm even bothering to post as I'm not going to buy it anyway, and they won't be releasing a purchasable OST either, they never do outside of Japan.

#431 User is offline Casshern 

Posted 12 January 2019 - 12:23 AM

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Well, they do release the OSTs through Google Play and iTunes. The Sonic Forces soundtrack is also available on the Sega shop, but only because people were really vocal about that one. So if people are vocal about this being available for the West I'm sure they'll make something happen.

#432 User is offline Ashram 

Posted 12 January 2019 - 12:28 AM

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View Postbiggestsonicfan, on 11 January 2019 - 11:44 PM, said:

View Postbiggestsonicfan, on 29 November 2018 - 01:45 PM, said:

Gee, it sure is great to buy games as a replacement for OSTs these days. Those encoded files are gonna play so smooth on my game console! So glad no gameplay is gonna get in the way of me enjoying these tunes. //forums.sonicretro.org/public/style_emoticons/default/rolleyes.png/>

This post from November still stands today. Anyone else worried about the gameplay? Though I am not sure why I'm even bothering to post as I'm not going to buy it anyway, and they won't be releasing a purchasable OST either, they never do outside of Japan.


Um, your last bit contradicts itself. There will likely be a physical OST and hopefully a digital one.

#433 User is offline Krigo 

Posted 12 January 2019 - 12:57 AM

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It will most likely have a soundtrack released released physically/digitally, and then launched on streaming services like Spotify a little later.

#434 User is offline OcelotBot 

Posted Yesterday, 12:24 PM

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Metal Sonic, Eggman & Zavok join the line-up.

https://twitter.com/...220454468472832



SEGA really likes re-using Zavok, huh

Posted Image

#435 User is offline Jason 

Posted Yesterday, 12:39 PM

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I guess Infinite was just too weak to be Power class.

Does anyone actually like the Zeti?

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