Sonic and Sega Retro Message Board: Video of earliest known Sonic R prototype - Sonic and Sega Retro Message Board

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Video of earliest known Sonic R prototype From the founder of Traveller's Tales himself

#31 User is offline Sodaholic 

Posted 15 September 2017 - 06:22 PM

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His commentary is really interesting. Using a plane to save on polygons, eh? Heh, the Saturn really wasn't built for 3D, now was it.

#32 User is offline JaxTH 

Posted 15 September 2017 - 11:37 PM

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View PostSodaholic, on 15 September 2017 - 06:22 PM, said:

His commentary is really interesting. Using a plane to save on polygons, eh? Heh, the Saturn really wasn't built for 3D, now was it.

Nope. 2D powerhouse until Sega America started banging on Sega Japan's door.

#33 User is online nineko 

Posted 16 September 2017 - 03:49 AM

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They just couldn't name it Sonic TT, it would have caused confusion with Sonic Triple Trouble. Then again, Sonic 2006...

#34 User is offline witapepsi 

Posted 16 September 2017 - 08:35 AM

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View PostICEknight, on 15 September 2017 - 04:48 PM, said:

...Isn't that the background of the Moose Hunters level in Mickey Mania?

It is!
Posted Image Posted Image

#35 User is offline biggestsonicfan 

Posted 16 September 2017 - 09:21 AM

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View Postwitapepsi, on 16 September 2017 - 08:35 AM, said:

View PostICEknight, on 15 September 2017 - 04:48 PM, said:

...Isn't that the background of the Moose Hunters level in Mickey Mania?

It is!
Posted Image Posted Image

ICEknight, I will forever be impressed with your vast trivial but useful Sega knowledge.

#36 User is offline minichapman 

Posted 19 September 2017 - 04:45 PM

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The 0.2 prototype footage has been released.



#37 User is offline Dark Sonic 

Posted 19 September 2017 - 05:50 PM

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I'm inclined to agree with him, some of the earlier textures are nicer. I think Sonic R would have been better had they gone with a more cartoony approach given the hardware limitations.

Like why does Sonic's model almost look better here than in the final? His eyes look symmetrical at least.

#38 User is offline Dissent 

Posted 19 September 2017 - 08:53 PM

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Quick, someone explain why their slave processor rendering technique isn't all the impressive! :v:

#39 User is offline Black Squirrel 

Posted 20 September 2017 - 02:12 PM

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Sonic R is pretty clean for a 3D Saturn game - there's a lot it doesn't do, but these 3D effects, no matter how pointless they ended up being, are quite pleasant to look at all things considered. Certainly better than Robotnik's face in this game.

#40 User is offline Dark Sonic 

Posted 20 September 2017 - 02:16 PM

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Ya they definitely could have worked a bit in the face department. I don't know what's up with Metal Sonic, Robotnik, Amy, and Knuckles but woof. Hell even regular Sonic. None of their faces are symmetrical even. And Knuckles shoes are wrong.

#41 User is offline JoePro 

Posted 20 September 2017 - 08:02 PM

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I wonder, does this guy just have an old hard drive filled with game prototypes? If so, I wonder what other wonderful things he must have on it.

#42 User is offline TimmiT 

Posted 28 September 2017 - 04:08 PM

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He's found an even older build, very small sneak peak in this video:



#43 User is offline LordOfSquad 

Posted 29 September 2017 - 12:09 AM

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Looks like that might be the last remnants of the car-based version of the engine, hastily flipped to be Sonic themed.

Guess we'll find out for sure soon.

#44 User is offline Tiberious 

Posted 29 September 2017 - 08:07 PM

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He's not planning to drop those protos on us or something, is he?

#45 User is offline Turbohog 

Posted 29 September 2017 - 11:02 PM

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I doubt it. It would probably violate some old contract he signed is my guess.

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