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When did Sonic R come out, exactly? Clarify a discrepency for me, please

#1 User is offline BlazeHedgehog 

Posted 09 March 2019 - 03:06 PM

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So I'm putting together a Youtube video about the Sonic R lighting restoration and I've come across a weird informational mismatch about the release date of Sonic R.

According to Sonic Retro, Sonic R released on the Sega Saturn like this:

USA: November 18th, 1997
JP: December 4th, 1997
UK: December 11th, 1997

But if you head over to Giantbomb.com, their release dates for Sonic R on the Saturn look like this:

USA: October 31st, 1997
JP: December 4th, 1997
UK: December 12th, 1997

Mobygames says it's like this:

USA: October 31st, 1997
JP: December 4th, 1997
UK: December 21st, 1997


So who do I trust?

It's also worth mentioning that Sonic Retro has hard (ish) dates for the PC releases, but GiantBomb merely ascribes a generic "1998" year with no month or date. Mobygames also credits Sonic Retro users, but those dates don't match Sonic Retro.
This post has been edited by BlazeHedgehog: 09 March 2019 - 03:09 PM

#2 User is online Black Squirrel 

Posted 09 March 2019 - 03:39 PM

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The Japanese date is correct - all Japanese dates came straight from Sega (and here's a poster).

The US and UK ones need references. My gut feeling is October is too early, but I don't know - I'd have to check.

#3 User is online Black Squirrel 

Posted 09 March 2019 - 04:28 PM

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Yeah best I can get is November 1997 for both the US and Europe. I don't know where the precise date comes from.

#4 User is offline BlazeHedgehog 

Posted 09 March 2019 - 05:08 PM

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Hm, I guess when in doubt, I'll just stick to what's currently on Sonic Retro, then. I pinged Jon Burton from Traveler's Tales on twitter about this too, but he's probably too busy to respond.
This post has been edited by BlazeHedgehog: 09 March 2019 - 05:09 PM

#5 User is offline InvisibleUp 

Posted 09 March 2019 - 05:34 PM

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For what it's worth, the latest Last Modified date of the files in my US Saturn release of Sonic R is 1997-10-30 19:36 GMT, so assuming the dates are accurate it can't have been released before that, and almost certainly not on October 31 either.
This post has been edited by InvisibleUp: 09 March 2019 - 05:34 PM

#6 User is offline SecMan 

Posted 09 March 2019 - 07:01 PM

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Hidden Palace has some different dates as well, it puts the EU release as November 21st...

#7 User is offline Pengi 

Posted 09 March 2019 - 07:23 PM

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I recall a November 1997 UK release date. It might be worth checking Sega Saturn Magazine or Computer & Video Games.

#8 User is offline Aerosol 

Posted 09 March 2019 - 07:41 PM

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Wouldn't it be funny if someone just asked Sega?

#9 User is offline BouncekDeLemos 

Posted 09 March 2019 - 07:53 PM

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View PostAerosol, on 09 March 2019 - 07:41 PM, said:

Wouldn't it be funny if someone just asked Sega?

I'd be even funnier if Sega went to the net and just pulled a date from one of the references above. :P
This post has been edited by BouncekDeLemos: 09 March 2019 - 07:54 PM

#10 User is offline Xilla 

Posted 09 March 2019 - 09:03 PM

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I think it was at least a few weeks before Xmas 97 in the UK. Mainly because I'd just started high school and one of my classmates got beaten up for repeatedly singing the theme tune!

#11 User is offline 360 

Posted 09 March 2019 - 09:06 PM

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December rings a bell for here in the UK. I distinctly remember seeing the advertisement for it a few weeks before Christmas thinking "Super Sonic Racing" sounded amazing. I think my vague memories of the time were "Finally the Saturn's getting a game that's as good as the shit on PlayStation". It was a graphical showcase for the time too. Everyone I showed Sonic R to was wowed by it.
This post has been edited by 360: 09 March 2019 - 09:07 PM

#12 User is online Black Squirrel 

Posted 10 March 2019 - 07:29 AM

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Haha we are correct:

https://segaretro.or...h_%22Sonic_R%22

The US 1997-11-18 release is referenced on Sega Retro, but not Sonic Retro - I will fix that.

#13 User is offline Aerosol 

Posted 10 March 2019 - 09:58 AM

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View PostBouncekDeLemos, on 09 March 2019 - 07:53 PM, said:

View PostAerosol, on 09 March 2019 - 07:41 PM, said:

Wouldn't it be funny if someone just asked Sega?

I'd be even funnier if Sega went to the net and just pulled a date from one of the references above. :P


That would've been bonkers. I wish I had done it now.

#14 User is offline BlazeHedgehog 

Posted 14 March 2019 - 01:26 AM

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I guess I could link the video here now that it's out



#15 User is offline Powpuck 

Posted 14 March 2019 - 11:21 AM

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That's terrific, and probably the best way to play Sonic R absent Jon Burton leaking the source code. His "director's cut" of 3D Blast may have fallen under the fan-hack umbrella that Sega publicly endorsed, but anything else might be a different matter entirely. Given how high-profile he is -- and thus a money piƱata ripe for the litigation stick -- I'm not holding much hope that he'll risk it.

60fps minimum would be the biggest plus, but the prototype character models would be ideal as well.

Moreover, what would be extra-super neato is to expand the content by taking a leaf from Sonic CD and creating cups based on time zones of the preexisting tracks (which in retrospect TT ought've done back then). Just* alter the textures and level geometry, and remix the music, thereby expanding the content two-fold. That would also increase the opportunities for more unlockable characters, if feasible.

*Easier said than done, I'm sure.
This post has been edited by Powpuck: 14 March 2019 - 03:07 PM

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