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Sonic Adventure 2 Hacking Now a general SA2 Hax thread

#661 User is offline Nomz 

Posted 24 April 2013 - 10:11 PM

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I was wondering if there was a hack to make Sonic (and maybe Shadow?) work like he did in SADX? Here's what I mean:

SADX allowed for insta-spin-dash, or a quick tapping of the action button.

SA2B doesn't allow for this, and instead replaced a tap of the action button with a pathetic summersault. Because of this, Spin Dash takes longer to execute and stops you the instant you try and use it again, instead of steadily decelerating you like in SADX.


I'm basically asking if it is at all possible to make Sonic behave like he did in SADX, at least in terms of the Spin Dash.

#662 User is offline MainMemory 

Posted 25 April 2013 - 12:15 AM

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It is certainly possible, but I have not studied the relevant code enough to make such a hack.

#663 User is offline Nomz 

Posted 25 April 2013 - 12:57 AM

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Knowing it is possible is nice to know. I'd get into it if I knew enough about what I was doing. You don't have to make the hack if you don't want to, I understand you're a busy guy.

#664 User is online Neo 

Posted 25 April 2013 - 02:31 AM

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Well duh, everything is more or less possible, depending on the amount of effort you're willing to put in. But I certainly have no intention of raping the game with SA1's broken gameplay design everyone seems to love for some reason.
This post has been edited by Neo: 25 April 2013 - 02:33 AM

#665 User is offline Azukara 

Posted 26 April 2013 - 02:14 PM

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I'd rather see a hack where certain abilities are put on different buttons, like X getting the Spindash/roll and bounce attack, B gets the somersault thing, and Y gets magic hands and light dash or whatever. Would make the game at least 500% more playable, but I guess everyone knows that would help. Sounds like it wouldn't be easy, though.

#666 User is offline Sid Starkiller 

Posted 27 April 2013 - 02:11 AM

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View PostAzukara, on 26 April 2013 - 02:14 PM, said:

I'd rather see a hack where certain abilities are put on different buttons, like X getting the Spindash/roll and bounce attack, B gets the somersault thing, and Y gets magic hands and light dash or whatever. Would make the game at least 500% more playable, but I guess everyone knows that would help. Sounds like it wouldn't be easy, though.


Agreed. I always thought Light Dash should be moved to X. They added that bar in the pit in Crazy Gadget with 4 Beetles and a ring trail, but it wouldn't be necessary if Light Dash and Bounce were mapped to different buttons. Not sure what could/should be changed in the other modes, though.

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