Okay I tried converting this to the Hivebrain dissassembly. I've now managed to give Sally walljump in her respective hack. I suppose I'm also halfway with Vector's climb. :D
Works fine outside the aforementioned slope like problem (also I made a branch since the jump seemed kinda super charged underwater). If you want I can make a Hivebrain upload of this hack and upload it for extra resource.
One alteration would be needed for Mighty though, since all wall moves in Chaotix are also activated by holding the jump button while clinging (you let go to jump off the wall). This would also make the move more intricate to use which may be for the best (I could see it getting annoying with just the directional hold due to it activating whenever you jump into a wall).
QUOTE (SMTP @ Feb 3 2011, 06:54 PM)
Mighty is just a character that was slapped together because they were removing Sonic and Tails from the game. Hence why he isnt in any other Sonic game.
I have no idea why people think he is a good character in the slightest...
Novelty, pure and simple. People like a breath of fresh air from the usual, even if it's with mere cosmetics. Take Tails in Sonic 2 for example. Mighty isn't all that original but he's something slightly new to play.
QUOTE (Aquaslash @ Feb 3 2011, 06:46 PM)
QUOTE (MathUser @ Feb 3 2011, 02:50 PM)
I played the hack finally, while it's cool to have a new move, Mighty must be pretty boring if this is his only new move. Besides the sprite this is basically Mighty in Sonic 1 as I haven't heard of him having any other differences from Sonic.
Mighty is a power type, so you could make him break walls by running into them like Knuckles.
Incidentally, you could do that to Vector too.
Perhaps worth adding, not sure about giving the ability to a wide range of characters though.
Is there much proof Mighty is meant to be a power type outside his name?
He does have spin dash though, which is unique for Sonic 1.
This post has been edited by E-122-Psi: 03 February 2011 - 09:57 PM