Posted 21 March 2013 - 08:39 AM
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It's been shown that if you actually slow down the game to an almost unplayable framerate(1-2 fps), the hub world music actually transitions smoothly(yes, it cross-fades the volume from one song to the other, which would explain why both hub songs are loading and play together!). One could only but wonder what the hell is going on in that sound engine. Seems to be a timing issue I guess?
This post has been edited by Dario FF: 21 March 2013 - 08:39 AM
Posted 21 March 2013 - 09:46 AM
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Makes me wonder why they didn't just go with Wwise. I mean, ASRT did. Granted that's really Sumo Digital and 5 years later.
Posted 08 June 2013 - 10:59 AM
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Is it ok if I bump this thread? I made some custom Steam grid banners for Sonic GMI and Sonic Generations if anyway wants them. They're very simplistic.
Link here.
Posted 08 June 2013 - 03:37 PM
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riomhaire, on 08 June 2013 - 10:59 AM, said:
Is it ok if I bump this thread? I made some custom Steam grid banners for Sonic GMI and Sonic Generations if anyway wants them. They're very simplistic.
Link here.
We have this one already if you want, overlaying the little "Mod" banner on it might be better.
The font is more styled like the game itself, so it kinda fits.
This post has been edited by Dario FF: 08 June 2013 - 03:39 PM