MaskedMage, on 17 February 2017 - 11:08 AM, said:
Probably it may be harder. But analogically in S3&K - when you're unlucky enough by taking paths that contains the least Giant Rings, you may end up accessing Special Stages less than 7 times. I guess that's why you can access SS infinitely after beating the game, as a recompensation. Still, there are some players who will feel better if they get all emeralds in one run.
So I hope Mania will have a fair amount of attempts in SS, cause it's really easy to make mistakes out there.
From the footage we've seen, each act appears to have two giant rings. Whether this is the same across all acts is anyone's guess. Considering Mania is going to be a big game (I'm guessing at 14 zones; 8 re-imagined and 6 new) I think two special stages per act (like in 3D blast) is more than enough. We can only assume you won't need to collect rings to access the special stages like in 3&K, but whose knows...
Some acts in 3&K have as many as three or four giant rings (Marble Garden act 1 has eight) so it was never hard to find enough special stages to get the emeralds and the blue-sphere special stages are probably the easiest out all the classics games.
As for what you said about "I don't like this way much as it focuses more on exploration than the real essence of the gameplay, gotta go fast
Erm, there's a lot more to the classics than hold-right-to-win! Going fast is fun to an extent, but using your skill (and speed) to find and explore all multiple routes, uncovering all hidden secrets is the real appeal of the classics for me, and finding hidden giant-rings in 3&K always feels rewarding. I'm gonna love exploring every inch of Studiopolis & Mirage Saloon!
This post has been edited by OcelotBot: 17 February 2017 - 01:06 PM