Features
28 Acts to explore
8 Original 2D Sonic Zones
10 Bosses to fight
6 elemental shields including 3 all new ones
360 physics extremely close to the Genesis/MegaDrive Sonic Games
3 Playable Characters Sonic, Tails and Knuckles
14 3D Special Stages
Time Travel between the Future and Past
This post has been edited by Overbound: 10 October 2017 - 07:37 PM
Amazing Overbound. Also really looking forward to playing this come the 19th. Your game is not only a finished and complete fangame which very few people manage to do but it also looks feature-rich and all-round excellent with some fantastic production values.
You seriously must have poured thousands of hours in to this. So well done. Can't wait to give this a spin upon release.
This post has been edited by 360: 12 April 2017 - 09:23 AM
Thanks again guys, only 4 days left! I'm really excited to release the game. To be honest its a little surreal. Actually its strange occupying my free time with other stuff. I worked on the game pretty much every day that I can remember for the past 3 years. I also just lost my secondary job (no biggy the company was just sold). So between those two things, I am suddenly left with like 5 hours of free time everyday that I haven't had in a long time. I am keeping occupied reading Unity docs, studying animation, and learning to compose music and of course Yooka-Laylee. Which is a nice change but I'm still getting used to it too.
Anyway here's a screenshot of the save screen menu.
This post has been edited by Overbound: 15 April 2017 - 04:52 PM
Wow, exciting! Seriously can't wait to play this in a few days. Kudos on the ridiculous amount of energy and effort here - Time Twisted must represent so much work so you deserve to be commended for the commitment. Fangames don't often come around much these days so what you've achieved is something really special.
Trailer before release? Would love to see something recent of the game in action before firing up your game.
I think this is a rare and huge milestone when it comes to sonic Fan games, Way to go man ! You did it! You stuck with the project threw thick and thin and are a very dedicated individual! Maybe you haven't completed every goal that you set out to do with this game, or maybe you have! but yeah, don't tell us either way, because you can always put these goals into your next project. What's next for you now that you got threw this long haul!? A Unity project ?! Dude you should come over to Unreal 4 ! lol
Also P.S. I'll be upset if this game don't make the Front page News of Retro. Because it really deserves it.
This post has been edited by Andrew75: 17 April 2017 - 08:00 AM
Damn... can't wait for this. I've been waiting with baited breath for this one for years. BTW did this ultimately use AeStHete engine? I never heard any update about that engine, and I know that at least one point in time you were planning on building the game on that engine.
So it sounds like GameXplain from Youtube is about to preview 24 minutes of gameplay. Which... I really didn't intend for anyone to release footage before release but I also didn't have the heart to tell them no when they said it was all ready to go. I think may have the wrong release date on my website lolz.
So it sounds like GameXplain from Youtube is about to preview 24 minutes of gameplay. Which... I really didn't intend for anyone to release footage before release but I also didn't have the heart to tell them no when they said it was all ready to go. I think may have the wrong release date on my website lolz.
This might be a GOOD thing. Getting more people hyped before its release!
Just change your website to say the true release date with a possible countdown so that people will get ready to play it when it comes out.
Why isn't it April 19th yet?! I know it's only the 17th but I can't wait!! This game is so effin boss!! Hell, it could even be the best post-S3K game of all time!