On top of that, he says that there are CG videos of Sonic, Tails, Knuckles, Gamma, Amy and Big in their "classic forms", and that he has got'em from here,so they claim you've said that and distorting what Retro's Wiki says to give evidence to his words.Also uses Sonic Adventure's BETA screenshots to prove it ( that sky chase with saturn models scene...btw, I can't find it now at youtube, anyone can help? ).
I know it's utter bullshit,I know him and his tabloid site ( published before that Sega had confirmed SA2HD using as a proof a Sonic GDK image, made a "world exclusive" claiming Sega's recent reestructuration and financial cuts is beacuse they're going to release a new console called Orbis...), but now I'm curious to what extend did Sonic Adventure been developed in Saturn. I know the project of "Sonic RPG" started there, but how much of it was ported to dreamcast? I've always belived they just used the base engine and rough idea of how to make a 3D Sonic, but just that: nothing storywise, model wise, or textures. So it's not really Sonic Adventure itself, just it's prevolution.If the SATURN version could have been finished, it would be absolutely nothing like the Adventure we know nowdays...it would be probably something similat to Sonic World from Sonic Jam ( who in fact uses the early work made on the project for saturn)
It's really like that?
Let's discuss Sonic Adventure's development!