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Big's Fishing Derby (ビッグの 釣りダービー) Now on revision $21a.

#46 User is offline flamewing 

Posted 03 November 2015 - 03:39 AM

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Revision $20E is out, fixing rare real-hardware DMA glitches. This is probably what caused Clownacy's issue above.

This is related to this issue, although there were more issues than just the DMA queue.

#47 User is offline Clownacy 

Posted 06 November 2015 - 01:20 PM

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Is there something up with Eggman's 'I caught something' animation? He seems to throw his lure out twice, and it's confused me more than once during multiplayer.

#48 User is offline Clownacy 

Posted 13 November 2015 - 03:53 PM

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So, I was playing Time Attack, and the music sped up around 6 minutes in. It struck me as odd for it to happen so early.

The same Time Attack playthrough was done with Alternate Music enabled, and, after dying several times, this one level's music went back to its default until I died again. The level was the SCD special stage.

To top it all off...

Posted Image

This happened when I completed an Arcade Mode playthrough, which started immediately after completing the Time Attack one. This happened the moment the results screen music began playing.
This post has been edited by Clownacy: 13 November 2015 - 03:54 PM

#49 User is offline flamewing 

Posted 14 November 2015 - 08:11 AM

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View PostClownacy, on 13 November 2015 - 03:53 PM, said:

The same Time Attack playthrough was done with Alternate Music enabled, and, after dying several times, this one level's music went back to its default until I died again. The level was the SCD special stage.

Were you holding A button when the level started to load again? Basically, after fade out but before fade in?

View PostClownacy, on 13 November 2015 - 03:53 PM, said:

To top it all off...
[snip]
This happened when I completed an Arcade Mode playthrough, which started immediately after completing the Time Attack one. This happened the moment the results screen music began playing.

I finally found out what was going on (a mistargetted branch); so there is a new revision to fix it: revision $214.

#50 User is offline redhotsonic 

Posted 22 March 2016 - 12:07 PM

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Sorry for the huge bump. This isn't just a “here's a video”, but it demonstrates a bug that you might be interested in seeing. I haven't seen anyone else mention it in the topic. At 10:04 in this video, an emerald just randomly appears in the top right of the screen. We didn't notice it and it disappeared in a few seconds.

At 12:25, the exact same thing happens, but another emerald also appears in the water on the right hand side, clearly visible (with the other one in the top left corner again). They both disappear a few seconds later again.

But that's why I thought it be worth a bump. We did download the ROM from the SHC2015 site, so you may have fixed it since then, but just in case. Anyway, I present to you MarkeyJester vs redhotsonic at Big's Fishing Derby.


Link

#51 User is offline Dissent 

Posted 22 March 2016 - 08:36 PM

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View Postredhotsonic, on 22 March 2016 - 12:07 PM, said:

bug

"Post-2015 Sonic Hacking Contest update: Fixed bug causing an emerald graphic to appear if an invincible badnik is fished out (found by djohe on netplay)"

#52 User is offline redhotsonic 

Posted 23 March 2016 - 03:31 AM

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Shit, must have missed that. Ah well, I'll add an annotation into the video to say that it's been fixed since.

#53 User is offline flamewing 

Posted 23 March 2016 - 06:45 AM

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In any event, nice to see people playing the hack :v:

#54 User is offline redhotsonic 

Posted 23 March 2016 - 08:29 AM

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Well, I'm doing a review on this in a video I am currently making (as well as all hacks that won a trophy in SHC2015) and then my thoughts on what to expect in SHC2016 (not from you personally, flamewing =P). I'll keep you posted on that, because I have a lot of pros, and very little cons.

#55 User is offline REPO Man 

Posted 23 March 2016 - 10:49 AM

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View Postflamewing, on 23 March 2016 - 06:45 AM, said:

In any event, nice to see people playing the hack :v:/>


How are you surprised? Surely you, the creator of the hack, is aware that the hack you made is awesome?

#56 User is offline MathUser 

Posted 23 March 2016 - 10:50 AM

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Keep your cons to yourself.

#57 User is offline rata 

Posted 23 March 2016 - 11:03 AM

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If I were a game creator, I would like to know what's wrong with my games so I can see if there is something I can do about it. Maybe it is a design flaw, maybe not, but I still would like to know.

#58 User is offline REPO Man 

Posted 23 March 2016 - 12:01 PM

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View PostMathUser, on 23 March 2016 - 10:50 AM, said:

Keep your cons to yourself.


Were you talking to me? Cuz I was praising Big's Fishing Derby.

#59 User is offline Clownacy 

Posted 23 March 2016 - 12:56 PM

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It looks like some posts got trashed. I saw them before they vanished.

#60 User is offline flamewing 

Posted 23 March 2016 - 06:44 PM

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Now I am curious about what they said.

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